Player Matchup

Xing Tian
Xing Tian
LIKIPUP
Xing Tian
Level 30
God Stats
3W - 5L
1,440 SR
Queue Stats
31W - 45L
1,352 Elo+
Party 1
Fenrir
Fenrir
LIKISUN
Fenrir
Level 83
God Stats
12W - 12L
1,470 SR
Queue Stats
16W - 33L
1,297 Elo+
Party 1
Raijin
Raijin
грал
Raijin
Level 69
God Stats
0W - 3L
1,197 SR
Queue Stats
31W - 55L
1,303 Elo+
Party 1
Team Averages
Level 61
1,369 SR
1,317 Elo+

VS

Team Averages
Level 68
1,655 SR
1,940 Elo+
Ra
Ra
LostBOBs
Ra
Level 29
God Stats
6W - 4L
1,332 SR
Queue Stats
134W - 29L
1,991 Elo+
Party 2
Anhur
Anhur
Qincer
Anhur
Level 46
God Stats
5W - 0L
1,951 SR
Queue Stats
180W - 44L
1,911 Elo+
Party 2
Athena
Athena
Wucherpfennig
Athena
Level 128
God Stats
8W - 3L
1,681 SR
Queue Stats
209W - 51L
1,918 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LIKIPUP
Xing Tian
10
0 / 4 / 3
7,260
558
6,076
16,510
15,334
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
LIKISUN
Fenrir
11
2 / 4 / 1
8,052
619
6,138
11,409
5,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
грал
Raijin
12
3 / 5 / 1
8,732
672
6,130
11,111
4,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 10
8,862
682
11,405
5,913
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
Qincer
Anhur
14
10 / 2 / 3
9,995
769
14,554
7,421
3,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 11
8,925
687
7,256
14,758
16,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
13
13
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
LIKIPUP
Xing Tian
0
4
3
0.38
L
Fenrir
LIKISUN
Fenrir
2
4
1
0.63
W
1
3
10
2
W
Anhur
Qincer
Anhur
10
2
3
5.75
W
2
0
11
7.5
L
Raijin
грал
Raijin
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,344
Damage
33,215
39,030
Taken
28,092
24,899
Mitigated
22,335
1,041
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
LIKIPUP
Xing Tian
6,076
502
0
0
16,510
15,334
0
5,955
10,249
15,477
0
L
Fenrir
LIKISUN
Fenrir
6,138
1,310
0
578
11,409
5,069
0
5,431
5,728
0
14,252
W
11,405
1,556
1,829
1,338
5,913
2,706
401
3,545
2,368
46,134
0
W
Anhur
Qincer
Anhur
14,554
7,808
0
2,286
7,421
3,103
974
4,202
3,219
0
34,983
W
7,256
2,117
0
3,471
14,758
16,526
363
4,842
9,355
14,290
0
L
Raijin
грал
Raijin
6,130
988
0
463
11,111
4,496
0
7,037
3,898
33,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,044
Gold Earned
27,782
101
Minions Killed
146
5
Camps Cleared
6
698,595
Distance Traveled
719,669
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,260
558
19
1
1
239,505
3
L
Fenrir
8,052
619
16
1
0
248,487
2
W
Ra
8,862
682
83
6
4
231,557
6
W
Anhur
9,995
769
44
3
2
228,513
2
W
Athena
8,925
687
19
1
0
259,599
4
L
Raijin
8,732
672
66
5
4
210,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role