Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gentz
Izanami
Level 87
God Stats
14W - 10L
1,582 SR
Queue Stats
526W - 543L
1,654 Elo+
Solo
Nu Wa
Nu Wa
TheEndofAllDays
Nu Wa
Level 142
God Stats
10W - 2L
1,800 SR
Queue Stats
104W - 93L
1,518 Elo+
Solo
Achilles
Achilles
migz44
Achilles
Level 141
God Stats
8W - 5L
1,683 SR
Queue Stats
257W - 209L
1,591 Elo+
Solo
Team Averages
Level 124
1,613 SR
1,553 Elo+

VS

Team Averages
Level 122
1,686 SR
1,586 Elo+
Anubis
Anubis
EnvytheWizard
Anubis
Level 159
God Stats
0W - 3L
1,889 SR
Queue Stats
225W - 229L
1,558 Elo+
Party 1
Hou Yi
Hou Yi
Meokio
Hou Yi
Level 160
God Stats
9W - 5L
1,894 SR
Queue Stats
397W - 277L
1,805 Elo+
Solo
Ao Kuang
Ao Kuang
PPlord1000
Ao Kuang
Level 14
God Stats
3W - 4L
1,513 SR
Queue Stats
11W - 15L
1,417 Elo+
Party 1
King Arthur
King Arthur
TOOBEAST_69
King Arthur
Level 159
God Stats
3W - 4L
1,437 SR
Queue Stats
964W - 1,017L
1,536 Elo+
Party 1
Chaac
Chaac
xVLxJBird
Chaac
Level 119
God Stats
3W - 1L
1,697 SR
Queue Stats
32W - 24L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
8 / 2 / 2
9,841
656
9,816
11,878
5,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
 
Ares
11
1 / 2 / 5
7,445
496
3,934
7,125
2,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Gentz
Izanami
16
1 / 1 / 0
9,486
632
7,110
9,947
3,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 6
9,743
650
8,127
5,269
1,344
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
migz44
Achilles
16
9 / 0 / 2
10,258
684
15,776
13,347
10,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,388
493
7,045
9,344
4,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Meokio
Hou Yi
15
2 / 1 / 0
8,189
546
8,442
11,360
3,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
PPlord1000
Ao Kuang
10
1 / 6 / 2
6,525
435
3,586
12,449
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
TOOBEAST_69
King Arthur
10
0 / 5 / 3
6,397
426
1,386
12,252
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
xVLxJBird
Chaac
11
0 / 6 / 0
6,292
419
5,100
13,744
10,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
23
Kills
5
5
Deaths
23
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
2
2
4.5
W
Ares
 
Ares
1
2
5
1.75
L
2
5
2
0.6
W
Izanami
Gentz
Izanami
1
1
0
1
L
Hou Yi
Meokio
Hou Yi
2
1
0
2
L
Ao Kuang
PPlord1000
Ao Kuang
1
6
2
0.33
L
King Arthur
TOOBEAST_69
King Arthur
0
5
3
0.3
W
4
0
6
7
W
Achilles
migz44
Achilles
9
0
2
10
L
Chaac
xVLxJBird
Chaac
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,763
Damage
25,559
47,566
Taken
59,149
22,585
Mitigated
26,660
18,931
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,816
6,484
0
5,361
11,878
5,051
0
2,263
9,615
0
76,537
W
Ares
 
Ares
3,934
277
0
520
7,125
2,531
0
2,684
4,441
14,718
0
L
7,045
230
0
3,007
9,344
4,059
0
4,160
4,529
52,253
0
W
Izanami
Gentz
Izanami
7,110
4,305
0
3,220
9,947
3,058
0
61
9,886
0
81,087
L
Hou Yi
Meokio
Hou Yi
8,442
6,252
0
5,178
11,360
3,756
0
695
10,549
0
61,129
L
Ao Kuang
PPlord1000
Ao Kuang
3,586
1,248
0
2,857
12,449
3,482
0
2,170
9,582
29,264
0
L
King Arthur
TOOBEAST_69
King Arthur
1,386
86
0
2,228
12,252
4,837
0
4,174
7,344
0
26,747
W
8,127
1,680
0
1,356
5,269
1,344
2,646
3,624
1,645
64,578
0
W
Achilles
migz44
Achilles
15,776
6,440
0
8,474
13,347
10,601
1,164
2,060
10,393
0
62,425
L
Chaac
xVLxJBird
Chaac
5,100
1,387
0
3,733
13,744
10,526
0
491
12,079
0
30,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,773
Gold Earned
34,791
543
Minions Killed
402
0
Camps Cleared
0
1,479,188
Distance Traveled
1,316,737
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,841
656
119
8
0
357,107
3
W
Ares
7,445
496
25
2
0
312,685
7
L
Anubis
7,388
493
117
8
0
265,247
1
W
Izanami
9,486
632
144
10
0
271,939
8
L
Hou Yi
8,189
546
124
8
0
278,866
4
L
Ao Kuang
6,525
435
54
4
0
263,736
0
L
King Arthur
6,397
426
42
3
0
281,169
5
W
Nu Wa
9,743
650
137
9
0
276,662
4
W
Achilles
10,258
684
118
8
0
260,795
3
L
Chaac
6,292
419
65
4
0
227,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role