Player Matchup

Bacchus
Bacchus
Gold IV
GadoUtil
Bacchus
Gold IV
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 104L
1,471 MMR
Solo
Nu Wa
Nu Wa
Gold I
Grey Matterrrr
Nu Wa
Gold I
Level 124
God Stats
29W - 18L
1,692 SR
Queue Stats
341W - 343L
1,579 MMR
Solo
Izanami
Izanami
Gold III
IIWZRDII
Izanami
Gold III
Level 144
God Stats
3W - 1L
1,695 SR
Queue Stats
121W - 118L
1,347 MMR
Solo
Set
Set
Silver I
kr0n05x
Set
Silver I
Level 45
God Stats
2W - 1L
1,475 SR
Queue Stats
67W - 62L
1,283 MMR
Solo
Loki
Loki
Gold IV
tigerstyle22
Loki
Gold IV
Level 157
God Stats
17W - 14L
1,629 SR
Queue Stats
225W - 213L
1,549 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,598 SR
1,446 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,572 SR
1,445 MMR
Ares
Ares
Gold I
GoldViper1999
Ares
Gold I
Level 101
God Stats
18W - 14L
1,603 SR
Queue Stats
267W - 264L
1,497 MMR
Solo
Camazotz
Camazotz
Gold IV
The Ranger Rick
Camazotz
Gold IV
Level 133
God Stats
8W - 7L
1,664 SR
Queue Stats
294W - 304L
1,444 MMR
Party 1
Ao Kuang
Ao Kuang
Silver III
WildLife_123
Ao Kuang
Silver III
Level 42
God Stats
6W - 11L
1,382 SR
Queue Stats
54W - 71L
1,070 MMR
Solo
Skadi
Skadi
Gold III
the_killer9106
Skadi
Gold III
Level 101
God Stats
11W - 7L
1,687 SR
Queue Stats
42W - 44L
1,582 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
xxxFOOSExxx
Zhong Kui
Gold II
Level 144
God Stats
27W - 15L
1,526 SR
Queue Stats
414W - 410L
1,632 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GadoUtil
Bacchus
18
2 / 3 / 9
12,763
473
9,905
22,445
30,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 5 / 6
16,009
593
26,995
15,328
7,023
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
IIWZRDII
Izanami
15
0 / 12 / 5
10,552
391
5,768
14,405
3,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Set
20
4 / 10 / 2
13,170
488
12,874
29,071
27,095
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 5 / 7
14,198
526
16,038
22,097
8,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaPersephoneGilgameshMorgan Le FayCthulhu

VS

Bans
AphroditeArtemisOdinBellonaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 14
13,345
494
12,526
24,877
34,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
20
7 / 3 / 9
15,701
582
17,934
29,992
12,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
WildLife_123
Ao Kuang
19
5 / 5 / 4
13,059
484
5,430
19,448
8,258
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 10
14,754
546
13,358
20,795
8,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
xxxFOOSExxx
Zhong Kui
20
13 / 2 / 8
17,001
630
28,529
26,821
31,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
80
20
Kills
35
35
Deaths
20
29
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GadoUtil
Bacchus
2
3
9
2.17
W
4
4
14
2.75
L
9
5
6
2.4
L
Izanami
IIWZRDII
Izanami
0
12
5
0.21
W
Camazotz
7
3
9
3.83
W
Ao Kuang
WildLife_123
Ao Kuang
5
5
4
1.4
L
Set
4
10
2
0.5
W
6
6
10
1.83
L
5
5
7
1.7
W
Zhong Kui
xxxFOOSExxx
Zhong Kui
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,580
Damage
77,777
103,346
Taken
121,933
76,504
Mitigated
96,155
13,350
Healing
43,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GadoUtil
Bacchus
9,905
1,319
0
658
22,445
30,045
689
10,953
11,217
39,762
0
W
12,526
442
75
1,954
24,877
34,922
743
10,480
13,873
59,536
0
L
26,995
2,861
0
1,210
15,328
7,023
364
6,545
8,592
135,895
0
L
Izanami
IIWZRDII
Izanami
5,768
3,258
0
985
14,405
3,826
962
5,440
8,664
0
56,598
W
Camazotz
17,934
6,844
0
16,645
29,992
12,940
1,316
6,285
23,190
0
136,057
W
Ao Kuang
WildLife_123
Ao Kuang
5,430
697
0
5,530
19,448
8,258
793
7,258
11,868
52,647
0
L
Set
12,874
5,170
0
3,151
29,071
27,095
3,167
14,729
14,141
0
67,775
W
13,358
4,092
0
2,808
20,795
8,145
5,622
9,211
11,306
0
147,209
L
16,038
3,865
0
7,346
22,097
8,515
0
7,928
13,828
0
126,460
W
Zhong Kui
xxxFOOSExxx
Zhong Kui
28,529
2,421
0
16,975
26,821
31,890
4,180
6,553
19,102
116,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,692
Gold Earned
73,860
625
Minions Killed
721
0
Camps Cleared
0
2,215,949
Distance Traveled
2,471,771
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,763
473
59
2
0
495,741
3
W
Ares
13,345
494
68
3
0
491,077
3
L
Nu Wa
16,009
593
194
7
0
466,212
4
L
Izanami
10,552
391
89
3
0
320,480
3
W
Camazotz
15,701
582
173
6
0
540,997
8
W
Ao Kuang
13,059
484
92
3
0
524,487
2
L
Set
13,170
488
118
4
0
428,554
1
W
Skadi
14,754
546
195
7
0
476,532
6
L
Loki
14,198
526
165
6
0
504,962
9
W
Zhong Kui
17,001
630
193
7
0
438,678
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role