Player Matchup

Izanami
Izanami
BabyPandu
Izanami
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
84W - 59L
1,643 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Narim1
Morgan Le Fay
Level 80
God Stats
4W - 3L
1,589 SR
Queue Stats
148W - 108L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
TheDryder
Cthulhu
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 11L
1,643 Elo+
Party 1
Team Averages
Level 65
1,529 SR
1,636 Elo+

VS

Team Averages
Level 64
1,584 SR
1,447 Elo+
Nox
Nox
IRhemy
Nox
Level 108
God Stats
6W - 4L
1,561 SR
Queue Stats
49W - 55L
1,480 Elo+
Party 2
Bellona
Bellona
IcedWarrior9742
Bellona
Level 4
God Stats
1W - 2L
1,692 SR
Queue Stats
3W - 8L
1,284 Elo+
Party 2
Ravana
Ravana
Jankaruro
Ravana
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabyPandu
Izanami
18
15 / 5 / 6
14,831
824
29,218
16,617
7,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Narim1
Morgan Le Fay
16
8 / 8 / 7
12,866
715
16,342
14,687
5,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
TheDryder
Cthulhu
15
0 / 0 / 13
11,568
643
9,895
14,590
19,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
IRhemy
Nox
15
7 / 10 / 2
12,166
676
14,217
17,258
7,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 5
11,787
655
7,406
28,324
26,678
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Jankaruro
Ravana
14
3 / 7 / 6
11,439
636
12,245
19,023
15,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
23
Kills
13
13
Deaths
23
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
BabyPandu
Izanami
15
5
6
3.6
L
Nox
IRhemy
Nox
7
10
2
0.8
L
3
6
5
0.92
L
Ravana
Jankaruro
Ravana
3
7
6
0.86
W
Morgan Le Fay
Narim1
Morgan Le Fay
8
8
7
1.44
W
Cthulhu
TheDryder
Cthulhu
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,455
Damage
33,868
45,894
Taken
64,605
32,994
Mitigated
49,308
8,165
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BabyPandu
Izanami
29,218
23,345
0
5,159
16,617
7,411
1,980
4,215
12,118
0
64,001
L
Nox
IRhemy
Nox
14,217
364
0
2,973
17,258
7,084
0
8,050
9,208
44,029
0
L
7,406
1,268
0
6,282
28,324
26,678
0
12,265
16,059
0
22,453
L
Ravana
Jankaruro
Ravana
12,245
4,674
0
2,372
19,023
15,546
0
7,212
11,811
0
35,104
W
Morgan Le Fay
Narim1
Morgan Le Fay
16,342
1,776
0
1,156
14,687
5,989
200
4,593
9,934
44,090
0
W
Cthulhu
TheDryder
Cthulhu
9,895
1,025
486
1,364
14,590
19,594
44
5,369
8,863
34,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
35,392
181
Minions Killed
137
7
Camps Cleared
7
916,427
Distance Traveled
944,369
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,831
824
66
4
2
299,105
0
L
Nox
12,166
676
60
3
6
276,832
2
L
Bellona
11,787
655
25
1
0
336,770
2
L
Ravana
11,439
636
52
3
1
330,767
5
W
Morgan Le Fay
12,866
715
66
4
1
272,782
2
W
Cthulhu
11,568
643
49
3
4
344,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role