Player Matchup

Charybdis
Charybdis
DyIan son
Charybdis
Level 29
God Stats
15W - 12L
1,625 SR
Queue Stats
98W - 95L
1,393 Elo+
Solo
Ra
Ra
lospollos002
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,739 Elo+
Party 1
Ullr
Ullr
pankoekbakker
Ullr
Level 28
God Stats
2W - 2L
1,530 SR
Queue Stats
48W - 49L
1,543 Elo+
Solo
Susano
Susano
soldadomarchseve
Susano
Level 21
God Stats
6W - 13L
1,496 SR
Queue Stats
38W - 52L
1,352 Elo+
Solo
Athena
Athena
very_roof6
Athena
Level 8
God Stats
9W - 5L
1,777 SR
Queue Stats
19W - 12L
1,625 Elo+
Party 1
Team Averages
Level 19
1,586 SR
1,530 Elo+

VS

Team Averages
Level 23
1,537 SR
1,512 Elo+
Bakasura
Bakasura
AlchemyRino
Bakasura
Level 25
God Stats
90W - 71L
1,650 SR
Queue Stats
219W - 227L
1,546 Elo+
Solo
Artemis
Artemis
Irispop_rd24
Artemis
Level 29
God Stats
26W - 19L
1,528 SR
Queue Stats
57W - 65L
1,357 Elo+
Solo
Chronos
Chronos
i-hate-ark-godda
Chronos
Level 19
God Stats
3W - 2L
1,463 SR
Queue Stats
20W - 17L
1,563 Elo+
Solo
Bacchus
Bacchus
leftie_error
Bacchus
Level 27
God Stats
10W - 8L
1,412 SR
Queue Stats
120W - 131L
1,368 Elo+
Solo
Raijin
Raijin
lz EIement
Raijin
Level 14
God Stats
22W - 16L
1,630 SR
Queue Stats
49W - 32L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DyIan son
Charybdis
12
4 / 4 / 1
7,917
466
8,670
9,135
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 4 / 4
8,261
486
7,157
12,828
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 0
7,788
458
4,564
12,256
3,996
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 2
5,507
324
591
4,557
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
very_roof6
Athena
12
1 / 3 / 4
7,437
437
3,804
16,111
7,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlchemyRino
Bakasura
13
2 / 4 / 4
8,167
480
3,712
10,241
4,492
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Irispop_rd24
Artemis
14
2 / 1 / 1
8,528
502
4,426
8,439
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 0 / 2
11,025
649
12,101
11,333
4,016
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
leftie_error
Bacchus
12
0 / 4 / 5
7,903
465
3,232
9,726
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
lz EIement
Raijin
18
9 / 0 / 1
10,670
628
15,365
7,890
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
19
19
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AlchemyRino
Bakasura
2
4
4
1
L
Charybdis
DyIan son
Charybdis
4
4
1
1.13
W
Artemis
Irispop_rd24
Artemis
2
1
1
2.5
W
6
0
2
7
W
Bacchus
leftie_error
Bacchus
0
4
5
0.63
L
3
4
4
1.25
W
Raijin
lz EIement
Raijin
9
0
1
9.5
L
1
5
0
0.2
L
0
3
2
0.33
L
Athena
very_roof6
Athena
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,786
Damage
38,836
54,887
Taken
47,629
19,612
Mitigated
24,185
13,073
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AlchemyRino
Bakasura
3,712
3,216
131
2,553
10,241
4,492
0
2,725
7,230
0
30,037
L
Charybdis
DyIan son
Charybdis
8,670
2,935
0
2,608
9,135
3,041
331
3,391
5,608
0
42,894
W
Artemis
Irispop_rd24
Artemis
4,426
1,636
0
1,580
8,439
3,180
2,199
1,424
6,911
0
58,328
W
12,101
3,431
0
1,938
11,333
4,016
2,851
2,326
8,841
83,155
0
W
Bacchus
leftie_error
Bacchus
3,232
163
0
2,033
9,726
9,507
472
1,409
8,198
15,047
0
L
7,157
1,461
285
4,215
12,828
3,974
400
7,117
5,376
55,739
0
W
Raijin
lz EIement
Raijin
15,365
1,087
0
2,428
7,890
2,990
430
2,232
5,488
72,831
0
L
4,564
2,757
0
688
12,256
3,996
0
8,245
3,945
0
42,632
L
591
0
0
418
4,557
1,185
164
1,415
2,985
0
9,584
L
Athena
very_roof6
Athena
3,804
715
0
4,859
16,111
7,416
0
9,502
5,881
33,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,910
Gold Earned
46,293
362
Minions Killed
499
0
Camps Cleared
0
1,305,956
Distance Traveled
1,612,047
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,167
480
63
4
0
320,030
2
L
Charybdis
7,917
466
72
4
0
241,581
4
W
Artemis
8,528
502
118
7
0
293,177
4
W
Chronos
11,025
649
165
10
0
351,079
1
W
Bacchus
7,903
465
20
1
0
335,867
3
L
Ra
8,261
486
110
6
0
313,653
5
W
Raijin
10,670
628
133
8
0
311,894
5
L
Ullr
7,788
458
91
5
0
268,424
2
L
Susano
5,507
324
17
1
0
169,900
0
L
Athena
7,437
437
72
4
0
312,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role