Player Matchup

Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
EsLebt
Sobek
Diamond IV
Level 157
God Stats
39W - 28L
1,547 SR
Queue Stats
434W - 440L
2,051 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
ZorozG
Morgan Le Fay
Diamond IV
Level 152
God Stats
103W - 70L
1,772 SR
Queue Stats
807W - 803L
2,093 MMR
Solo
Kali
Kali
Platinum II
dejaaa1
Kali
Platinum II
Level 114
God Stats
5W - 3L
1,500 SR
Queue Stats
144W - 135L
1,967 MMR
Solo
Kuzenbo
Kuzenbo
Masters
polskiberet
Kuzenbo
Masters
Level 158
God Stats
1W - 0L
1,456 SR
Queue Stats
561W - 556L
2,029 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,555 SR
1,928 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,554 SR
1,801 MMR
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
 
Tsukuyomi
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Thommmmm
Cthulhu
Platinum I
Level 50
God Stats
0W - 2L
1,782 SR
Queue Stats
160W - 153L
1,904 MMR
Party 1
Persephone
Persephone
Diamond III
itzTIBI
Persephone
Diamond III
Level 160
God Stats
10W - 7L
1,379 SR
Queue Stats
545W - 521L
2,143 MMR
Party 1
Anhur
Anhur
Platinum I
Ðërsèrk
Anhur
Platinum I
Level 158
God Stats
60W - 65L
1,609 SR
Queue Stats
301W - 280L
1,958 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 4
6,190
619
3,669
3,471
831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
EsLebt
Sobek
8
1 / 0 / 4
5,438
544
2,809
6,883
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
ZorozG
Morgan Le Fay
11
1 / 0 / 2
5,959
596
3,436
3,895
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
dejaaa1
Kali
11
2 / 0 / 0
5,975
598
1,402
5,746
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
polskiberet
Kuzenbo
11
2 / 0 / 0
6,072
607
3,039
3,799
2,748
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SolOdinOsirisGilgameshAthena

VS

Bans
ArtemisSerqetArtioAwilixKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 3 / 0
4,411
441
1,107
7,852
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
1
0 / 0 / 0
3,370
337
0
0
0
Cthulhu
Thommmmm
Cthulhu
10
0 / 0 / 0
5,317
532
2,964
4,339
2,341
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
itzTIBI
Persephone
10
0 / 2 / 1
5,742
574
5,916
4,699
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
10
1 / 3 / 0
5,268
527
2,272
5,929
1,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
4
4
L
Geb
 
Geb
0
3
0
0
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
W
Sobek
EsLebt
Sobek
1
0
4
3
L
Cthulhu
Thommmmm
Cthulhu
0
0
0
0
W
Morgan Le Fay
ZorozG
Morgan Le Fay
1
0
2
2
W
Kali
dejaaa1
Kali
2
0
0
2
L
Persephone
itzTIBI
Persephone
0
2
1
0.25
W
Kuzenbo
polskiberet
Kuzenbo
2
0
0
2
L
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,355
Damage
12,259
23,794
Taken
22,819
11,319
Mitigated
9,101
9,646
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,669
2,708
0
939
3,471
831
1,638
514
2,957
0
42,572
L
Geb
 
Geb
1,107
150
0
1,405
7,852
3,946
46
2,825
4,958
7,281
0
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
EsLebt
Sobek
2,809
158
0
3,039
6,883
4,061
299
3,583
3,300
7,774
0
L
Cthulhu
Thommmmm
Cthulhu
2,964
236
0
2,276
4,339
2,341
0
1,852
2,225
31,037
0
W
Morgan Le Fay
ZorozG
Morgan Le Fay
3,436
423
0
507
3,895
1,301
0
1,747
2,104
36,131
0
W
Kali
dejaaa1
Kali
1,402
608
0
3,015
5,746
2,378
0
2,033
3,672
0
39,114
L
Persephone
itzTIBI
Persephone
5,916
389
0
1,088
4,699
1,284
0
2,130
2,413
40,533
0
W
Kuzenbo
polskiberet
Kuzenbo
3,039
787
0
2,146
3,799
2,748
0
1,734
1,714
30,641
0
L
Anhur
2,272
1,811
0
1,032
5,929
1,530
0
1,883
3,938
0
28,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
24,108
337
Minions Killed
234
0
Camps Cleared
0
1,033,284
Distance Traveled
790,100
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,190
619
84
8
0
174,145
3
L
Geb
4,411
441
13
1
0
205,929
3
L
Tsukuyomi
3,370
337
0
0
0
0
0
W
Sobek
5,438
544
6
1
0
203,815
2
L
Cthulhu
5,317
532
76
8
0
214,120
1
W
Morgan Le Fay
5,959
596
95
10
0
211,781
3
W
Kali
5,975
598
80
8
0
239,581
2
L
Persephone
5,742
574
87
9
0
206,671
2
W
Kuzenbo
6,072
607
72
7
0
203,962
3
L
Anhur
5,268
527
58
6
0
163,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role