Player Matchup

Mercury
Mercury
BÜNTA
Mercury
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
116W - 58L
1,636 Elo+
Party 2
Jing Wei
Jing Wei
ImAlwaysBlack-
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,397 Elo+
Solo
Cthulhu
Cthulhu
NeraahDLL
Cthulhu
Level 13
God Stats
12W - 3L
1,909 SR
Queue Stats
12W - 3L
1,801 Elo+
Party 2
Eset
Eset
Pedrobuzz
Eset
Level 101
God Stats
4W - 0L
1,921 SR
Queue Stats
4W - 6L
1,395 Elo+
Party 2
Sol
Sol
makadamia121
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,218 Elo+
Solo
Team Averages
Level 34
1,666 SR
1,489 Elo+

VS

Team Averages
Level 23
1,495 SR
1,449 Elo+
Nike
Nike
LoerisLarry
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,370 Elo+
Party 1
Xing Tian
Xing Tian
Orno_Marc
Xing Tian
Level 25
God Stats
1W - 3L
1,406 SR
Queue Stats
20W - 34L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
RobbiTheHood
Danzaburou
Level 7
God Stats
0W - 4L
1,493 SR
Queue Stats
3W - 5L
1,548 Elo+
Party 1
Chiron
Chiron
Vrosnon
Chiron
Level 28
God Stats
7W - 5L
1,598 SR
Queue Stats
82W - 84L
1,480 Elo+
Solo
Bellona
Bellona
iiJunKiZ
Bellona
Level 25
God Stats
10W - 11L
1,479 SR
Queue Stats
57W - 55L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BÜNTA
Mercury
20
18 / 2 / 6
16,428
632
31,066
21,121
11,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
19
2 / 4 / 10
12,009
462
7,652
15,796
6,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
NeraahDLL
Cthulhu
20
2 / 2 / 6
13,651
525
14,824
20,502
22,949
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
20
4 / 2 / 11
12,857
495
17,924
10,654
4,026
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 12 / 8
8,878
341
2,516
9,750
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 10
10,375
399
7,832
16,093
8,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Orno_Marc
Xing Tian
16
1 / 3 / 5
9,887
380
4,456
27,916
22,184
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
RobbiTheHood
Danzaburou
16
6 / 9 / 6
11,214
431
9,241
17,463
7,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chiron
Vrosnon
Chiron
20
11 / 5 / 1
13,611
524
14,118
18,408
9,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
iiJunKiZ
Bellona
20
3 / 2 / 2
13,520
520
10,985
19,421
20,821
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
26
Kills
22
22
Deaths
26
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
BÜNTA
Mercury
18
2
6
10.5
W
Jing Wei
2
4
10
1.75
L
1
7
10
0.86
W
Cthulhu
NeraahDLL
Cthulhu
2
2
6
2.5
L
Xing Tian
Orno_Marc
Xing Tian
1
3
5
1.17
W
Eset
4
2
11
4.75
L
Danzaburou
RobbiTheHood
Danzaburou
6
9
6
1
L
Chiron
Vrosnon
Chiron
11
5
1
2.3
L
Bellona
iiJunKiZ
Bellona
3
2
2
2
W
0
12
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,982
Damage
46,632
77,823
Taken
99,301
46,487
Mitigated
67,375
27,118
Healing
19,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BÜNTA
Mercury
31,066
14,750
0
7,047
21,121
11,972
1,681
2,711
18,410
0
168,040
W
Jing Wei
7,652
6,046
0
8,365
15,796
6,104
1,116
0
15,680
0
64,430
L
7,832
1,534
375
1,249
16,093
8,036
125
4,285
11,594
0
47,709
W
Cthulhu
NeraahDLL
Cthulhu
14,824
883
623
6,154
20,502
22,949
366
2,415
18,087
85,281
0
L
Xing Tian
Orno_Marc
Xing Tian
4,456
274
662
4,668
27,916
22,184
114
11,597
16,095
48,248
0
W
Eset
17,924
795
1,604
3,123
10,654
4,026
665
1,650
9,004
86,646
0
L
Danzaburou
RobbiTheHood
Danzaburou
9,241
6,069
0
2,408
17,463
7,223
924
5,535
11,544
0
51,050
L
Chiron
Vrosnon
Chiron
14,118
4,992
717
4,685
18,408
9,111
2,292
2,066
16,144
0
93,416
L
Bellona
iiJunKiZ
Bellona
10,985
3,018
0
4,925
19,421
20,821
0
10,597
8,596
0
114,838
W
2,516
758
0
202
9,750
1,436
0
149
9,601
6,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,823
Gold Earned
58,607
623
Minions Killed
602
0
Camps Cleared
0
2,305,234
Distance Traveled
2,421,324
3
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,428
632
190
7
0
612,546
0
W
Jing Wei
12,009
462
98
4
0
489,968
2
L
Nike
10,375
399
85
3
0
479,082
1
W
Cthulhu
13,651
525
189
7
0
448,202
0
L
Xing Tian
9,887
380
65
3
0
457,048
9
W
Eset
12,857
495
138
5
0
507,515
0
L
Danzaburou
11,214
431
92
4
0
440,422
0
L
Chiron
13,611
524
147
6
0
491,709
5
L
Bellona
13,520
520
213
8
0
553,063
16
W
Sol
8,878
341
8
0
0
247,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role