Player Matchup

Chaac
Chaac
MEHDIHK
Chaac
Level 59
God Stats
13W - 13L
1,209 SR
Queue Stats
254W - 361L
1,266 Elo+
Party 1
Izanami
Izanami
MazyarElf
Izanami
Level 45
God Stats
65W - 73L
1,372 SR
Queue Stats
162W - 252L
1,272 Elo+
Party 1
Ymir
Ymir
TheyCallMeAmin
Ymir
Level 42
God Stats
23W - 25L
1,189 SR
Queue Stats
167W - 257L
1,275 Elo+
Party 1
Arachne
Arachne
epikoli
Arachne
Level 45
God Stats
6W - 2L
1,756 SR
Queue Stats
141W - 148L
1,429 Elo+
Solo
Olorun
Olorun
mohammadrezaamo
Olorun
Level 40
God Stats
40W - 45L
1,515 SR
Queue Stats
145W - 241L
1,302 Elo+
Party 1
Team Averages
Level 46
1,408 SR
1,309 Elo+

VS

Team Averages
Level 45
1,459 SR
1,375 Elo+
Fenrir
Fenrir
CreeperLand
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Freitinhas_Gamer
Thanatos
Level 66
God Stats
6W - 9L
1,681 SR
Queue Stats
190W - 249L
1,301 Elo+
Party 3
Fafnir
Fafnir
PGoficial
Fafnir
Level 29
God Stats
0W - 4L
1,183 SR
Queue Stats
96W - 143L
1,237 Elo+
Party 3
Charybdis
Charybdis
SkiddoV
Charybdis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,538 Elo+
Party 2
Anubis
Anubis
ericandran
Anubis
Level 69
God Stats
22W - 24L
1,430 SR
Queue Stats
38W - 59L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MEHDIHK
Chaac
15
4 / 0 / 1
9,105
607
4,370
6,072
5,750
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
MazyarElf
Izanami
12
2 / 1 / 2
7,653
510
11,013
5,731
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 0 / 6
7,208
481
3,308
8,742
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
epikoli
Arachne
14
5 / 2 / 7
8,574
572
9,269
10,240
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 4 / 3
8,839
589
9,187
10,343
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 4 / 1
7,079
472
1,528
9,226
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 2 / 0
7,342
489
2,891
12,085
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
PGoficial
Fafnir
9
0 / 4 / 0
6,403
427
3,049
12,306
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
SkiddoV
Charybdis
12
1 / 2 / 0
6,735
449
5,610
7,471
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
ericandran
Anubis
15
5 / 8 / 1
9,215
614
9,679
14,741
7,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
7
7
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
1
0.13
L
1
2
0
0.5
W
Chaac
MEHDIHK
Chaac
4
0
1
4.5
W
Izanami
MazyarElf
Izanami
2
1
2
3
L
Fafnir
PGoficial
Fafnir
0
4
0
0
L
Charybdis
SkiddoV
Charybdis
1
2
0
0.5
W
0
0
6
3
W
Arachne
epikoli
Arachne
5
2
7
4.25
L
Anubis
ericandran
Anubis
5
8
1
0.69
W
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,147
Damage
22,757
41,128
Taken
55,829
20,880
Mitigated
28,419
11,824
Healing
22,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,528
557
0
997
9,226
4,243
0
255
8,971
0
37,113
L
2,891
499
0
9,575
12,085
4,171
0
2,075
10,010
0
41,972
W
Chaac
MEHDIHK
Chaac
4,370
817
0
2,998
6,072
5,750
523
0
6,072
0
51,279
W
Izanami
MazyarElf
Izanami
11,013
9,639
0
664
5,731
1,910
1,091
991
4,740
0
70,039
L
Fafnir
PGoficial
Fafnir
3,049
849
0
2,534
12,306
10,347
0
2,038
10,268
16,346
0
L
Charybdis
SkiddoV
Charybdis
5,610
2,483
0
2,336
7,471
2,432
0
1,044
6,427
0
45,580
W
3,308
884
0
2,740
8,742
6,709
28
1,909
6,833
14,955
0
W
Arachne
epikoli
Arachne
9,269
6,891
0
2,968
10,240
2,928
0
4,155
6,085
0
53,885
L
Anubis
ericandran
Anubis
9,679
975
0
7,152
14,741
7,226
525
6,396
8,345
58,137
0
W
9,187
4,912
59
2,395
10,343
3,583
1,892
5,766
4,577
42,347
5,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,379
Gold Earned
36,774
442
Minions Killed
378
0
Camps Cleared
0
1,437,207
Distance Traveled
1,366,825
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,079
472
76
5
0
286,359
1
L
Thanatos
7,342
489
99
7
0
314,840
1
W
Chaac
9,105
607
112
7
0
330,576
4
W
Izanami
7,653
510
128
9
0
256,213
3
L
Fafnir
6,403
427
17
1
0
285,920
7
L
Charybdis
6,735
449
86
6
0
249,028
2
W
Ymir
7,208
481
26
2
0
306,746
5
W
Arachne
8,574
572
85
6
0
319,691
0
L
Anubis
9,215
614
100
7
0
230,678
0
W
Olorun
8,839
589
91
6
0
223,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role