Player Matchup

Loki
Loki
AndreiBusu
Loki
Level 19
God Stats
23W - 28L
1,616 SR
Queue Stats
38W - 55L
1,441 Elo+
Party 2
Anubis
Anubis
EstupidoE
Anubis
Level 35
God Stats
40W - 41L
1,574 SR
Queue Stats
89W - 111L
1,444 Elo+
Party 2
Ares
Ares
RynlenThePaladin
Ares
Level 29
God Stats
11W - 13L
1,489 SR
Queue Stats
59W - 63L
1,447 Elo+
Solo
Mercury
Mercury
SckeypoKing
Mercury
Level 23
God Stats
11W - 8L
1,785 SR
Queue Stats
202W - 203L
1,599 Elo+
Solo
Danzaburou
Danzaburou
puunpatrol
Danzaburou
Level 9
God Stats
38W - 43L
1,500 SR
Queue Stats
154W - 192L
1,345 Elo+
Solo
Team Averages
Level 23
1,593 SR
1,455 Elo+

VS

Team Averages
Level 18
1,579 SR
1,448 Elo+
Amaterasu
Amaterasu
Dave8561
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,055 Elo+
Solo
Da Ji
Da Ji
GimmeJunglePls
Da Ji
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,655 Elo+
Party 1
Xing Tian
Xing Tian
StarShatterz
Xing Tian
Level 27
God Stats
2W - 1L
1,833 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
lilmcweedy
Ah Puch
Level 28
God Stats
2W - 1L
1,561 SR
Queue Stats
28W - 35L
1,470 Elo+
Party 1
King Arthur
King Arthur
smiebob1
King Arthur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 77L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 4
6,950
386
2,425
11,848
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
EstupidoE
Anubis
12
3 / 7 / 1
7,880
438
5,836
10,087
5,103
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 5 / 2
7,076
393
9,240
13,393
11,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
SckeypoKing
Mercury
17
6 / 9 / 1
10,378
577
9,118
18,466
6,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
puunpatrol
Danzaburou
13
3 / 3 / 1
8,409
467
4,685
10,265
3,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dave8561
Amaterasu
15
0 / 3 / 2
8,798
489
3,717
10,621
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
20 / 2 / 4
11,605
645
19,578
11,863
4,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
StarShatterz
Xing Tian
14
5 / 2 / 7
9,468
526
5,843
12,708
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
lilmcweedy
Ah Puch
14
4 / 4 / 6
8,891
494
6,948
9,499
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
smiebob1
King Arthur
16
4 / 4 / 8
10,155
564
9,720
14,444
8,996
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
15
Kills
33
33
Deaths
15
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Amaterasu
Dave8561
Amaterasu
0
3
2
0.33
L
Anubis
EstupidoE
Anubis
3
7
1
0.5
W
20
2
4
11
L
2
5
2
0.6
L
Mercury
SckeypoKing
Mercury
6
9
1
0.72
W
Xing Tian
StarShatterz
Xing Tian
5
2
7
4.25
W
Ah Puch
lilmcweedy
Ah Puch
4
4
6
1.75
L
Danzaburou
puunpatrol
Danzaburou
3
3
1
1.17
W
King Arthur
smiebob1
King Arthur
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,304
Damage
45,806
64,059
Taken
59,135
30,318
Mitigated
33,781
14,481
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,425
415
0
1,506
11,848
3,755
0
2,097
9,751
0
19,751
W
Amaterasu
Dave8561
Amaterasu
3,717
1,202
0
3,161
10,621
5,963
806
1,787
8,834
0
51,164
L
Anubis
EstupidoE
Anubis
5,836
388
0
2,019
10,087
5,103
0
2,194
7,893
37,480
0
W
19,578
6,397
0
500
11,863
4,734
0
3,042
8,821
0
76,420
L
9,240
266
0
875
13,393
11,346
94
4,725
8,608
23,018
0
L
Mercury
SckeypoKing
Mercury
9,118
5,747
0
5,747
18,466
6,970
0
2,269
16,197
0
77,284
W
Xing Tian
StarShatterz
Xing Tian
5,843
934
0
1,553
12,708
10,429
743
5,459
7,249
26,181
0
W
Ah Puch
lilmcweedy
Ah Puch
6,948
601
0
2,687
9,499
3,659
1,045
3,685
5,814
36,986
0
L
Danzaburou
puunpatrol
Danzaburou
4,685
2,236
0
4,334
10,265
3,144
602
1,506
8,525
0
56,361
W
King Arthur
smiebob1
King Arthur
9,720
2,157
0
1,280
14,444
8,996
0
1,103
13,341
0
62,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,693
Gold Earned
48,917
376
Minions Killed
422
0
Camps Cleared
0
1,461,361
Distance Traveled
1,720,566
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,950
386
39
2
0
305,950
0
W
Amaterasu
8,798
489
90
5
0
340,523
1
L
Anubis
7,880
438
77
4
0
201,718
3
W
Da Ji
11,605
645
107
6
0
367,337
0
L
Ares
7,076
393
18
1
0
312,434
7
L
Mercury
10,378
577
130
7
0
349,953
2
W
Xing Tian
9,468
526
27
2
0
350,346
5
W
Ah Puch
8,891
494
77
4
0
290,497
1
L
Danzaburou
8,409
467
112
6
0
291,306
1
W
King Arthur
10,155
564
121
7
0
371,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role