Player Matchup

Nike
Nike
 
Nike
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Dagarooo
Poseidon
Level 113
God Stats
7W - 2L
1,616 SR
Queue Stats
225W - 184L
1,668 Elo+
Party 2
Vulcan
Vulcan
Gotty12
Vulcan
Level 63
God Stats
11W - 4L
1,906 SR
Queue Stats
232W - 51L
1,950 Elo+
Party 2
Gilgamesh
Gilgamesh
SalchichonDeLeon
Gilgamesh
Level 37
God Stats
4W - 1L
1,697 SR
Queue Stats
245W - 56L
1,886 Elo+
Party 2
Scylla
Scylla
WøsitoMclovin
Scylla
Level 87
God Stats
2W - 0L
1,913 SR
Queue Stats
106W - 52L
1,797 Elo+
Party 2
Team Averages
Level 69
1,726 SR
1,760 Elo+

VS

Team Averages
Level 75
1,414 SR
1,457 Elo+
King Arthur
King Arthur
Addersnek
King Arthur
Level 18
God Stats
4W - 14L
1,459 SR
Queue Stats
25W - 35L
1,425 Elo+
Party 1
Thanatos
Thanatos
CupCupCupCupCup
Thanatos
Level 105
God Stats
0W - 2L
1,336 SR
Queue Stats
37W - 31L
1,431 Elo+
Party 3
Serqet
Serqet
Schri
Serqet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 179L
1,337 Elo+
Party 1
Freya
Freya
doublledude
Freya
Level 155
God Stats
5W - 5L
1,385 SR
Queue Stats
59W - 39L
1,680 Elo+
Party 3
Nu Wa
Nu Wa
pandamonioPT
Nu Wa
Level 48
God Stats
1W - 2L
1,388 SR
Queue Stats
39W - 33L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
6 / 1 / 6
6,919
577
4,442
7,224
4,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Dagarooo
Poseidon
14
8 / 0 / 2
8,392
699
7,326
6,513
2,701
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Gotty12
Vulcan
13
3 / 1 / 5
7,895
658
9,886
4,828
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
14
9 / 1 / 4
8,050
671
8,749
8,416
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
5 / 2 / 4
7,820
652
6,915
7,251
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Addersnek
King Arthur
9
0 / 7 / 0
5,206
434
1,792
8,882
3,528
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
10
2 / 5 / 1
6,380
532
5,726
10,707
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
Schri
Serqet
8
0 / 6 / 2
5,160
430
2,126
12,949
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 6 / 2
5,687
474
5,964
9,012
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 7 / 1
6,041
503
4,672
7,802
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
31
Kills
5
5
Deaths
31
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
1
6
9
L
King Arthur
Addersnek
King Arthur
0
7
0
0
L
Thanatos
2
5
1
0.5
W
Poseidon
Dagarooo
Poseidon
8
0
2
9
W
Vulcan
Gotty12
Vulcan
3
1
5
5.5
W
Gilgamesh
9
1
4
11
L
Serqet
Schri
Serqet
0
6
2
0.17
W
5
2
4
3.5
L
2
6
2
0.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,318
Damage
20,280
34,232
Taken
49,352
14,299
Mitigated
17,748
11,079
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,442
1,228
0
1,280
7,224
4,189
151
2,432
4,722
0
19,548
L
King Arthur
Addersnek
King Arthur
1,792
674
0
1,186
8,882
3,528
0
5,126
3,728
0
19,795
L
Thanatos
5,726
1,543
0
5,690
10,707
3,762
0
3,668
6,919
0
31,082
W
Poseidon
Dagarooo
Poseidon
7,326
2,052
0
2,040
6,513
2,701
334
100
6,389
55,142
0
W
Vulcan
Gotty12
Vulcan
9,886
2,567
0
1,741
4,828
1,375
1,983
1,179
3,211
55,182
0
W
Gilgamesh
8,749
3,287
0
2,840
8,416
3,909
0
1,726
6,618
0
58,690
L
Serqet
Schri
Serqet
2,126
530
59
3,447
12,949
5,403
0
7,240
5,341
0
10,027
W
6,915
698
71
3,107
7,251
2,125
353
3,851
3,234
48,248
0
L
5,964
2,217
0
1,913
9,012
2,851
0
3,088
5,726
22,808
3,461
L
4,672
1,880
0
590
7,802
2,204
0
4,010
3,511
25,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,076
Gold Earned
28,474
441
Minions Killed
212
0
Camps Cleared
0
1,230,909
Distance Traveled
1,074,429
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,919
577
29
2
0
258,291
9
L
King Arthur
5,206
434
43
4
0
227,948
1
L
Thanatos
6,380
532
57
5
0
209,896
1
W
Poseidon
8,392
699
103
9
0
249,766
1
W
Vulcan
7,895
658
93
8
0
235,145
4
W
Gilgamesh
8,050
671
98
8
0
268,026
0
L
Serqet
5,160
430
21
2
0
226,148
0
W
Scylla
7,820
652
118
10
0
219,681
4
L
Freya
5,687
474
48
4
0
204,438
1
L
Nu Wa
6,041
503
43
4
0
205,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role