Player Matchup

Tyr
Tyr
Silver IV
 
Tyr
Silver IV
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Smigeu
Kukulkan
Silver IV
Level 131
God Stats
62W - 58L
1,396 SR
Queue Stats
222W - 274L
973 MMR
Solo
Artemis
Artemis
Silver IV
skmmer02
Artemis
Silver IV
Level 89
God Stats
2W - 3L
1,252 SR
Queue Stats
43W - 57L
1,197 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,383 SR
1,223 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 88
1,763 SR
1,754 MMR
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
GeoUrAMeeNeeUwU
Anhur
Gold IV
Level 46
God Stats
1W - 0L
2,289 SR
Queue Stats
29W - 4L
2,032 MMR
Party 1
Odin
Odin
Gold IV
Keegun003
Odin
Gold IV
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,731 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 8 / 3
7,228
602
3,475
22,581
10,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Smigeu
Kukulkan
12
3 / 4 / 1
8,188
682
6,887
8,270
2,332
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
skmmer02
Artemis
9
1 / 10 / 3
7,150
596
6,507
12,007
2,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Morgan Le FayGilgameshThothSobekPersephone

VS

Bans
FenrirAthenaGuan YuBacchusYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
7 / 1 / 15
9,976
831
14,538
7,609
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
10 / 3 / 10
10,097
841
18,203
10,849
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
12
5 / 1 / 13
8,945
745
7,258
11,444
8,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
5
Kills
22
22
Deaths
5
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
8
3
0.31
W
Sol
 
Sol
7
1
15
14.5
W
10
3
10
5
W
Odin
5
1
13
11.5
L
Kukulkan
Smigeu
Kukulkan
3
4
1
0.88
L
Artemis
skmmer02
Artemis
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,869
Damage
39,999
42,858
Taken
29,902
15,215
Mitigated
15,722
5,181
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,475
708
0
4,418
22,581
10,194
0
6,998
14,934
0
6,674
W
Sol
 
Sol
14,538
5,678
0
3,033
7,609
3,208
2,347
1,125
6,406
45,786
6,304
W
18,203
8,142
0
2,368
10,849
3,857
303
2,793
7,870
0
42,083
W
Odin
7,258
1,216
0
2,759
11,444
8,657
93
2,780
7,522
5,555
10,611
L
Kukulkan
Smigeu
Kukulkan
6,887
508
0
490
8,270
2,332
0
4,121
3,930
32,106
0
L
Artemis
skmmer02
Artemis
6,507
2,407
0
273
12,007
2,689
0
3,397
8,489
0
13,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,566
Gold Earned
29,018
107
Minions Killed
156
1
Camps Cleared
8
564,486
Distance Traveled
658,084
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,228
602
10
1
0
192,935
4
W
Sol
9,976
831
88
7
4
229,705
2
W
Anhur
10,097
841
50
4
1
207,985
3
W
Odin
8,945
745
18
2
3
220,394
1
L
Kukulkan
8,188
682
74
6
0
223,404
4
L
Artemis
7,150
596
23
2
1
148,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role