Player Matchup

Charybdis
Charybdis
Accallonato01
Charybdis
Level 18
God Stats
3W - 0L
1,770 SR
Queue Stats
42W - 46L
1,394 Elo+
Party 1
Geb
Geb
Arandeanned
Geb
Level 27
God Stats
2W - 1L
1,386 SR
Queue Stats
88W - 97L
1,436 Elo+
Party 3
Ra
Ra
Bhab17
Ra
Level 130
God Stats
4W - 9L
1,374 SR
Queue Stats
298W - 288L
1,538 Elo+
Solo
Kali
Kali
CrackersSalati
Kali
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 281L
1,522 Elo+
Party 1
Hades
Hades
HellCorns
Hades
Level 37
God Stats
8W - 7L
1,460 SR
Queue Stats
141W - 142L
1,457 Elo+
Party 3
Team Averages
Level 56
1,498 SR
1,469 Elo+

VS

Team Averages
Level 54
1,469 SR
1,489 Elo+
Geb
Geb
 
Geb
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Atasi113
Bellona
Level 53
God Stats
1W - 5L
1,333 SR
Queue Stats
5W - 8L
1,521 Elo+
Party 2
Izanami
Izanami
MyshuByshu
Izanami
Level 42
God Stats
41W - 44L
1,509 SR
Queue Stats
175W - 203L
1,473 Elo+
Solo
Discordia
Discordia
Puzlexyz
Discordia
Level 117
God Stats
1W - 2L
1,599 SR
Queue Stats
185W - 176L
1,516 Elo+
Solo
Set
Set
skielet12
Set
Level 21
God Stats
2W - 8L
1,404 SR
Queue Stats
24W - 24L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Accallonato01
Charybdis
11
2 / 5 / 6
6,936
434
7,564
9,868
2,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 11
7,387
462
4,700
8,594
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ra
16
2 / 0 / 7
9,800
613
4,651
5,977
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
10 / 2 / 7
10,232
640
11,459
14,261
11,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
HellCorns
Hades
14
5 / 1 / 3
8,805
550
8,575
11,714
8,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 3 / 3
6,971
436
3,727
10,440
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Atasi113
Bellona
12
2 / 3 / 1
7,596
475
7,757
11,039
10,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
MyshuByshu
Izanami
11
4 / 4 / 1
7,232
452
11,673
12,704
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Puzlexyz
Discordia
13
1 / 4 / 0
7,757
485
5,327
6,426
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 6 / 0
7,168
448
2,235
12,710
4,039
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
19
Kills
8
8
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
3
0.5
W
Charybdis
Accallonato01
Charybdis
2
5
6
1
W
0
0
11
5.5
L
Bellona
Atasi113
Bellona
2
3
1
0.83
W
Ra
2
0
7
5.5
W
10
2
7
6.75
W
Hades
HellCorns
Hades
5
1
3
6.5
L
Izanami
MyshuByshu
Izanami
4
4
1
1.13
L
Discordia
Puzlexyz
Discordia
1
4
0
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,949
Damage
30,719
50,414
Taken
53,319
31,641
Mitigated
26,916
21,566
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,727
239
0
2,139
10,440
6,966
0
3,523
6,807
15,062
0
W
Charybdis
Accallonato01
Charybdis
7,564
4,683
0
1,804
9,868
2,491
0
1,963
7,905
0
27,543
W
4,700
493
0
2,865
8,594
6,357
0
1,808
6,786
18,566
0
L
Bellona
Atasi113
Bellona
7,757
1,456
0
3,167
11,039
10,445
476
6,284
4,719
6,814
29,469
W
Ra
4,651
615
1,296
3,181
5,977
2,336
0
2,266
3,711
75,385
0
W
11,459
6,119
0
6,554
14,261
11,531
815
2,730
11,404
0
62,495
W
Hades
HellCorns
Hades
8,575
1,043
208
5,658
11,714
8,926
147
2,521
8,332
44,077
0
L
Izanami
MyshuByshu
Izanami
11,673
9,841
0
4,882
12,704
3,852
570
3,775
8,823
0
53,558
L
Discordia
Puzlexyz
Discordia
5,327
52
0
649
6,426
1,614
0
1,780
4,442
55,994
0
L
2,235
1,168
0
2,431
12,710
4,039
0
2,108
10,602
0
56,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,160
Gold Earned
36,724
381
Minions Killed
391
0
Camps Cleared
0
1,532,528
Distance Traveled
1,405,223
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,971
436
18
1
0
307,924
4
W
Charybdis
6,936
434
32
2
0
263,742
0
W
Geb
7,387
462
15
1
0
315,787
1
L
Bellona
7,596
475
73
5
0
265,308
6
W
Ra
9,800
613
148
9
0
345,439
6
W
Kali
10,232
640
88
6
0
310,132
3
W
Hades
8,805
550
98
6
0
297,428
1
L
Izanami
7,232
452
89
6
0
235,864
6
L
Discordia
7,757
485
116
7
0
288,857
5
L
Set
7,168
448
95
6
0
307,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role