Player Matchup

Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
Bryanbm123
Sobek
Gold IV
Level 156
God Stats
4W - 9L
1,390 SR
Queue Stats
257W - 276L
1,356 MMR
Solo
The Morrigan
The Morrigan
Gold V
Malignition
The Morrigan
Gold V
Level 61
God Stats
3W - 5L
1,134 SR
Queue Stats
165W - 182L
1,377 MMR
Solo
Bakasura
Bakasura
Bronze III
buzzkill2265
Bakasura
Bronze III
Level 42
God Stats
1W - 0L
1,324 SR
Queue Stats
4W - 5L
1,500 MMR
Party 1
Izanami
Izanami
Bronze III
smartestplayer
Izanami
Bronze III
Level 38
God Stats
3W - 2L
1,635 SR
Queue Stats
4W - 5L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 81
1,397 SR
1,447 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,546 SR
1,431 MMR
Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
 
Morgan Le Fay
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Graham74
Hou Yi
Bronze III
Level 65
God Stats
0W - 3L
1,523 SR
Queue Stats
0W - 3L
1,414 MMR
Party 2
Ymir
Ymir
Silver III
JDotes
Ymir
Silver III
Level 61
God Stats
0W - 1L
1,569 SR
Queue Stats
14W - 20L
1,268 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver II
Rhÿthm
Ah Muzen Cab
Silver II
Level 38
God Stats
2W - 2L
1,640 SR
Queue Stats
13W - 13L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 1 / 0
5,250
656
835
3,860
1,694
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sobek
6
1 / 2 / 4
4,438
555
2,263
5,592
2,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Malignition
The Morrigan
8
1 / 1 / 1
4,956
620
3,319
3,185
1,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
buzzkill2265
Bakasura
8
2 / 0 / 0
5,006
626
2,212
3,995
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 1 / 1
5,214
652
3,256
3,973
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThothSetMercuryGilgameshArtemis

VS

Bans
AthenaNikeRaArtioAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
2 / 1 / 2
5,049
631
3,558
4,612
1,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
 
Morgan Le Fay
9
1 / 0 / 2
4,943
618
2,786
2,383
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Graham74
Hou Yi
7
1 / 2 / 1
4,395
549
2,128
3,939
1,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
JDotes
Ymir
4
0 / 3 / 1
3,824
478
704
6,092
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Rhÿthm
Ah Muzen Cab
10
1 / 0 / 0
5,638
705
1,158
2,364
586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
5
5
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
0
0
L
Ne Zha
 
Ne Zha
2
1
2
3
L
Morgan Le Fay
 
Morgan Le Fay
1
0
2
2
W
Sobek
1
2
4
1.5
L
Hou Yi
Graham74
Hou Yi
1
2
1
0.75
L
Ymir
JDotes
Ymir
0
3
1
0.17
W
The Morrigan
Malignition
The Morrigan
1
1
1
1.5
L
Ah Muzen Cab
Rhÿthm
Ah Muzen Cab
1
0
0
1
W
Bakasura
buzzkill2265
Bakasura
2
0
0
2
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,885
Damage
10,334
20,605
Taken
19,390
7,122
Mitigated
5,765
7,554
Healing
4,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
835
0
0
2,484
3,860
1,694
0
0
3,860
30,555
0
L
Ne Zha
 
Ne Zha
3,558
1,507
0
540
4,612
1,129
0
718
3,874
0
25,388
L
Morgan Le Fay
 
Morgan Le Fay
2,786
151
0
755
2,383
691
0
219
2,089
25,368
0
W
Sobek
2,263
319
0
1,693
5,592
2,041
0
1,546
4,046
6,465
0
L
Hou Yi
Graham74
Hou Yi
2,128
1,112
0
1,220
3,939
1,023
0
1,233
2,631
0
19,222
L
Ymir
JDotes
Ymir
704
269
0
761
6,092
2,336
0
2,856
3,003
6,719
0
W
The Morrigan
Malignition
The Morrigan
3,319
1,353
0
598
3,185
1,078
0
334
2,851
21,980
5,474
L
Ah Muzen Cab
Rhÿthm
Ah Muzen Cab
1,158
327
0
769
2,364
586
0
835
1,529
0
33,553
W
Bakasura
buzzkill2265
Bakasura
2,212
1,728
0
1,617
3,995
1,225
0
348
3,647
0
16,061
W
3,256
2,234
0
1,162
3,973
1,084
0
1,412
2,561
0
23,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,864
Gold Earned
23,849
274
Minions Killed
240
0
Camps Cleared
0
794,196
Distance Traveled
807,015
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,250
656
97
12
0
155,749
4
L
Ne Zha
5,049
631
53
7
0
181,962
4
L
Morgan Le Fay
4,943
618
43
5
0
169,997
3
W
Sobek
4,438
555
9
1
0
161,715
4
L
Hou Yi
4,395
549
49
6
0
158,911
1
L
Ymir
3,824
478
14
2
0
127,215
1
W
The Morrigan
4,956
620
53
7
0
140,115
3
L
Ah Muzen Cab
5,638
705
81
10
0
168,930
1
W
Bakasura
5,006
626
59
7
0
181,195
0
W
Izanami
5,214
652
56
7
0
155,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role