Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
OpperSatan
Tiamat
Level 147
God Stats
3W - 8L
1,512 SR
Queue Stats
921W - 599L
1,636 Elo+
Party 1
Anhur
Anhur
littlesnake
Anhur
Level 126
God Stats
4W - 1L
1,850 SR
Queue Stats
27W - 19L
1,660 Elo+
Party 1
Team Averages
Level 141
1,621 SR
1,599 Elo+

VS

Team Averages
Level 110
1,520 SR
1,562 Elo+
Morgan Le Fay
Morgan Le Fay
Cirvestel
Morgan Le Fay
Level 123
God Stats
6W - 2L
1,588 SR
Queue Stats
20W - 11L
1,688 Elo+
Party 2
Cthulhu
Cthulhu
DraigGoch
Cthulhu
Level 158
God Stats
5W - 6L
1,621 SR
Queue Stats
283W - 315L
1,640 Elo+
Party 2
Neith
Neith
KrankeyBeGankin
Neith
Level 48
God Stats
1W - 0L
1,350 SR
Queue Stats
5W - 10L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 8 / 8
11,203
590
16,910
34,402
26,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
OpperSatan
Tiamat
16
5 / 8 / 2
12,107
637
11,827
17,216
11,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 4 / 5
11,913
627
16,240
20,047
7,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cirvestel
Morgan Le Fay
18
11 / 1 / 8
14,310
753
30,986
19,232
10,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DraigGoch
Cthulhu
17
6 / 4 / 11
13,222
696
16,301
25,327
34,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 5 / 14
12,414
653
15,459
12,701
4,524
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
20
20
Deaths
10
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
8
8
0.63
W
Morgan Le Fay
Cirvestel
Morgan Le Fay
11
1
8
15
W
Cthulhu
DraigGoch
Cthulhu
6
4
11
2.88
W
3
5
14
2
L
Tiamat
OpperSatan
Tiamat
5
8
2
0.75
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,977
Damage
62,746
71,665
Taken
57,260
45,689
Mitigated
50,050
9,167
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,910
1,431
0
5,670
34,402
26,544
0
22,869
11,533
954
37,416
W
Morgan Le Fay
Cirvestel
Morgan Le Fay
30,986
3,365
0
10,522
19,232
10,538
1,023
4,448
14,428
72,592
0
W
Cthulhu
DraigGoch
Cthulhu
16,301
1,230
333
3,428
25,327
34,988
270
4,571
20,372
50,787
0
W
15,459
6,229
1,445
3,626
12,701
4,524
1,206
3,087
9,366
0
44,303
L
Tiamat
OpperSatan
Tiamat
11,827
1,136
0
2,034
17,216
11,619
0
11,484
5,732
47,463
0
L
16,240
8,239
0
1,463
20,047
7,526
0
13,268
6,779
0
44,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,223
Gold Earned
39,946
183
Minions Killed
244
7
Camps Cleared
6
1,018,833
Distance Traveled
1,020,209
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,203
590
39
2
2
338,676
3
W
Morgan Le Fay
14,310
753
94
5
0
362,528
2
W
Cthulhu
13,222
696
74
4
3
361,661
3
W
Neith
12,414
653
76
4
3
296,020
3
L
Tiamat
12,107
637
93
5
2
328,264
4
L
Anhur
11,913
627
51
3
3
351,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role