Player Matchup

Ares
Ares
LookThatWay1Min
Ares
Level 112
God Stats
17W - 28L
1,406 SR
Queue Stats
366W - 407L
1,430 Elo+
Solo
Hachiman
Hachiman
Unnsin
Hachiman
Level 18
God Stats
5W - 7L
1,370 SR
Queue Stats
40W - 58L
1,327 Elo+
Solo
Olorun
Olorun
balibalo28
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,263 Elo+
Solo
Team Averages
Level 46
1,426 SR
1,340 Elo+

VS

Team Averages
Level 48
1,411 SR
1,248 Elo+
Cthulhu
Cthulhu
BlackMagicRus
Cthulhu
Level 131
God Stats
0W - 1L
1,682 SR
Queue Stats
168W - 191L
1,441 Elo+
Solo
Neith
Neith
Madmattyyo
Neith
Level 7
God Stats
10W - 16L
1,350 SR
Queue Stats
25W - 36L
1,265 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
THONWARDADAS
Morgan Le Fay
Level 5
God Stats
0W - 3L
1,201 SR
Queue Stats
2W - 8L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 8
11,462
716
11,493
18,632
23,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Unnsin
Hachiman
16
10 / 6 / 5
12,779
799
19,839
16,044
5,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
balibalo28
Olorun
14
3 / 7 / 10
10,883
680
11,111
15,080
6,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
5 / 4 / 9
12,127
758
15,276
24,712
27,366
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
10 / 7 / 4
12,420
776
18,723
14,369
5,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
THONWARDADAS
Morgan Le Fay
12
0 / 9 / 10
9,637
602
10,952
13,555
5,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
20
Kills
15
15
Deaths
20
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
4
9
2.38
W
7
2
8
5.5
L
Neith
10
7
4
1.71
L
Morgan Le Fay
THONWARDADAS
Morgan Le Fay
0
9
10
0.56
W
Hachiman
Unnsin
Hachiman
10
6
5
2.08
W
Olorun
balibalo28
Olorun
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,443
Damage
44,951
49,756
Taken
52,636
34,889
Mitigated
38,374
6,659
Healing
8,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
15,276
803
291
6,350
24,712
27,366
0
9,489
15,223
34,672
0
W
11,493
695
0
380
18,632
23,212
0
8,433
10,199
19,631
0
L
Neith
18,723
9,080
0
2,184
14,369
5,861
673
7,639
6,730
0
49,151
L
Morgan Le Fay
THONWARDADAS
Morgan Le Fay
10,952
1,705
0
140
13,555
5,147
0
6,205
7,350
29,077
0
W
Hachiman
Unnsin
Hachiman
19,839
12,565
0
1,604
16,044
5,671
1,543
10,540
5,504
0
45,185
W
Olorun
balibalo28
Olorun
11,111
5,113
1,031
3,644
15,080
6,006
1,380
7,412
7,668
30,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
34,184
124
Minions Killed
138
4
Camps Cleared
5
761,624
Distance Traveled
791,945
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,127
758
28
2
1
311,929
7
W
Ares
11,462
716
12
1
1
252,317
0
L
Neith
12,420
776
78
5
4
239,706
1
L
Morgan Le Fay
9,637
602
32
2
0
240,310
2
W
Hachiman
12,779
799
54
3
3
258,783
1
W
Olorun
10,883
680
58
4
0
250,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role