Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Alpha Wolf XP5
Tiamat
Level 152
God Stats
2W - 2L
1,455 SR
Queue Stats
22W - 19L
1,614 Elo+
Party 1
Bellona
Bellona
Bigboy2Ez
Bellona
Level 116
God Stats
1W - 0L
1,389 SR
Queue Stats
7W - 7L
1,560 Elo+
Party 1
Artemis
Artemis
DieselDestroys
Artemis
Level 27
God Stats
11W - 7L
1,627 SR
Queue Stats
340W - 354L
1,506 Elo+
Party 1
Bakasura
Bakasura
Thecrunkcrow
Bakasura
Level 118
God Stats
16W - 14L
1,563 SR
Queue Stats
72W - 84L
1,422 Elo+
Party 1
Team Averages
Level 115
1,507 SR
1,520 Elo+

VS

Team Averages
Level 81
1,524 SR
1,450 Elo+
Loki
Loki
BongSZN
Loki
Level 100
God Stats
26W - 34L
1,447 SR
Queue Stats
338W - 366L
1,476 Elo+
Party 2
Medusa
Medusa
Kelesus
Medusa
Level 18
God Stats
2W - 3L
1,473 SR
Queue Stats
5W - 11L
1,340 Elo+
Party 2
Sylvanus
Sylvanus
LynxTheEndling
Sylvanus
Level 60
God Stats
19W - 19L
1,498 SR
Queue Stats
57W - 65L
1,451 Elo+
Solo
Chaac
Chaac
Whiddey_
Chaac
Level 115
God Stats
3W - 2L
1,666 SR
Queue Stats
398W - 398L
1,499 Elo+
Party 2
Hera
Hera
cjmc43
Hera
Level 113
God Stats
23W - 24L
1,537 SR
Queue Stats
182W - 212L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 11
7,445
496
3,256
8,482
5,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 4 / 5
7,475
498
4,118
7,979
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Bigboy2Ez
Bellona
15
5 / 2 / 5
8,881
592
11,070
12,635
14,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 0 / 5
7,777
518
4,862
5,807
2,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Thecrunkcrow
Bakasura
16
10 / 2 / 4
9,815
654
8,894
9,835
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BongSZN
Loki
13
7 / 5 / 0
8,352
557
6,204
11,801
4,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Kelesus
Medusa
12
1 / 2 / 1
7,518
501
4,181
7,466
2,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
12
0 / 3 / 1
7,011
467
3,918
11,040
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Whiddey_
Chaac
12
0 / 5 / 3
7,592
506
7,009
15,094
13,044
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
cjmc43
Hera
12
1 / 4 / 2
7,487
499
4,371
6,417
1,652
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
19
Kills
9
9
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
11
5.5
W
4
4
5
1.63
W
Bellona
Bigboy2Ez
Bellona
5
2
5
3.75
L
Loki
BongSZN
Loki
7
5
0
1.4
W
0
0
5
2.5
L
Medusa
Kelesus
Medusa
1
2
1
0.75
L
Sylvanus
0
3
1
0.17
W
Bakasura
Thecrunkcrow
Bakasura
10
2
4
6
L
Chaac
Whiddey_
Chaac
0
5
3
0.3
L
Hera
cjmc43
Hera
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,200
Damage
25,683
44,738
Taken
51,818
30,619
Mitigated
25,641
14,374
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,256
554
0
2,247
8,482
5,906
0
3,103
5,379
27,187
0
W
4,118
574
0
1,366
7,979
3,596
200
2,455
5,524
30,429
0
W
Bellona
Bigboy2Ez
Bellona
11,070
2,199
0
4,131
12,635
14,407
1,115
282
12,353
4,091
41,741
L
Loki
BongSZN
Loki
6,204
1,520
0
2,605
11,801
4,001
0
2,018
9,399
0
41,050
W
4,862
1,687
0
2,373
5,807
2,107
0
922
4,885
0
48,349
L
Medusa
Kelesus
Medusa
4,181
1,794
0
991
7,466
2,039
84
1,755
5,711
0
46,610
L
Sylvanus
3,918
1,247
894
3,497
11,040
4,905
117
2,097
8,576
31,418
13,731
W
Bakasura
Thecrunkcrow
Bakasura
8,894
5,888
0
4,257
9,835
4,603
425
942
8,893
0
61,353
L
Chaac
Whiddey_
Chaac
7,009
1,659
0
5,240
15,094
13,044
0
1,180
12,659
0
43,621
L
Hera
cjmc43
Hera
4,371
1,387
0
710
6,417
1,652
333
1,655
4,590
41,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
37,960
421
Minions Killed
431
0
Camps Cleared
0
1,465,593
Distance Traveled
1,385,223
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,445
496
24
2
0
273,429
4
W
Tiamat
7,475
498
61
4
0
307,106
0
W
Bellona
8,881
592
90
6
0
279,590
1
L
Loki
8,352
557
77
5
0
304,111
1
W
Artemis
7,777
518
109
7
0
278,022
5
L
Medusa
7,518
501
98
7
0
301,099
0
L
Sylvanus
7,011
467
78
5
0
258,157
5
W
Bakasura
9,815
654
137
9
0
327,446
0
L
Chaac
7,592
506
97
6
0
266,654
7
L
Hera
7,487
499
81
5
0
255,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role