Player Matchup

Heimdallr
Heimdallr
FangDi
Heimdallr
Level 108
God Stats
5W - 19L
1,117 SR
Queue Stats
178W - 184L
1,575 Elo+
Solo
Chang'e
Chang'e
Zabojca50
Chang'e
Level 14
God Stats
1W - 0L
1,959 SR
Queue Stats
2W - 3L
1,387 Elo+
Party 1
Anubis
Anubis
kubacki123
Anubis
Level 15
God Stats
1W - 1L
1,088 SR
Queue Stats
2W - 3L
1,387 Elo+
Party 1
Team Averages
Level 46
1,388 SR
1,449 Elo+

VS

Team Averages
Level 71
1,573 SR
1,500 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NITRINX
Izanami
Level 16
God Stats
3W - 5L
1,469 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
PrinceOF
Nu Wa
Level 88
God Stats
0W - 1L
1,749 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FangDi
Heimdallr
16
6 / 6 / 10
12,530
696
20,856
20,987
7,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Zabojca50
Chang'e
17
8 / 4 / 13
13,307
739
16,353
18,308
7,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
kubacki123
Anubis
17
8 / 2 / 11
13,021
723
14,319
12,920
4,902
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 6 / 7
11,001
611
17,708
28,531
34,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
NITRINX
Izanami
14
5 / 10 / 4
11,306
628
10,654
17,900
5,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
PrinceOF
Nu Wa
14
3 / 6 / 7
11,706
650
16,502
16,229
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
22
Kills
12
12
Deaths
22
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
6
7
1.25
W
Heimdallr
FangDi
Heimdallr
6
6
10
1.83
L
Izanami
NITRINX
Izanami
5
10
4
0.7
L
Nu Wa
PrinceOF
Nu Wa
3
6
7
1.08
W
Chang'e
Zabojca50
Chang'e
8
4
13
3.63
W
Anubis
kubacki123
Anubis
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,528
Damage
44,864
52,215
Taken
62,660
19,978
Mitigated
43,964
23,226
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,708
2,235
0
8,637
28,531
34,468
11
11,424
17,107
0
38,370
W
Heimdallr
FangDi
Heimdallr
20,856
9,862
0
7,187
20,987
7,571
957
4,856
15,136
0
60,691
L
Izanami
NITRINX
Izanami
10,654
5,737
0
2,130
17,900
5,165
411
9,673
8,227
0
38,877
L
Nu Wa
PrinceOF
Nu Wa
16,502
3,082
0
2,188
16,229
4,331
507
10,207
6,022
48,577
0
W
Chang'e
Zabojca50
Chang'e
16,353
2,548
5,255
6,676
18,308
7,505
950
7,620
10,329
59,808
0
W
Anubis
kubacki123
Anubis
14,319
1,410
0
4,108
12,920
4,902
478
4,943
7,496
46,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,858
Gold Earned
34,013
222
Minions Killed
170
9
Camps Cleared
4
884,422
Distance Traveled
1,045,042
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,001
611
45
3
2
486,216
2
W
Heimdallr
12,530
696
76
4
4
277,790
5
L
Izanami
11,306
628
68
4
2
245,954
0
L
Nu Wa
11,706
650
57
3
0
312,872
0
W
Chang'e
13,307
739
81
5
4
310,554
3
W
Anubis
13,021
723
65
4
1
296,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role