Player Matchup

Sylvanus
Sylvanus
ADCsøriø
Sylvanus
Level 27
God Stats
11W - 5L
1,708 SR
Queue Stats
69W - 58L
1,544 Elo+
Party 2
Skadi
Skadi
Abdul1220
Skadi
Level 7
God Stats
5W - 5L
1,448 SR
Queue Stats
8W - 9L
1,411 Elo+
Solo
Cupid
Cupid
DarkRevent
Cupid
Level 28
God Stats
3W - 1L
1,673 SR
Queue Stats
35W - 30L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
GLavr-
Sun Wukong
Level 18
God Stats
2W - 0L
1,746 SR
Queue Stats
37W - 39L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Seppeman
Morgan Le Fay
Level 17
God Stats
8W - 4L
1,561 SR
Queue Stats
19W - 14L
1,463 Elo+
Solo
Team Averages
Level 19
1,627 SR
1,491 Elo+

VS

Team Averages
Level 14
1,553 SR
1,507 Elo+
Thanatos
Thanatos
DERSKALGRINDES
Thanatos
Level 27
God Stats
2W - 1L
1,771 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 1
Sol
Sol
Ghants503
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 21L
1,566 Elo+
Solo
Cerberus
Cerberus
Nearium
Cerberus
Level 10
God Stats
5W - 7L
1,746 SR
Queue Stats
48W - 43L
1,437 Elo+
Solo
Bellona
Bellona
ORCBOYDK
Bellona
Level 15
God Stats
1W - 4L
1,246 SR
Queue Stats
2W - 5L
1,271 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Витахa
Tsukuyomi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,867 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ADCsøriø
Sylvanus
14
3 / 2 / 15
10,467
616
8,006
14,065
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Abdul1220
Skadi
13
5 / 7 / 1
8,756
515
6,611
12,128
2,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
15
10 / 3 / 8
10,350
609
14,842
9,239
3,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
GLavr-
Sun Wukong
14
1 / 3 / 6
8,857
521
4,417
12,172
6,239
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Seppeman
Morgan Le Fay
15
6 / 7 / 2
10,295
606
11,740
12,150
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
10 / 4 / 1
10,172
598
11,354
13,977
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 3 / 2
10,495
617
11,673
12,742
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Nearium
Cerberus
11
1 / 6 / 4
7,529
443
3,939
17,127
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
ORCBOYDK
Bellona
13
1 / 4 / 2
8,131
478
6,280
9,741
7,590
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Витахa
Tsukuyomi
13
3 / 8 / 5
8,460
498
6,313
11,828
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
25
Kills
22
22
Deaths
25
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ADCsøriø
Sylvanus
3
2
15
5.25
W
Skadi
Abdul1220
Skadi
5
7
1
0.79
L
Thanatos
10
4
1
2.63
W
Cupid
10
3
8
4.67
W
Sun Wukong
GLavr-
Sun Wukong
1
3
6
1.33
L
7
3
2
2.67
L
Cerberus
Nearium
Cerberus
1
6
4
0.5
L
Bellona
ORCBOYDK
Bellona
1
4
2
0.5
W
Morgan Le Fay
Seppeman
Morgan Le Fay
6
7
2
1
L
Tsukuyomi
Витахa
Tsukuyomi
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,616
Damage
39,559
59,754
Taken
65,415
29,373
Mitigated
33,520
18,331
Healing
27,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ADCsøriø
Sylvanus
8,006
2,675
1,703
4,338
14,065
14,615
1,158
3,811
10,176
25,557
0
W
Skadi
Abdul1220
Skadi
6,611
3,898
0
1,624
12,128
2,653
1,179
2,178
9,890
0
48,602
L
Thanatos
11,354
2,881
0
13,459
13,977
6,295
64
2,023
11,874
0
78,819
W
Cupid
14,842
10,241
788
3,198
9,239
3,158
3,938
2,661
6,498
0
70,691
W
Sun Wukong
GLavr-
Sun Wukong
4,417
1,012
0
2,745
12,172
6,239
741
356
11,772
568
49,809
L
11,673
3,349
0
7,443
12,742
4,221
294
6,926
5,298
68,789
0
L
Cerberus
Nearium
Cerberus
3,939
159
0
3,294
17,127
11,672
598
6,396
10,589
18,766
0
L
Bellona
ORCBOYDK
Bellona
6,280
1,366
0
1,000
9,741
7,590
537
1,593
8,138
921
38,282
W
Morgan Le Fay
Seppeman
Morgan Le Fay
11,740
626
708
3,227
12,150
2,708
610
6,474
5,326
42,304
0
L
Tsukuyomi
Витахa
Tsukuyomi
6,313
2,338
0
2,624
11,828
3,742
0
2,550
9,212
0
36,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,725
Gold Earned
44,787
421
Minions Killed
427
0
Camps Cleared
0
1,475,905
Distance Traveled
1,491,475
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,467
616
38
2
0
283,038
7
W
Skadi
8,756
515
85
5
0
292,028
3
L
Thanatos
10,172
598
125
7
0
318,292
0
W
Cupid
10,350
609
121
7
0
270,996
1
W
Sun Wukong
8,857
521
96
6
0
336,697
4
L
Sol
10,495
617
135
8
0
312,227
3
L
Cerberus
7,529
443
35
2
0
300,408
6
L
Bellona
8,131
478
70
4
0
296,545
0
W
Morgan Le Fay
10,295
606
81
5
0
293,146
5
L
Tsukuyomi
8,460
498
62
4
0
264,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role