Player Matchup

Rama
Rama
Curry4Days
Rama
Level 109
God Stats
18W - 5L
1,774 SR
Queue Stats
106W - 27L
1,790 Elo+
Party 2
Raijin
Raijin
OJSimpson Wins
Raijin
Level 121
God Stats
13W - 10L
1,534 SR
Queue Stats
1,133W - 1,113L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Sìberius
Cthulhu
Level 144
God Stats
20W - 12L
1,654 SR
Queue Stats
702W - 470L
1,712 Elo+
Party 2
Team Averages
Level 125
1,654 SR
1,692 Elo+

VS

Team Averages
Level 99
1,574 SR
1,516 Elo+
Artemis
Artemis
AvengedN1temare
Artemis
Level 69
God Stats
2W - 2L
1,517 SR
Queue Stats
79W - 135L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
Kanekі
Baron Samedi
Level 160
God Stats
2W - 1L
1,724 SR
Queue Stats
76W - 43L
1,725 Elo+
Party 1
Cthulhu
Cthulhu
temp-316717
Cthulhu
Level 69
God Stats
16W - 15L
1,480 SR
Queue Stats
22W - 36L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 5
11,676
778
15,297
14,755
4,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 10
11,100
740
15,585
9,676
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Sìberius
Cthulhu
15
5 / 3 / 12
11,752
783
14,775
21,802
28,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 6
10,011
667
14,290
13,462
3,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Kanekі
Baron Samedi
14
7 / 7 / 3
11,066
738
16,730
18,025
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
temp-316717
Cthulhu
13
0 / 4 / 7
9,187
612
9,801
21,121
14,735
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
17
Kills
10
10
Deaths
17
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
8
5
5
2.1
L
Baron Samedi
Kanekі
Baron Samedi
7
7
3
1.21
W
4
2
10
4.5
W
Cthulhu
Sìberius
Cthulhu
5
3
12
3.67
L
Cthulhu
temp-316717
Cthulhu
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,657
Damage
40,821
46,233
Taken
52,608
36,136
Mitigated
24,219
13,053
Healing
15,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,290
7,132
0
2,513
13,462
3,734
663
7,791
4,900
0
37,177
W
15,297
13,450
0
3,383
14,755
4,686
1,501
9,429
5,326
0
46,668
L
Baron Samedi
Kanekі
Baron Samedi
16,730
1,678
1,892
5,731
18,025
5,750
344
10,947
5,745
42,316
0
W
15,585
1,185
0
1,599
9,676
3,187
258
5,785
3,891
33,739
0
W
Cthulhu
Sìberius
Cthulhu
14,775
1,683
76
7,995
21,802
28,263
453
11,412
10,390
37,428
0
L
Cthulhu
temp-316717
Cthulhu
9,801
2,172
226
5,283
21,121
14,735
450
9,172
11,177
38,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,528
Gold Earned
30,264
162
Minions Killed
170
4
Camps Cleared
8
807,334
Distance Traveled
802,255
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,011
667
58
4
2
261,778
1
W
Rama
11,676
778
64
4
2
263,048
6
L
Baron Samedi
11,066
738
51
3
1
260,149
3
W
Raijin
11,100
740
58
4
2
270,338
0
W
Cthulhu
11,752
783
40
3
0
273,948
0
L
Cthulhu
9,187
612
61
4
5
280,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role