Player Matchup

Fenrir
Fenrir
CairoVienna18
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
LoerisLarry
Loki
Level 29
God Stats
4W - 5L
1,422 SR
Queue Stats
34W - 51L
1,381 Elo+
Party 1
Xing Tian
Xing Tian
Orno_Marc
Xing Tian
Level 25
God Stats
1W - 3L
1,457 SR
Queue Stats
20W - 34L
1,358 Elo+
Party 1
Fafnir
Fafnir
Xander12355
Fafnir
Level 24
God Stats
5W - 5L
1,538 SR
Queue Stats
24W - 26L
1,288 Elo+
Party 3
Thanatos
Thanatos
barba-cavada3
Thanatos
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
14W - 24L
1,282 Elo+
Solo
Team Averages
Level 23
1,483 SR
1,362 Elo+

VS

Team Averages
Level 36
1,689 SR
1,513 Elo+
Izanami
Izanami
Axel Gz09
Izanami
Level 28
God Stats
28W - 23L
1,453 SR
Queue Stats
101W - 119L
1,292 Elo+
Solo
Artemis
Artemis
BÜNTA
Artemis
Level 27
God Stats
4W - 2L
1,714 SR
Queue Stats
116W - 58L
1,632 Elo+
Party 2
Cthulhu
Cthulhu
NeraahDLL
Cthulhu
Level 13
God Stats
12W - 3L
1,896 SR
Queue Stats
12W - 3L
1,793 Elo+
Party 2
Eset
Eset
Pedrobuzz
Eset
Level 101
God Stats
4W - 0L
1,880 SR
Queue Stats
4W - 6L
1,345 Elo+
Party 2
Apollo
Apollo
servetyldz
Apollo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,267
418
1,622
9,077
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
4 / 7 / 1
7,188
479
4,595
7,678
1,885
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Orno_Marc
Xing Tian
8
1 / 2 / 0
5,747
383
1,537
9,154
3,368
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
10
1 / 5 / 1
6,682
445
2,493
10,837
8,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
barba-cavada3
Thanatos
9
1 / 8 / 1
5,975
398
3,538
10,966
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axel Gz09
Izanami
12
2 / 2 / 7
8,276
552
6,464
7,311
2,040
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
BÜNTA
Artemis
17
10 / 0 / 3
10,711
714
9,021
8,090
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
NeraahDLL
Cthulhu
13
3 / 0 / 2
8,392
559
4,337
6,210
3,060
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
14
6 / 1 / 4
9,102
607
5,134
3,929
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
servetyldz
Apollo
11
6 / 4 / 4
8,046
536
4,418
7,251
2,338
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
27
27
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Axel Gz09
Izanami
2
2
7
2.75
W
Artemis
BÜNTA
Artemis
10
0
3
11.5
L
0
5
1
0.1
L
4
7
1
0.64
W
Cthulhu
NeraahDLL
Cthulhu
3
0
2
4
L
Xing Tian
Orno_Marc
Xing Tian
1
2
0
0.5
W
Eset
6
1
4
8
L
Fafnir
1
5
1
0.3
L
Thanatos
barba-cavada3
Thanatos
1
8
1
0.19
W
Apollo
servetyldz
Apollo
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,785
Damage
29,374
47,712
Taken
32,791
19,251
Mitigated
12,539
9,223
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Axel Gz09
Izanami
6,464
4,596
0
1,232
7,311
2,040
2,768
1,032
6,279
0
41,184
W
Artemis
BÜNTA
Artemis
9,021
4,871
0
5,810
8,090
3,896
3,809
670
7,420
0
82,096
L
1,622
587
0
1,236
9,077
2,771
442
1,443
7,562
0
30,910
L
4,595
1,897
172
448
7,678
1,885
0
1,280
6,358
0
20,965
W
Cthulhu
NeraahDLL
Cthulhu
4,337
207
130
1,945
6,210
3,060
1,302
1,836
4,374
36,295
0
L
Xing Tian
Orno_Marc
Xing Tian
1,537
62
260
2,044
9,154
3,368
216
1,690
7,460
16,916
0
W
Eset
5,134
133
0
377
3,929
1,205
1,377
222
3,707
44,052
0
L
Fafnir
2,493
1,174
0
1,190
10,837
8,177
524
2,082
8,669
20,433
0
L
Thanatos
barba-cavada3
Thanatos
3,538
575
0
3,873
10,966
3,050
95
2,564
8,192
0
19,427
W
Apollo
servetyldz
Apollo
4,418
3,012
0
919
7,251
2,338
2,676
1,552
5,699
0
14,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
44,527
181
Minions Killed
428
0
Camps Cleared
0
1,217,309
Distance Traveled
1,355,079
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,276
552
77
5
0
281,345
0
W
Artemis
10,711
714
148
10
0
282,300
1
L
Fenrir
6,267
418
68
5
0
281,715
0
L
Loki
7,188
479
31
2
0
261,228
1
W
Cthulhu
8,392
559
80
5
0
245,025
0
L
Xing Tian
5,747
383
26
2
0
212,916
5
W
Eset
9,102
607
86
6
0
283,078
0
L
Fafnir
6,682
445
24
2
0
251,250
0
L
Thanatos
5,975
398
32
2
0
210,200
0
W
Apollo
8,046
536
37
2
0
263,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role