Player Matchup

Awilix
Awilix
 
Awilix
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BlazModioM
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,084 Elo+
Party 2
Hades
Hades
SoulReaper007
Hades
Level 13
God Stats
3W - 0L
1,802 SR
Queue Stats
6W - 6L
1,367 Elo+
Party 2
Izanami
Izanami
VVida
Izanami
Level 23
God Stats
12W - 10L
1,462 SR
Queue Stats
134W - 119L
1,517 Elo+
Party 3
Kukulkan
Kukulkan
VΞRGIL
Kukulkan
Level 18
God Stats
8W - 6L
1,651 SR
Queue Stats
62W - 90L
1,323 Elo+
Party 3
Team Averages
Level 21
1,583 SR
1,358 Elo+

VS

Team Averages
Level 15
1,494 SR
1,384 Elo+
King Arthur
King Arthur
GoggleEyes
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
MasteRooyen
Nox
Level 14
God Stats
1W - 4L
1,504 SR
Queue Stats
6W - 21L
1,081 Elo+
Solo
Ra
Ra
RealCatle
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 1
Charybdis
Charybdis
SaraTossen
Charybdis
Level 25
God Stats
8W - 7L
1,465 SR
Queue Stats
207W - 286L
1,329 Elo+
Solo
Sol
Sol
iDropKickNans
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
12 / 1 / 18
11,956
1,196
13,071
11,492
4,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 3 / 30
11,737
1,174
8,873
18,099
22,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
9 / 1 / 21
11,907
1,191
13,252
12,254
6,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
VVida
Izanami
19
17 / 1 / 15
13,427
1,343
19,899
9,899
3,825
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
VΞRGIL
Kukulkan
18
2 / 2 / 26
10,944
1,094
18,734
9,460
3,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoggleEyes
King Arthur
16
1 / 7 / 4
9,215
922
7,098
15,668
15,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 10 / 3
10,618
1,062
12,217
14,801
6,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 9 / 4
10,391
1,039
18,722
11,171
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
SaraTossen
Charybdis
16
2 / 9 / 4
9,625
963
5,270
19,034
19,087
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 9 / 6
10,425
1,043
13,674
17,435
6,217
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
29
44
Kills
8
8
Deaths
44
110
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
12
1
18
21
W
4
3
30
6.33
L
King Arthur
GoggleEyes
King Arthur
1
7
4
0.43
L
2
10
3
0.35
L
2
9
4
0.44
L
Charybdis
SaraTossen
Charybdis
2
9
4
0.44
W
9
1
21
19.5
W
Izanami
VVida
Izanami
17
1
15
24.5
W
Kukulkan
VΞRGIL
Kukulkan
2
2
26
7.5
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,829
Damage
56,981
61,204
Taken
78,109
41,914
Mitigated
51,089
7,680
Healing
4,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
13,071
5,361
0
750
11,492
4,572
0
8,261
3,231
0
24,229
W
8,873
1,770
0
0
18,099
22,835
0
13,385
4,714
12,772
0
L
King Arthur
GoggleEyes
King Arthur
7,098
657
0
0
15,668
15,521
0
8,854
6,814
0
16,572
L
12,217
1,802
0
406
14,801
6,116
0
7,409
7,392
33,373
0
L
18,722
1,863
647
451
11,171
4,148
0
5,874
5,297
42,198
0
L
Charybdis
SaraTossen
Charybdis
5,270
2,444
0
0
19,034
19,087
0
8,281
10,753
0
15,842
W
13,252
2,071
1,099
3,856
12,254
6,763
0
9,289
2,965
30,060
0
W
Izanami
VVida
Izanami
19,899
14,080
0
1,244
9,899
3,825
0
7,264
2,635
0
44,309
W
Kukulkan
VΞRGIL
Kukulkan
18,734
1,255
0
731
9,460
3,919
0
6,414
3,046
45,500
0
L
13,674
5,298
0
2,960
17,435
6,217
0
10,441
6,994
27,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,971
Gold Earned
50,274
208
Minions Killed
181
10
Camps Cleared
5
950,629
Distance Traveled
913,547
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,956
1,196
24
2
2
205,356
0
W
Ymir
11,737
1,174
5
1
0
190,916
0
L
King Arthur
9,215
922
16
2
0
197,414
1
L
Nox
10,618
1,062
61
6
2
171,597
2
L
Ra
10,391
1,039
62
6
1
200,210
0
L
Charybdis
9,625
963
15
2
0
168,968
1
W
Hades
11,907
1,191
53
5
1
182,262
0
W
Izanami
13,427
1,343
48
5
6
178,724
0
W
Kukulkan
10,944
1,094
78
8
1
193,371
1
L
Sol
10,425
1,043
27
3
2
175,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role