Player Matchup

Ganesha
Ganesha
EnuffDakka
Ganesha
Level 28
God Stats
1W - 7L
1,207 SR
Queue Stats
126W - 163L
1,469 Elo+
Solo
Anhur
Anhur
MNRS
Anhur
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Peri025
Kukulkan
Level 22
God Stats
1W - 3L
1,543 SR
Queue Stats
23W - 23L
1,574 Elo+
Solo
Mercury
Mercury
legatl
Mercury
Level 25
God Stats
5W - 9L
1,411 SR
Queue Stats
76W - 70L
1,563 Elo+
Solo
Odin
Odin
Визуал
Odin
Level 8
God Stats
5W - 10L
1,270 SR
Queue Stats
184W - 202L
1,422 Elo+
Solo
Team Averages
Level 19
1,386 SR
1,520 Elo+

VS

Team Averages
Level 33
1,589 SR
1,604 Elo+
Kukulkan
Kukulkan
CabieX
Kukulkan
Level 25
God Stats
1W - 0L
1,720 SR
Queue Stats
4W - 2L
1,598 Elo+
Solo
Fafnir
Fafnir
DuunKy
Fafnir
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 25L
1,618 Elo+
Party 2
Hachiman
Hachiman
Flamhawk
Hachiman
Level 82
God Stats
1W - 1L
1,506 SR
Queue Stats
47W - 37L
1,482 Elo+
Party 1
Fenrir
Fenrir
ManonLaBest
Fenrir
Level 29
God Stats
15W - 4L
1,718 SR
Queue Stats
132W - 39L
1,788 Elo+
Party 2
Loki
Loki
StiAkk
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EnuffDakka
Ganesha
13
0 / 3 / 7
8,343
491
5,934
12,108
13,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
MNRS
Anhur
13
5 / 3 / 4
8,422
495
7,315
9,780
3,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Peri025
Kukulkan
13
5 / 5 / 4
8,735
514
7,124
9,133
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
legatl
Mercury
14
9 / 6 / 4
9,121
537
9,411
14,327
5,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 8 / 2
6,886
405
2,418
10,358
5,718
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CabieX
Kukulkan
13
1 / 6 / 9
8,484
499
5,982
8,790
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
DuunKy
Fafnir
10
0 / 5 / 3
7,721
454
3,264
13,558
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Flamhawk
Hachiman
15
4 / 1 / 6
9,496
559
9,814
10,430
3,369
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
20
19 / 1 / 2
12,687
746
20,356
17,543
18,166
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
StiAkk
Loki
12
1 / 6 / 3
7,971
469
2,668
13,229
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
19
Kills
25
25
Deaths
19
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CabieX
Kukulkan
1
6
9
0.92
W
Fafnir
DuunKy
Fafnir
0
5
3
0.3
L
Ganesha
EnuffDakka
Ganesha
0
3
7
1.17
W
Hachiman
Flamhawk
Hachiman
4
1
6
7
L
Anhur
MNRS
Anhur
5
3
4
2.33
W
Fenrir
19
1
2
20
L
Kukulkan
Peri025
Kukulkan
5
5
4
1.4
W
Loki
StiAkk
Loki
1
6
3
0.42
L
Mercury
legatl
Mercury
9
6
4
1.83
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,202
Damage
42,084
55,706
Taken
63,550
31,968
Mitigated
39,267
6,442
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CabieX
Kukulkan
5,982
805
0
270
8,790
2,866
700
4,645
4,145
33,120
0
W
Fafnir
DuunKy
Fafnir
3,264
387
0
2,068
13,558
11,392
27
2,582
10,976
15,565
0
L
Ganesha
EnuffDakka
Ganesha
5,934
897
0
1,498
12,108
13,163
243
3,123
8,985
32,847
0
W
Hachiman
Flamhawk
Hachiman
9,814
5,582
0
5,184
10,430
3,369
1,781
2,054
8,376
0
67,356
L
Anhur
MNRS
Anhur
7,315
3,145
0
2,528
9,780
3,327
521
1,619
8,161
0
48,795
W
Fenrir
20,356
5,916
0
5,269
17,543
18,166
466
2,969
14,574
826
88,569
L
Kukulkan
Peri025
Kukulkan
7,124
1,912
0
1,156
9,133
4,054
902
1,396
7,737
46,006
0
W
Loki
StiAkk
Loki
2,668
933
0
4,825
13,229
3,474
0
1,030
12,199
0
38,163
L
Mercury
legatl
Mercury
9,411
4,621
0
552
14,327
5,706
0
2,176
12,151
0
59,463
L
2,418
1,551
0
708
10,358
5,718
0
1,200
9,158
0
18,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,507
Gold Earned
46,359
373
Minions Killed
388
0
Camps Cleared
0
1,583,451
Distance Traveled
1,611,995
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,484
499
64
4
0
317,749
4
W
Fafnir
7,721
454
19
1
0
306,799
3
L
Ganesha
8,343
491
39
2
0
347,328
1
W
Hachiman
9,496
559
105
6
0
305,959
6
L
Anhur
8,422
495
116
7
0
296,898
4
W
Fenrir
12,687
746
134
8
0
378,349
2
L
Kukulkan
8,735
514
81
5
0
297,831
4
W
Loki
7,971
469
66
4
0
303,139
2
L
Mercury
9,121
537
90
5
0
340,546
3
L
Odin
6,886
405
47
3
0
300,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role