Player Matchup

King Arthur
King Arthur
ARNAU2997
King Arthur
Level 65
God Stats
1W - 2L
1,562 SR
Queue Stats
34W - 56L
1,313 Elo+
Solo
Olorun
Olorun
Guts shinei
Olorun
Level 45
God Stats
0W - 2L
1,275 SR
Queue Stats
304W - 381L
1,383 Elo+
Solo
Heimdallr
Heimdallr
dark-senj
Heimdallr
Level 121
God Stats
2W - 2L
1,755 SR
Queue Stats
195W - 220L
1,417 Elo+
Solo
Team Averages
Level 77
1,531 SR
1,371 Elo+

VS

Team Averages
Level 96
1,425 SR
1,452 Elo+
Fenrir
Fenrir
Noisy-V
Fenrir
Level 126
God Stats
13W - 10L
1,523 SR
Queue Stats
90W - 111L
1,517 Elo+
Solo
Hou Yi
Hou Yi
YerMawsBoyfriend
Hou Yi
Level 64
God Stats
3W - 11L
1,393 SR
Queue Stats
72W - 102L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zenaku333
Morgan Le Fay
Level 98
God Stats
3W - 3L
1,360 SR
Queue Stats
258W - 305L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARNAU2997
King Arthur
13
0 / 8 / 1
10,562
528
10,530
24,851
16,777
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
13
2 / 10 / 1
11,060
553
9,351
17,482
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
dark-senj
Heimdallr
15
2 / 4 / 1
11,377
569
14,100
16,415
4,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Noisy-V
Fenrir
18
10 / 0 / 9
14,219
711
16,125
14,305
13,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
11 / 0 / 7
13,992
700
16,911
15,382
6,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Zenaku333
Morgan Le Fay
16
1 / 4 / 18
12,706
635
17,320
15,414
8,315
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
4
Kills
22
22
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ARNAU2997
King Arthur
0
8
1
0.06
L
Olorun
2
10
1
0.25
W
Fenrir
Noisy-V
Fenrir
10
0
9
14.5
W
11
0
7
14.5
W
Morgan Le Fay
Zenaku333
Morgan Le Fay
1
4
18
2.5
L
Heimdallr
dark-senj
Heimdallr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,981
Damage
50,356
58,748
Taken
45,101
27,732
Mitigated
27,784
6,300
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ARNAU2997
King Arthur
10,530
362
0
3,269
24,851
16,777
0
7,788
17,063
817
38,357
L
Olorun
9,351
4,049
804
1,653
17,482
5,973
0
5,725
11,757
32,175
1,927
W
Fenrir
Noisy-V
Fenrir
16,125
3,516
0
3,812
14,305
13,338
408
2,674
11,631
876
52,566
W
16,911
7,856
118
4,464
15,382
6,131
2,406
3,862
11,520
0
56,702
W
Morgan Le Fay
Zenaku333
Morgan Le Fay
17,320
1,117
507
4,461
15,414
8,315
489
3,215
12,199
62,582
0
L
Heimdallr
dark-senj
Heimdallr
14,100
3,506
0
574
16,415
4,982
108
5,378
11,037
0
48,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,999
Gold Earned
40,917
208
Minions Killed
233
4
Camps Cleared
13
1,010,299
Distance Traveled
1,295,835
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,562
528
61
3
2
394,220
3
L
Olorun
11,060
553
67
3
0
258,473
0
W
Fenrir
14,219
711
59
3
11
509,369
3
W
Hou Yi
13,992
700
98
5
1
385,692
3
W
Morgan Le Fay
12,706
635
76
4
1
400,774
0
L
Heimdallr
11,377
569
80
4
2
357,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role