Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Dagarooo
Erlang Shen
Level 113
God Stats
6W - 1L
1,768 SR
Queue Stats
225W - 184L
1,679 Elo+
Party 2
Heimdallr
Heimdallr
SalchichonDeLeon
Heimdallr
Level 37
God Stats
10W - 2L
1,948 SR
Queue Stats
245W - 56L
1,891 Elo+
Party 2
Horus
Horus
WøsitoMclovin
Horus
Level 87
God Stats
3W - 0L
1,770 SR
Queue Stats
106W - 52L
1,805 Elo+
Party 2
Nu Wa
Nu Wa
daleslewis
Nu Wa
Level 116
God Stats
17W - 13L
1,625 SR
Queue Stats
54W - 51L
1,528 Elo+
Solo
Team Averages
Level 79
1,722 SR
1,681 Elo+

VS

Team Averages
Level 45
1,568 SR
1,505 Elo+
Neith
Neith
Atasi113
Neith
Level 53
God Stats
3W - 1L
1,616 SR
Queue Stats
5W - 8L
1,557 Elo+
Party 1
Tiamat
Tiamat
Bara99
Tiamat
Level 56
God Stats
15W - 13L
1,502 SR
Queue Stats
298W - 284L
1,516 Elo+
Party 3
Horus
Horus
JohnnyGeb
Horus
Level 48
God Stats
177W - 137L
1,567 SR
Queue Stats
284W - 269L
1,546 Elo+
Solo
Persephone
Persephone
Mohichii
Persephone
Level 47
God Stats
8W - 12L
1,681 SR
Queue Stats
213W - 237L
1,465 Elo+
Party 3
Set
Set
skielet12
Set
Level 21
God Stats
2W - 8L
1,476 SR
Queue Stats
24W - 24L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 1 / 0
6,281
628
3,434
6,047
2,979
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Dagarooo
Erlang Shen
11
7 / 0 / 3
6,704
670
2,870
4,483
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
11
0 / 2 / 3
5,779
578
6,505
5,871
2,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 0 / 7
5,507
551
3,359
6,925
4,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
11
4 / 0 / 3
6,474
647
6,270
3,033
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atasi113
Neith
8
1 / 0 / 1
5,040
504
3,805
5,027
1,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Bara99
Tiamat
9
1 / 3 / 0
5,051
505
2,594
5,643
2,813
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
JohnnyGeb
Horus
6
0 / 2 / 1
4,383
438
1,290
7,264
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Mohichii
Persephone
7
0 / 7 / 0
4,671
467
2,115
5,998
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 2
5,011
501
3,045
8,012
2,117
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
3
3
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
0
3
L
Neith
Atasi113
Neith
1
0
1
1.5
L
Tiamat
Bara99
Tiamat
1
3
0
0.33
W
Erlang Shen
Dagarooo
Erlang Shen
7
0
3
8.5
L
Horus
JohnnyGeb
Horus
0
2
1
0.25
L
Persephone
Mohichii
Persephone
0
7
0
0
W
Heimdallr
0
2
3
0.75
W
1
0
7
4.5
W
Nu Wa
4
0
3
5.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,438
Damage
12,849
26,359
Taken
31,944
12,741
Mitigated
9,459
9,753
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,434
170
0
1,513
6,047
2,979
0
2,539
3,508
30,976
0
L
Neith
Atasi113
Neith
3,805
2,443
0
2,189
5,027
1,033
0
417
4,610
0
26,223
L
Tiamat
Bara99
Tiamat
2,594
287
0
1,170
5,643
2,813
60
3,454
1,889
21,208
0
W
Erlang Shen
Dagarooo
Erlang Shen
2,870
1,108
0
2,271
4,483
2,223
0
791
3,692
0
35,107
L
Horus
JohnnyGeb
Horus
1,290
567
471
3,383
7,264
2,371
0
1,731
5,533
0
4,720
L
Persephone
Mohichii
Persephone
2,115
131
0
355
5,998
1,125
200
2,482
3,509
23,963
0
W
Heimdallr
6,505
3,882
0
1,908
5,871
2,055
86
0
5,871
0
41,017
W
3,359
1,174
452
2,656
6,925
4,639
13
55
6,870
0
9,220
W
Nu Wa
6,270
1,397
0
953
3,033
845
242
1,324
1,709
43,994
0
L
3,045
1,667
0
1,756
8,012
2,117
0
1,317
6,695
0
25,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
24,156
322
Minions Killed
206
0
Camps Cleared
0
1,001,209
Distance Traveled
960,263
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,281
628
76
8
0
193,058
2
L
Neith
5,040
504
60
6
0
198,173
3
L
Tiamat
5,051
505
52
5
0
157,117
1
W
Erlang Shen
6,704
670
76
8
0
227,316
2
L
Horus
4,383
438
6
1
0
228,157
6
L
Persephone
4,671
467
45
5
0
173,499
0
W
Heimdallr
5,779
578
75
8
0
174,167
2
W
Horus
5,507
551
12
1
0
217,319
2
W
Nu Wa
6,474
647
83
8
0
189,349
4
L
Set
5,011
501
43
4
0
203,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role