Player Matchup

Ra
Ra
Gold V
 
Ra
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Platinum IV
HoboOnAHelo
Heimdallr
Platinum IV
Level 160
God Stats
16W - 15L
1,565 SR
Queue Stats
778W - 783L
1,765 MMR
Party 1
Fenrir
Fenrir
Bronze I
KiraBoiii
Fenrir
Bronze I
Level 69
God Stats
3W - 4L
1,451 SR
Queue Stats
10W - 27L
1,167 MMR
Party 2
King Arthur
King Arthur
Silver III
Lgjk25
King Arthur
Silver III
Level 145
God Stats
0W - 5L
1,518 SR
Queue Stats
43W - 72L
984 MMR
Solo
Cthulhu
Cthulhu
Silver IV
ShaqaZulu
Cthulhu
Silver IV
Level 86
God Stats
11W - 9L
1,568 SR
Queue Stats
27W - 49L
898 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,520 SR
1,263 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,503 SR
1,232 MMR
Medusa
Medusa
Silver II
CallMeAshton
Medusa
Silver II
Level 109
God Stats
2W - 1L
1,480 SR
Queue Stats
54W - 74L
983 MMR
Solo
Ravana
Ravana
Gold V
GadoUtil
Ravana
Gold V
Level 97
God Stats
2W - 0L
1,721 SR
Queue Stats
97W - 104L
1,394 MMR
Solo
Sobek
Sobek
Silver I
MKS0TALL
Sobek
Silver I
Level 160
God Stats
17W - 8L
1,662 SR
Queue Stats
563W - 570L
1,119 MMR
Solo
Guan Yu
Guan Yu
Silver II
kr0n05x
Guan Yu
Silver II
Level 45
God Stats
1W - 0L
1,151 SR
Queue Stats
67W - 62L
1,190 MMR
Solo
Chronos
Chronos
Gold II
saint261
Chronos
Gold II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 242L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 9 / 5
15,512
554
32,292
29,607
16,031
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
HoboOnAHelo
Heimdallr
20
4 / 3 / 6
15,066
538
18,187
23,493
11,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
KiraBoiii
Fenrir
19
5 / 10 / 3
13,280
474
8,788
25,967
14,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
Lgjk25
King Arthur
20
5 / 9 / 3
14,140
505
21,058
34,032
25,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ShaqaZulu
Cthulhu
18
2 / 6 / 6
12,940
462
12,864
26,852
32,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatMorgan Le FayGilgameshPersephoneAthena

VS

Bans
ArtemisCerberusOdinLokiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 6 / 11
14,999
536
22,010
23,168
9,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
GadoUtil
Ravana
20
5 / 6 / 5
15,319
547
18,922
20,326
17,401
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
MKS0TALL
Sobek
20
8 / 1 / 14
14,887
532
14,768
26,102
40,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
kr0n05x
Guan Yu
20
6 / 6 / 13
15,670
560
18,002
32,141
46,105
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
saint261
Chronos
20
13 / 4 / 7
16,998
607
34,045
29,222
15,974
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
23
Kills
37
37
Deaths
23
23
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
7
9
5
1.06
W
Medusa
5
6
11
1.75
W
Ravana
GadoUtil
Ravana
5
6
5
1.25
L
Heimdallr
HoboOnAHelo
Heimdallr
4
3
6
2.33
L
Fenrir
KiraBoiii
Fenrir
5
10
3
0.65
L
King Arthur
Lgjk25
King Arthur
5
9
3
0.72
W
Sobek
MKS0TALL
Sobek
8
1
14
15
L
Cthulhu
ShaqaZulu
Cthulhu
2
6
6
0.83
W
Guan Yu
kr0n05x
Guan Yu
6
6
13
2.08
W
Chronos
saint261
Chronos
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,189
Damage
107,747
139,951
Taken
130,959
99,315
Mitigated
129,608
40,710
Healing
51,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
32,292
2,557
3,230
9,381
29,607
16,031
148
12,872
16,735
119,081
0
W
Medusa
22,010
10,768
0
9,040
23,168
9,844
3,824
4,030
19,138
0
130,464
W
Ravana
GadoUtil
Ravana
18,922
6,047
0
1,752
20,326
17,401
0
8,606
11,720
0
140,002
L
Heimdallr
HoboOnAHelo
Heimdallr
18,187
8,185
0
8,114
23,493
11,415
1,000
7,257
16,236
0
129,610
L
Fenrir
KiraBoiii
Fenrir
8,788
2,729
0
2,858
25,967
14,190
104
8,308
17,659
0
94,511
L
King Arthur
Lgjk25
King Arthur
21,058
1,391
0
10,205
34,032
25,233
1,709
4,130
29,902
0
98,453
W
Sobek
MKS0TALL
Sobek
14,768
831
0
9,165
26,102
40,284
0
12,611
13,491
45,857
0
L
Cthulhu
ShaqaZulu
Cthulhu
12,864
653
1,282
5,640
26,852
32,446
66
13,381
13,471
46,540
0
W
Guan Yu
kr0n05x
Guan Yu
18,002
3,979
3,536
14,666
32,141
46,105
2,394
6,752
25,389
67
89,722
W
Chronos
saint261
Chronos
34,045
13,715
0
13,461
29,222
15,974
5,810
13,239
15,983
138,487
11,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,938
Gold Earned
77,873
722
Minions Killed
790
0
Camps Cleared
0
2,602,370
Distance Traveled
2,727,381
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,512
554
190
7
0
525,345
4
W
Medusa
14,999
536
175
6
0
544,739
8
W
Ravana
15,319
547
207
7
0
488,891
0
L
Heimdallr
15,066
538
202
7
0
530,909
4
L
Fenrir
13,280
474
123
4
0
530,267
0
L
King Arthur
14,140
505
148
5
0
449,837
0
W
Sobek
14,887
532
40
1
0
619,841
6
L
Cthulhu
12,940
462
59
2
0
566,012
13
W
Guan Yu
15,670
560
166
6
0
549,085
3
W
Chronos
16,998
607
202
7
0
524,825
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role