Player Matchup

Chiron
Chiron
AnthosTheLegend
Chiron
Level 160
God Stats
2W - 1L
1,411 SR
Queue Stats
145W - 100L
1,626 Elo+
Party 2
Zeus
Zeus
FancyMedusa
Zeus
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 109L
1,578 Elo+
Party 2
Nox
Nox
God Suwusopp
Nox
Level 100
God Stats
1W - 0L
1,535 SR
Queue Stats
19W - 19L
1,443 Elo+
Party 1
Fafnir
Fafnir
UwusuwupupU
Fafnir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,507 Elo+
Party 1
Hel
Hel
WhyYouLyin
Hel
Level 145
God Stats
2W - 1L
1,429 SR
Queue Stats
143W - 155L
1,480 Elo+
Party 1
Team Averages
Level 134
1,475 SR
1,527 Elo+

VS

Team Averages
Level 116
1,436 SR
1,502 Elo+
He Bo
He Bo
 
He Bo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FireballSaint
Hachiman
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 158L
1,553 Elo+
Solo
Danzaburou
Danzaburou
Ozmodan
Danzaburou
Level 148
God Stats
9W - 4L
1,625 SR
Queue Stats
401W - 412L
1,515 Elo+
Solo
Yemoja
Yemoja
SGT Wargazm
Yemoja
Level 127
God Stats
1W - 4L
1,188 SR
Queue Stats
50W - 56L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
keith19694
Morgan Le Fay
Level 105
God Stats
1W - 5L
1,368 SR
Queue Stats
201W - 214L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 14
8,205
1,026
13,238
9,516
4,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 0 / 13
8,547
1,068
19,961
4,996
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 12
7,994
999
4,966
7,068
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
12
0 / 2 / 16
7,807
976
2,342
15,155
18,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 0 / 11
8,174
1,022
5,232
8,439
4,149

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 6 / 1
6,309
789
5,115
11,795
4,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
FireballSaint
Hachiman
11
0 / 5 / 3
6,210
776
6,335
9,284
3,879
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Ozmodan
Danzaburou
12
2 / 4 / 2
6,786
848
7,213
9,560
3,579
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
11
0 / 2 / 3
5,977
747
2,453
8,412
7,559
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
keith19694
Morgan Le Fay
13
2 / 3 / 1
6,600
825
8,061
9,012
3,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
15
20
Kills
5
5
Deaths
20
66
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
1
0.25
W
5
1
14
12
W
7
0
13
13.5
L
Hachiman
FireballSaint
Hachiman
0
5
3
0.3
W
2
2
12
4
L
Danzaburou
Ozmodan
Danzaburou
2
4
2
0.75
L
Yemoja
0
2
3
0.75
W
Fafnir
0
2
16
4
W
6
0
11
11.5
L
Morgan Le Fay
keith19694
Morgan Le Fay
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,739
Damage
29,177
45,174
Taken
48,063
32,661
Mitigated
23,679
31,995
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,115
93
965
1,564
11,795
4,862
0
6,965
4,792
10,756
0
W
13,238
4,131
3,097
2,281
9,516
4,694
1,059
3,305
6,211
0
27,124
W
19,961
782
824
315
4,996
2,241
1,224
2,585
2,411
32,811
0
L
Hachiman
FireballSaint
Hachiman
6,335
2,241
1,048
416
9,284
3,879
0
5,696
3,490
0
14,024
W
4,966
72
370
1,692
7,068
3,203
830
1,647
5,421
15,322
0
L
Danzaburou
Ozmodan
Danzaburou
7,213
2,947
598
2,539
9,560
3,579
0
5,418
4,044
0
17,021
L
Yemoja
2,453
296
6,453
2,729
8,412
7,559
0
6,493
1,839
4,685
0
W
Fafnir
2,342
727
272
2,755
15,155
18,374
599
4,527
10,628
5,013
0
W
5,232
230
14,387
6,002
8,439
4,149
1,464
3,565
4,874
11,187
0
L
Morgan Le Fay
keith19694
Morgan Le Fay
8,061
430
418
2,443
9,012
3,800
0
7,507
1,397
18,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,727
Gold Earned
31,882
104
Minions Killed
62
0
Camps Cleared
0
830,687
Distance Traveled
731,127
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,309
789
2
0
0
143,126
1
W
Chiron
8,205
1,026
22
3
0
166,751
1
W
Zeus
8,547
1,068
34
4
0
169,406
5
L
Hachiman
6,210
776
21
3
0
128,205
0
W
Nox
7,994
999
26
3
0
144,009
0
L
Danzaburou
6,786
848
14
2
0
141,204
1
L
Yemoja
5,977
747
4
1
0
162,094
1
W
Fafnir
7,807
976
7
1
0
162,703
0
W
Hel
8,174
1,022
15
2
0
187,818
1
L
Morgan Le Fay
6,600
825
21
3
0
156,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role