Player Matchup

Jormungandr
Jormungandr
Cosmoshyrick
Jormungandr
Level 32
God Stats
56W - 39L
1,568 SR
Queue Stats
85W - 90L
1,417 Elo+
Party 3
Da Ji
Da Ji
Nagat0h
Da Ji
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 11L
1,515 Elo+
Solo
Hel
Hel
ShipOfLove
Hel
Level 144
God Stats
6W - 3L
1,545 SR
Queue Stats
44W - 57L
1,382 Elo+
Party 3
Neith
Neith
Starkone
Neith
Level 28
God Stats
35W - 27L
1,571 SR
Queue Stats
78W - 66L
1,524 Elo+
Party 4
Arachne
Arachne
danyspinu
Arachne
Level 87
God Stats
58W - 39L
1,656 SR
Queue Stats
377W - 343L
1,525 Elo+
Party 4
Team Averages
Level 68
1,568 SR
1,473 Elo+

VS

Team Averages
Level 73
1,464 SR
1,458 Elo+
Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
XAktiver3BeinerX
Nemesis
Level 105
God Stats
14W - 18L
1,488 SR
Queue Stats
582W - 595L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
XAlbert3BeinerX
Heimdallr
Level 27
God Stats
0W - 1L
1,224 SR
Queue Stats
46W - 57L
1,419 Elo+
Party 1
Cerberus
Cerberus
psykoloko
Cerberus
Level 25
God Stats
2W - 1L
1,607 SR
Queue Stats
11W - 12L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cosmoshyrick
Jormungandr
8
2 / 0 / 6
5,324
532
4,855
5,724
3,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
Nagat0h
Da Ji
11
2 / 1 / 0
6,093
609
3,278
7,020
2,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 2 / 4
5,597
560
2,070
5,450
1,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Starkone
Neith
8
4 / 0 / 3
5,412
541
4,163
4,398
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
danyspinu
Arachne
9
2 / 1 / 2
5,462
546
2,192
5,397
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 1 / 0
6,643
664
3,960
2,930
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
 
Arachne
9
0 / 2 / 1
5,221
522
2,812
8,602
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 0
6,169
617
4,926
5,132
3,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
XAlbert3BeinerX
Heimdallr
7
0 / 4 / 0
4,484
448
1,716
4,901
1,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
psykoloko
Cerberus
7
0 / 3 / 0
4,834
483
1,287
6,852
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
4
4
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
0
2
L
Arachne
 
Arachne
0
2
1
0.25
W
Jormungandr
Cosmoshyrick
Jormungandr
2
0
6
5
W
Da Ji
Nagat0h
Da Ji
2
1
0
2
W
1
2
4
1.5
W
Neith
Starkone
Neith
4
0
3
5.5
L
2
1
0
2
L
Heimdallr
XAlbert3BeinerX
Heimdallr
0
4
0
0
W
Arachne
danyspinu
Arachne
2
1
2
3
L
Cerberus
psykoloko
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,558
Damage
14,701
27,989
Taken
28,417
10,531
Mitigated
10,807
15,077
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,960
270
0
674
2,930
903
0
1,046
1,884
45,163
0
L
Arachne
 
Arachne
2,812
1,622
0
2,926
8,602
2,473
63
1,833
6,553
0
30,285
W
Jormungandr
Cosmoshyrick
Jormungandr
4,855
1,327
52
1,150
5,724
3,562
210
1,399
4,325
20,443
0
W
Da Ji
Nagat0h
Da Ji
3,278
587
0
3,473
7,020
2,111
0
0
6,532
0
26,004
W
2,070
65
2,839
3,299
5,450
1,774
307
2,312
3,093
27,892
0
W
Neith
Starkone
Neith
4,163
2,089
0
2,448
4,398
1,085
1,443
1,668
2,730
0
20,878
L
4,926
1,094
0
2,040
5,132
3,361
574
521
4,611
0
27,964
L
Heimdallr
XAlbert3BeinerX
Heimdallr
1,716
938
0
774
4,901
1,292
0
1,527
3,253
0
18,011
W
Arachne
danyspinu
Arachne
2,192
1,461
0
1,816
5,397
1,999
504
93
5,217
0
30,325
L
Cerberus
psykoloko
Cerberus
1,287
35
0
1,550
6,852
2,778
0
1,349
5,191
11,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,888
Gold Earned
27,351
281
Minions Killed
271
0
Camps Cleared
0
1,010,776
Distance Traveled
935,783
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,643
664
102
10
0
193,714
4
L
Arachne
5,221
522
58
6
0
214,566
4
W
Jormungandr
5,324
532
32
3
0
178,150
3
W
Da Ji
6,093
609
78
8
0
218,187
4
W
Hel
5,597
560
59
6
0
206,102
4
W
Neith
5,412
541
44
4
0
183,581
4
L
Nemesis
6,169
617
60
6
0
194,232
0
L
Heimdallr
4,484
448
36
4
0
144,626
0
W
Arachne
5,462
546
68
7
0
224,756
3
L
Cerberus
4,834
483
15
2
0
188,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role