Player Matchup

Thoth
Thoth
AlmightyMekMek
Thoth
Level 45
God Stats
0W - 3L
1,190 SR
Queue Stats
351W - 404L
1,401 Elo+
Solo
Hel
Hel
Cat666hell
Hel
Level 129
God Stats
34W - 36L
1,526 SR
Queue Stats
71W - 81L
1,423 Elo+
Solo
Cernunnos
Cernunnos
DueDilligence
Cernunnos
Level 93
God Stats
18W - 17L
1,433 SR
Queue Stats
192W - 196L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Redk91
Cthulhu
Level 51
God Stats
50W - 47L
1,527 SR
Queue Stats
268W - 285L
1,506 Elo+
Solo
Fenrir
Fenrir
Stumpls
Fenrir
Level 113
God Stats
20W - 14L
1,627 SR
Queue Stats
313W - 332L
1,401 Elo+
Solo
Team Averages
Level 86
1,461 SR
1,428 Elo+

VS

Team Averages
Level 84
1,496 SR
1,419 Elo+
Cthulhu
Cthulhu
MrOwlBack
Cthulhu
Level 81
God Stats
1W - 1L
1,209 SR
Queue Stats
177W - 197L
1,446 Elo+
Party 2
Olorun
Olorun
TheDozza
Olorun
Level 69
God Stats
19W - 14L
1,549 SR
Queue Stats
149W - 158L
1,406 Elo+
Party 1
Chaac
Chaac
WHIPLLLAAASSHH
Chaac
Level 88
God Stats
58W - 51L
1,574 SR
Queue Stats
222W - 245L
1,435 Elo+
Party 1
Agni
Agni
Wonquen
Agni
Level 121
God Stats
6W - 5L
1,575 SR
Queue Stats
281W - 316L
1,440 Elo+
Party 2
Mulan
Mulan
Zignity
Mulan
Level 62
God Stats
5W - 2L
1,576 SR
Queue Stats
60W - 78L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,531
553
2,405
4,989
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
6,207
621
3,950
5,290
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DueDilligence
Cernunnos
9
0 / 3 / 1
5,285
529
5,049
7,388
1,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Redk91
Cthulhu
8
0 / 2 / 0
4,957
496
4,516
10,634
3,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
Stumpls
Fenrir
8
2 / 2 / 0
5,405
541
3,555
6,676
2,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrOwlBack
Cthulhu
9
1 / 2 / 0
5,131
513
1,555
5,271
2,547
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
TheDozza
Olorun
9
1 / 1 / 3
5,220
522
4,984
5,276
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 0 / 3
5,604
560
3,613
7,560
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
Wonquen
Agni
11
6 / 1 / 1
6,684
668
6,669
5,196
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Zignity
Mulan
9
4 / 0 / 2
5,832
583
5,567
6,167
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
14
14
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
2
1
0
2
L
Cernunnos
DueDilligence
Cernunnos
0
3
1
0.17
W
Cthulhu
MrOwlBack
Cthulhu
1
2
0
0.5
L
Cthulhu
Redk91
Cthulhu
0
2
0
0
L
Fenrir
Stumpls
Fenrir
2
2
0
1
W
Olorun
TheDozza
Olorun
1
1
3
2.5
W
2
0
3
3.5
W
Agni
Wonquen
Agni
6
1
1
6.5
W
Mulan
Zignity
Mulan
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,475
Damage
22,388
34,977
Taken
29,470
10,714
Mitigated
12,838
10,621
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,405
621
0
0
4,989
1,178
1,014
2,132
2,857
27,572
0
L
3,950
368
100
3,707
5,290
1,586
479
1,555
3,735
32,894
0
L
Cernunnos
DueDilligence
Cernunnos
5,049
2,520
193
3,515
7,388
1,937
0
2,830
4,558
0
30,824
W
Cthulhu
MrOwlBack
Cthulhu
1,555
113
0
1,185
5,271
2,547
0
3,639
1,632
20,916
0
L
Cthulhu
Redk91
Cthulhu
4,516
478
115
2,507
10,634
3,816
0
5,243
5,391
19,199
0
L
Fenrir
Stumpls
Fenrir
3,555
877
0
484
6,676
2,197
0
1,448
5,228
0
20,481
W
Olorun
TheDozza
Olorun
4,984
2,325
76
2,912
5,276
1,228
0
718
4,558
32,449
0
W
3,613
322
0
2,624
7,560
5,212
96
2,387
5,173
0
15,744
W
Agni
Wonquen
Agni
6,669
497
0
1,636
5,196
1,714
508
2,440
2,756
33,138
0
W
Mulan
Zignity
Mulan
5,567
1,070
0
2,110
6,167
2,137
572
1,687
4,480
0
20,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,385
Gold Earned
28,471
250
Minions Killed
228
0
Camps Cleared
0
951,836
Distance Traveled
908,718
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,531
553
62
6
0
171,889
0
L
Hel
6,207
621
72
7
0
188,997
2
L
Cernunnos
5,285
529
65
7
0
172,097
2
W
Cthulhu
5,131
513
39
4
0
159,569
0
L
Cthulhu
4,957
496
15
2
0
205,895
2
L
Fenrir
5,405
541
36
4
0
212,958
3
W
Olorun
5,220
522
53
5
0
171,052
4
W
Chaac
5,604
560
28
3
0
189,519
3
W
Agni
6,684
668
68
7
0
187,181
3
W
Mulan
5,832
583
40
4
0
201,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role