Player Matchup

Hercules
Hercules
Johexo
Hercules
Level 46
God Stats
14W - 7L
1,586 SR
Queue Stats
74W - 70L
1,463 Elo+
Party 3
Scylla
Scylla
Lunnhe
Scylla
Level 33
God Stats
1W - 4L
1,489 SR
Queue Stats
11W - 19L
1,479 Elo+
Solo
Thanatos
Thanatos
Pellennen
Thanatos
Level 18
God Stats
4W - 5L
1,555 SR
Queue Stats
40W - 32L
1,509 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Sambarobban
Cu Chulainn
Level 42
God Stats
27W - 27L
1,536 SR
Queue Stats
57W - 56L
1,456 Elo+
Party 3
Neith
Neith
eerkon
Neith
Level 45
God Stats
11W - 8L
1,584 SR
Queue Stats
57W - 79L
1,468 Elo+
Party 3
Team Averages
Level 37
1,550 SR
1,475 Elo+

VS

Team Averages
Level 78
1,683 SR
1,519 Elo+
Cerberus
Cerberus
BiGxFaTxSnOwM4Nx
Cerberus
Level 147
God Stats
4W - 2L
1,677 SR
Queue Stats
109W - 95L
1,606 Elo+
Party 1
Arachne
Arachne
Explo_Uchiha
Arachne
Level 31
God Stats
17W - 12L
1,779 SR
Queue Stats
136W - 195L
1,304 Elo+
Solo
Poseidon
Poseidon
Towny197
Poseidon
Level 28
God Stats
2W - 0L
1,708 SR
Queue Stats
144W - 126L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
l-ScaR3CroW-x
Danzaburou
Level 159
God Stats
6W - 1L
1,682 SR
Queue Stats
100W - 102L
1,611 Elo+
Party 2
Loki
Loki
q--H3LP--p
Loki
Level 26
God Stats
4W - 3L
1,569 SR
Queue Stats
151W - 76L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Johexo
Hercules
11
1 / 1 / 1
7,659
383
3,513
15,914
10,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Lunnhe
Scylla
13
1 / 5 / 1
8,094
405
6,411
11,255
3,910
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Pellennen
Thanatos
14
2 / 5 / 2
8,547
427
7,010
14,174
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Sambarobban
Cu Chulainn
14
2 / 3 / 1
8,310
416
4,886
13,332
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
eerkon
Neith
14
1 / 2 / 1
8,343
417
5,970
7,941
2,362
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
10,289
514
7,337
12,572
11,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
Explo_Uchiha
Arachne
13
2 / 6 / 7
9,153
458
7,224
12,469
4,475
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
Towny197
Poseidon
18
5 / 0 / 2
10,977
549
11,725
7,633
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
l-ScaR3CroW-x
Danzaburou
19
1 / 0 / 4
12,479
624
7,937
11,932
4,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 1 / 3
13,457
673
11,143
12,333
11,268
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
16
16
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Arachne
Explo_Uchiha
Arachne
2
6
7
0.92
L
Hercules
Johexo
Hercules
1
1
1
1.5
L
Scylla
Lunnhe
Scylla
1
5
1
0.3
L
Thanatos
Pellennen
Thanatos
2
5
2
0.6
L
Cu Chulainn
Sambarobban
Cu Chulainn
2
3
1
0.83
W
Poseidon
Towny197
Poseidon
5
0
2
6
L
Neith
eerkon
Neith
1
2
1
0.75
W
Danzaburou
l-ScaR3CroW-x
Danzaburou
1
0
4
3
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,790
Damage
45,366
62,616
Taken
56,939
32,354
Mitigated
34,874
24,315
Healing
20,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,337
272
0
3,561
12,572
11,873
0
2,326
10,150
39,190
0
W
Arachne
Explo_Uchiha
Arachne
7,224
5,672
744
2,550
12,469
4,475
0
891
11,403
0
35,440
L
Hercules
Johexo
Hercules
3,513
668
0
5,109
15,914
10,975
0
4,954
10,812
0
17,491
L
Scylla
Lunnhe
Scylla
6,411
280
0
1,934
11,255
3,910
204
6,619
4,350
45,810
0
L
Thanatos
Pellennen
Thanatos
7,010
1,326
0
10,555
14,174
5,404
0
1,393
12,447
0
59,213
L
Cu Chulainn
Sambarobban
Cu Chulainn
4,886
885
0
4,051
13,332
9,703
0
4,262
8,399
7,101
36,002
W
Poseidon
Towny197
Poseidon
11,725
1,214
383
4,398
7,633
2,397
422
2,846
4,697
91,469
0
L
Neith
eerkon
Neith
5,970
2,161
0
2,666
7,941
2,362
0
1,297
6,596
0
62,893
W
Danzaburou
l-ScaR3CroW-x
Danzaburou
7,937
2,818
0
6,645
11,932
4,861
2,356
998
10,934
0
114,849
W
11,143
3,417
0
2,580
12,333
11,268
316
1,098
10,715
226
110,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,953
Gold Earned
56,355
451
Minions Killed
717
0
Camps Cleared
0
1,874,117
Distance Traveled
1,997,632
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,289
514
80
4
0
396,618
6
W
Arachne
9,153
458
54
3
0
424,583
0
L
Hercules
7,659
383
18
1
0
431,729
6
L
Scylla
8,094
405
89
4
0
314,901
5
L
Thanatos
8,547
427
113
6
0
411,585
1
L
Cu Chulainn
8,310
416
92
5
0
344,917
3
W
Poseidon
10,977
549
164
8
0
409,656
3
L
Neith
8,343
417
139
7
0
370,985
4
W
Danzaburou
12,479
624
189
9
0
373,207
5
W
Loki
13,457
673
230
12
0
393,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role