Player Matchup

Sobek
Sobek
BambusBlock
Sobek
Level 68
God Stats
1W - 3L
1,285 SR
Queue Stats
244W - 269L
1,409 Elo+
Solo
Ne Zha
Ne Zha
MohsenB
Ne Zha
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 43L
1,510 Elo+
Solo
Ares
Ares
RestartSosWar
Ares
Level 47
God Stats
6W - 9L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Solo
Neith
Neith
Satisfy心云彡
Neith
Level 156
God Stats
0W - 5L
1,611 SR
Queue Stats
25W - 27L
1,473 Elo+
Solo
Tiamat
Tiamat
Sonerson
Tiamat
Level 102
God Stats
5W - 7L
1,131 SR
Queue Stats
35W - 43L
1,321 Elo+
Solo
Team Averages
Level 92
1,405 SR
1,443 Elo+

VS

Team Averages
Level 59
1,416 SR
1,377 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JamesKingdom
Danzaburou
Level 48
God Stats
15W - 21L
1,500 SR
Queue Stats
124W - 203L
1,293 Elo+
Party 1
Ymir
Ymir
NikoHelpAHH
Ymir
Level 65
God Stats
21W - 24L
1,372 SR
Queue Stats
401W - 437L
1,383 Elo+
Solo
Arachne
Arachne
Sailerboy12
Arachne
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
bobana420
Sun Wukong
Level 46
God Stats
31W - 61L
1,207 SR
Queue Stats
110W - 193L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
6,092
508
2,873
6,920
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
MohsenB
Ne Zha
11
1 / 2 / 1
6,339
528
4,677
7,665
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
0 / 3 / 0
4,493
374
852
3,594
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 4 / 0
5,421
452
4,968
6,468
1,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Sonerson
Tiamat
9
1 / 3 / 2
5,729
477
3,922
7,184
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
1 / 1 / 0
5,376
448
3,087
4,306
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JamesKingdom
Danzaburou
9
2 / 0 / 4
5,658
472
3,592
4,508
1,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 4
6,278
523
2,093
8,652
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Arachne
Sailerboy12
Arachne
10
6 / 3 / 0
6,709
559
6,087
8,258
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
bobana420
Sun Wukong
12
2 / 1 / 3
6,566
547
4,482
6,401
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
12
12
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
0
1
L
1
0
1
1.5
W
Danzaburou
JamesKingdom
Danzaburou
2
0
4
4
L
Ne Zha
MohsenB
Ne Zha
1
2
1
0.75
W
1
0
4
3
L
0
3
0
0
W
Arachne
Sailerboy12
Arachne
6
3
0
2
L
2
4
0
0.5
L
Tiamat
Sonerson
Tiamat
1
3
2
0.67
W
Sun Wukong
bobana420
Sun Wukong
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,292
Damage
19,341
31,831
Taken
32,125
15,635
Mitigated
16,579
8,987
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,087
404
0
375
4,306
1,285
0
1,159
3,019
23,521
0
L
2,873
252
0
3,612
6,920
5,820
0
1,301
5,527
18,540
0
W
Danzaburou
JamesKingdom
Danzaburou
3,592
814
0
1,330
4,508
1,330
132
601
3,863
0
19,639
L
Ne Zha
MohsenB
Ne Zha
4,677
2,105
0
1,695
7,665
3,305
0
222
7,239
0
38,976
W
2,093
887
0
2,663
8,652
6,290
0
1,434
7,218
19,870
0
L
852
36
0
0
3,594
1,239
0
0
3,422
8,160
0
W
Arachne
Sailerboy12
Arachne
6,087
3,877
0
2,586
8,258
3,171
0
2,638
5,486
0
29,444
L
4,968
2,529
0
1,413
6,468
1,871
0
2,068
4,400
0
22,289
L
Tiamat
Sonerson
Tiamat
3,922
448
0
2,267
7,184
3,400
213
1,589
5,549
25,997
0
W
Sun Wukong
bobana420
Sun Wukong
4,482
855
0
2,722
6,401
4,503
272
1,471
4,892
0
35,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,074
Gold Earned
30,587
217
Minions Killed
226
0
Camps Cleared
0
1,030,904
Distance Traveled
1,082,802
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,376
448
42
4
0
184,960
0
L
Sobek
6,092
508
38
3
0
228,696
2
W
Danzaburou
5,658
472
33
3
0
235,187
0
L
Ne Zha
6,339
528
72
6
0
231,936
1
W
Ymir
6,278
523
46
4
0
201,138
1
L
Ares
4,493
374
13
1
0
135,362
3
W
Arachne
6,709
559
45
4
0
238,493
3
L
Neith
5,421
452
43
4
0
216,843
2
L
Tiamat
5,729
477
51
4
0
218,067
0
W
Sun Wukong
6,566
547
60
5
0
223,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role