Player Matchup

Mulan
Mulan
I_Hunt_Alone1st
Mulan
Level 49
God Stats
9W - 8L
1,472 SR
Queue Stats
171W - 215L
1,391 Elo+
Solo
Ra
Ra
arieLSD
Ra
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 47L
1,314 Elo+
Solo
Sol
Sol
isamees
Sol
Level 158
God Stats
9W - 9L
1,594 SR
Queue Stats
719W - 765L
1,545 Elo+
Solo
Team Averages
Level 110
1,522 SR
1,417 Elo+

VS

Team Averages
Level 105
1,456 SR
1,382 Elo+
Neith
Neith
Itachi_Oni
Neith
Level 99
God Stats
10W - 12L
1,499 SR
Queue Stats
10W - 19L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
Raptor_Claw01
Baron Samedi
Level 141
God Stats
16W - 12L
1,403 SR
Queue Stats
350W - 442L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
atubslife
Gilgamesh
Level 74
God Stats
2W - 1L
1,465 SR
Queue Stats
65W - 68L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
10,923
728
11,284
20,802
19,551
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 3 / 8
9,968
665
5,830
8,515
3,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
15
6 / 5 / 5
11,065
738
13,871
15,508
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 7 / 9
9,650
643
14,341
10,148
4,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Raptor_Claw01
Baron Samedi
14
5 / 5 / 3
10,126
675
11,356
10,646
6,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
atubslife
Gilgamesh
14
4 / 0 / 4
10,890
726
8,827
17,640
20,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
12
Kills
10
10
Deaths
12
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Neith
1
7
9
0.79
L
Baron Samedi
Raptor_Claw01
Baron Samedi
5
5
3
1.3
W
1
3
8
1.67
L
Gilgamesh
atubslife
Gilgamesh
4
0
4
6
W
Sol
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,985
Damage
34,524
44,825
Taken
38,434
28,905
Mitigated
31,236
15,922
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,284
1,542
39
5,886
20,802
19,551
224
5,387
15,415
8,071
16,393
L
Neith
14,341
7,307
261
494
10,148
4,168
659
5,862
4,286
0
32,121
L
Baron Samedi
Raptor_Claw01
Baron Samedi
11,356
266
1,706
3,277
10,646
6,150
0
5,469
5,177
29,156
0
W
5,830
593
1,891
2,820
8,515
3,119
213
2,327
6,188
36,455
0
L
Gilgamesh
atubslife
Gilgamesh
8,827
1,994
0
3,732
17,640
20,918
0
10,443
7,197
0
35,775
W
Sol
13,871
5,324
0
5,286
15,508
6,235
2,702
4,359
11,149
53,776
7,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,956
Gold Earned
30,666
172
Minions Killed
145
8
Camps Cleared
6
775,185
Distance Traveled
768,601
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,923
728
21
1
2
251,521
1
L
Neith
9,650
643
66
4
2
219,422
1
L
Baron Samedi
10,126
675
47
3
2
241,780
2
W
Ra
9,968
665
67
4
1
276,449
2
L
Gilgamesh
10,890
726
32
2
2
307,399
5
W
Sol
11,065
738
84
6
5
247,215
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role