Player Matchup

Artemis
Artemis
ADMITskycity
Artemis
Level 12
God Stats
1W - 5L
1,248 SR
Queue Stats
1W - 6L
1,207 Elo+
Party 1
Nu Wa
Nu Wa
SckeypoKing
Nu Wa
Level 23
God Stats
5W - 4L
1,402 SR
Queue Stats
202W - 203L
1,585 Elo+
Solo
Bellona
Bellona
XxDarkTailsxX
Bellona
Level 14
God Stats
3W - 2L
1,938 SR
Queue Stats
9W - 7L
1,331 Elo+
Solo
Yemoja
Yemoja
notbrynn
Yemoja
Level 10
God Stats
1W - 0L
1,310 SR
Queue Stats
4W - 13L
1,207 Elo+
Party 1
Gilgamesh
Gilgamesh
puunpatrol
Gilgamesh
Level 10
God Stats
5W - 3L
1,500 SR
Queue Stats
154W - 192L
1,264 Elo+
Party 1
Team Averages
Level 14
1,479 SR
1,319 Elo+

VS

Team Averages
Level 6
1,543 SR
1,587 Elo+
Amaterasu
Amaterasu
Belfego
Amaterasu
Level 11
God Stats
5W - 3L
1,716 SR
Queue Stats
13W - 21L
1,481 Elo+
Solo
Artemis
Artemis
CharybdisEnjoyer
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,647 Elo+
Party 2
Olorun
Olorun
Luciuszs
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Mekeelu12
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,647 Elo+
Party 2
Thor
Thor
Vaperman08
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ADMITskycity
Artemis
11
0 / 8 / 7
6,821
426
4,923
9,958
2,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 2 / 4
10,068
629
14,969
9,763
3,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
17
7 / 1 / 0
10,004
625
12,935
14,785
13,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
notbrynn
Yemoja
11
2 / 4 / 1
6,973
436
1,624
11,001
6,725
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
puunpatrol
Gilgamesh
13
4 / 1 / 8
8,324
520
6,825
10,992
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Belfego
Amaterasu
13
0 / 5 / 2
7,955
497
4,658
13,297
8,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
7 / 6 / 3
8,272
517
12,830
11,636
3,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Luciuszs
Olorun
14
2 / 6 / 0
8,733
546
5,850
12,266
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Mekeelu12
Baron Samedi
11
4 / 4 / 4
7,678
480
7,282
9,688
6,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 5 / 2
7,314
457
2,715
8,269
2,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
25
Kills
16
16
Deaths
26
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
ADMITskycity
Artemis
0
8
7
0.44
L
Amaterasu
Belfego
Amaterasu
0
5
2
0.2
L
7
6
3
1.42
L
Olorun
Luciuszs
Olorun
2
6
0
0.33
L
Baron Samedi
Mekeelu12
Baron Samedi
4
4
4
1.5
W
12
2
4
7
L
3
5
2
0.8
W
Bellona
7
1
0
7
W
Yemoja
notbrynn
Yemoja
2
4
1
0.63
W
Gilgamesh
puunpatrol
Gilgamesh
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,276
Damage
33,335
56,499
Taken
55,156
30,514
Mitigated
25,588
18,626
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ADMITskycity
Artemis
4,923
2,643
0
909
9,958
2,631
2,056
2,267
7,691
0
22,829
L
Amaterasu
Belfego
Amaterasu
4,658
1,738
0
3,657
13,297
8,139
420
1,088
12,209
0
30,542
L
12,830
8,376
0
2,421
11,636
3,489
1,216
3,649
7,987
0
33,916
L
Olorun
Luciuszs
Olorun
5,850
3,869
117
2,340
12,266
5,075
1,632
5,466
6,800
42,998
4,212
L
Baron Samedi
Mekeelu12
Baron Samedi
7,282
1,279
422
1,616
9,688
6,403
424
3,592
6,096
27,881
0
W
14,969
5,218
0
4,715
9,763
3,284
438
2,649
7,114
68,483
0
L
2,715
182
0
520
8,269
2,482
0
3,176
5,093
0
32,486
W
Bellona
12,935
4,461
0
6,648
14,785
13,378
1,210
3,193
11,245
3,734
60,801
W
Yemoja
notbrynn
Yemoja
1,624
467
290
2,694
11,001
6,725
960
2,276
8,725
18,194
0
W
Gilgamesh
puunpatrol
Gilgamesh
6,825
2,166
0
3,370
10,992
4,496
0
1,935
9,057
0
37,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,190
Gold Earned
39,952
398
Minions Killed
286
0
Camps Cleared
0
1,434,357
Distance Traveled
1,355,184
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,821
426
54
3
0
264,386
0
L
Amaterasu
7,955
497
70
4
0
302,686
2
L
Artemis
8,272
517
47
3
0
254,675
1
L
Olorun
8,733
546
85
5
0
270,628
2
L
Baron Samedi
7,678
480
24
2
0
264,476
3
W
Nu Wa
10,068
629
118
7
0
236,371
0
L
Thor
7,314
457
60
4
0
262,719
1
W
Bellona
10,004
625
130
8
0
332,754
0
W
Yemoja
6,973
436
30
2
0
246,482
0
W
Gilgamesh
8,324
520
66
4
0
354,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role