Player Matchup

Awilix
Awilix
JackUk11
Awilix
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,490 Elo+
Solo
Ares
Ares
Mr-Vencetti
Ares
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
269W - 270L
1,424 Elo+
Solo
Merlin
Merlin
babjayhon
Merlin
Level 23
God Stats
2W - 0L
1,824 SR
Queue Stats
6W - 6L
1,363 Elo+
Solo
Ymir
Ymir
jankohabko
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,429 Elo+
Solo
Danzaburou
Danzaburou
かんきち
Danzaburou
Level 26
God Stats
7W - 9L
1,547 SR
Queue Stats
120W - 149L
1,359 Elo+
Solo
Team Averages
Level 19
1,574 SR
1,413 Elo+

VS

Team Averages
Level 11
1,518 SR
1,361 Elo+
Ao Kuang
Ao Kuang
Anu2121
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,270 Elo+
Solo
Kali
Kali
Evan-kuo
Kali
Level 17
God Stats
9W - 2L
1,850 SR
Queue Stats
262W - 248L
1,360 Elo+
Solo
Ra
Ra
ImNotRacist-
Ra
Level 18
God Stats
0W - 2L
1,277 SR
Queue Stats
35W - 43L
1,312 Elo+
Solo
Kuzenbo
Kuzenbo
PaniniMonster
Kuzenbo
Level 5
God Stats
5W - 7L
1,464 SR
Queue Stats
39W - 49L
1,451 Elo+
Solo
Baba Yaga
Baba Yaga
Sedrik_MI
Baba Yaga
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JackUk11
Awilix
20
3 / 12 / 15
13,865
924
17,567
27,087
12,900
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
12 / 7 / 16
16,799
1,120
22,582
30,600
25,708
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
babjayhon
Merlin
20
14 / 2 / 13
16,891
1,126
30,137
15,471
7,628
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 1 / 1
10,944
730
45
1,338
474
Danzaburou
かんきち
Danzaburou
20
9 / 4 / 24
17,329
1,155
33,702
25,687
12,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Anu2121
Ao Kuang
20
0 / 14 / 10
12,521
835
2,214
30,059
12,197
Kali
20
14 / 7 / 8
18,020
1,201
27,088
21,242
15,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 7 / 18
14,360
957
18,554
20,555
11,390
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kuzenbo
20
4 / 2 / 16
14,615
974
25,246
28,338
50,650
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Sedrik_MI
Baba Yaga
20
6 / 8 / 14
14,666
978
16,647
15,480
6,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
92
38
Kills
26
26
Deaths
38
69
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Anu2121
Ao Kuang
0
14
10
0.36
L
Kali
14
7
8
2.57
L
2
7
18
1.57
W
Awilix
JackUk11
Awilix
3
12
15
0.88
W
12
7
16
2.86
L
Kuzenbo
4
2
16
6
L
Baba Yaga
Sedrik_MI
Baba Yaga
6
8
14
1.63
W
Merlin
babjayhon
Merlin
14
2
13
10.25
W
0
1
1
0.5
W
Danzaburou
かんきち
Danzaburou
9
4
24
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,033
Damage
89,749
100,183
Taken
115,674
59,396
Mitigated
96,274
11,641
Healing
14,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Anu2121
Ao Kuang
2,214
687
0
680
30,059
12,197
0
13,343
16,716
13,841
0
L
Kali
27,088
10,819
0
4,146
21,242
15,684
0
10,335
10,907
0
50,210
L
18,554
3,718
2,617
4,277
20,555
11,390
0
11,443
9,112
49,040
0
W
Awilix
JackUk11
Awilix
17,567
10,325
0
1,192
27,087
12,900
0
17,971
8,452
0
36,261
W
22,582
4,668
1,451
3,008
30,600
25,708
0
18,430
11,162
36,862
0
L
Kuzenbo
25,246
4,967
0
0
28,338
50,650
0
9,725
18,613
56,500
0
L
Baba Yaga
Sedrik_MI
Baba Yaga
16,647
1,424
0
2,855
15,480
6,353
0
7,918
7,562
37,527
0
W
Merlin
babjayhon
Merlin
30,137
3,051
0
0
15,471
7,628
0
9,023
6,448
53,939
0
W
45
0
0
0
1,338
474
0
1,018
320
336
0
W
Danzaburou
かんきち
Danzaburou
33,702
18,506
0
5,990
25,687
12,686
0
16,219
9,468
0
92,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,828
Gold Earned
74,182
279
Minions Killed
252
4
Camps Cleared
7
1,071,476
Distance Traveled
1,372,005
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,521
835
23
2
2
248,598
1
L
Kali
18,020
1,201
44
3
4
275,559
0
L
Ra
14,360
957
66
4
0
263,983
3
W
Awilix
13,865
924
30
2
1
245,427
0
W
Ares
16,799
1,120
23
2
0
253,428
0
L
Kuzenbo
14,615
974
55
4
1
302,036
0
L
Baba Yaga
14,666
978
64
4
0
281,829
0
W
Merlin
16,891
1,126
61
4
1
270,179
0
W
Ymir
10,944
730
3
0
0
27,844
0
W
Danzaburou
17,329
1,155
162
11
2
274,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role