Player Matchup

Geb
Geb
ISuckForRedBuff
Geb
Level 30
God Stats
1W - 1L
1,973 SR
Queue Stats
54W - 5L
2,043 Elo+
Party 1
Sol
Sol
IwantPower
Sol
Level 16
God Stats
8W - 0L
1,732 SR
Queue Stats
109W - 16L
2,068 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kаgutsuchi
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 5L
1,847 Elo+
Party 1
Gilgamesh
Gilgamesh
NothingCompares
Gilgamesh
Level 37
God Stats
3W - 1L
1,367 SR
Queue Stats
101W - 28L
1,795 Elo+
Party 1
King Arthur
King Arthur
Tsúkúyómí
King Arthur
Level 22
God Stats
1W - 0L
1,796 SR
Queue Stats
52W - 7L
1,827 Elo+
Party 1
Team Averages
Level 27
1,674 SR
1,916 Elo+

VS

Team Averages
Level 20
1,662 SR
1,630 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
JockMcNugget
Nike
Level 10
God Stats
6W - 2L
1,809 SR
Queue Stats
115W - 106L
1,729 Elo+
Solo
Ne Zha
Ne Zha
Khabigor
Ne Zha
Level 10
God Stats
2W - 1L
1,609 SR
Queue Stats
22W - 20L
1,682 Elo+
Solo
Chang'e
Chang'e
Qwertyz0420
Chang'e
Level 27
God Stats
5W - 7L
1,626 SR
Queue Stats
74W - 61L
1,654 Elo+
Solo
Ullr
Ullr
erpaco8
Ullr
Level 27
God Stats
4W - 2L
1,765 SR
Queue Stats
73W - 72L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
7,179
552
4,050
10,818
8,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 1 / 2
9,925
763
12,047
9,365
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Kаgutsuchi
Ah Muzen Cab
15
6 / 2 / 2
8,880
683
6,036
7,555
2,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
NothingCompares
Gilgamesh
15
6 / 4 / 4
9,019
694
9,222
11,285
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Tsúkúyómí
King Arthur
14
4 / 1 / 1
8,618
663
5,802
5,872
4,627
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 3 / 3
6,348
488
2,678
7,531
3,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
3 / 4 / 2
6,817
524
7,474
10,619
5,799
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Khabigor
Ne Zha
10
3 / 7 / 1
6,599
508
4,336
10,033
4,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Qwertyz0420
Chang'e
10
1 / 6 / 0
6,241
480
4,828
11,594
4,688
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
erpaco8
Ullr
9
1 / 6 / 2
5,891
453
3,245
9,145
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
26
Kills
8
9
Deaths
26
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
3
0.5
W
1
1
11
6.5
W
9
1
2
10
L
3
4
2
1
L
Ne Zha
Khabigor
Ne Zha
3
7
1
0.5
W
Ah Muzen Cab
Kаgutsuchi
Ah Muzen Cab
6
2
2
3.5
W
Gilgamesh
NothingCompares
Gilgamesh
6
4
4
2
L
Chang'e
Qwertyz0420
Chang'e
1
6
0
0.17
W
King Arthur
Tsúkúyómí
King Arthur
4
1
1
4.5
L
Ullr
erpaco8
Ullr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,157
Damage
22,561
44,895
Taken
48,922
23,559
Mitigated
21,036
15,733
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,678
351
0
210
7,531
3,128
0
4,812
2,719
26,362
0
W
4,050
1,091
0
1,010
10,818
8,255
0
3,350
7,468
12,871
0
W
12,047
7,603
0
5,386
9,365
3,071
4,564
1,324
8,041
77,870
0
L
7,474
752
0
1,000
10,619
5,799
0
3,767
6,744
5,049
27,005
L
Ne Zha
Khabigor
Ne Zha
4,336
1,325
0
1,443
10,033
4,706
0
3,108
6,925
0
26,079
W
Ah Muzen Cab
Kаgutsuchi
Ah Muzen Cab
6,036
2,440
0
3,810
7,555
2,903
3,586
494
7,061
0
62,248
W
Gilgamesh
NothingCompares
Gilgamesh
9,222
3,645
0
4,172
11,285
4,703
0
1,808
9,477
1,048
55,658
L
Chang'e
Qwertyz0420
Chang'e
4,828
673
151
4,447
11,594
4,688
0
2,567
8,993
37,331
0
W
King Arthur
Tsúkúyómí
King Arthur
5,802
910
0
1,355
5,872
4,627
43
2,184
3,688
0
50,526
L
Ullr
erpaco8
Ullr
3,245
1,497
159
824
9,145
2,715
0
1,667
7,444
0
20,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,621
Gold Earned
31,896
506
Minions Killed
297
0
Camps Cleared
0
1,246,800
Distance Traveled
1,177,277
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,348
488
61
5
0
270,900
1
W
Geb
7,179
552
13
1
0
266,892
8
W
Sol
9,925
763
137
11
0
235,161
0
L
Nike
6,817
524
51
4
0
240,305
2
L
Ne Zha
6,599
508
54
4
0
238,367
2
W
Ah Muzen Cab
8,880
683
119
9
0
234,598
2
W
Gilgamesh
9,019
694
116
9
0
244,484
1
L
Chang'e
6,241
480
87
7
0
218,203
3
W
King Arthur
8,618
663
121
9
0
265,665
1
L
Ullr
5,891
453
44
3
0
209,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role