Player Matchup

Cernunnos
Cernunnos
Matssszku
Cernunnos
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
966 Elo+
Party 2
Ymir
Ymir
OneoftheFive
Ymir
Level 20
God Stats
2W - 3L
1,647 SR
Queue Stats
188W - 240L
1,315 Elo+
Party 1
Loki
Loki
UberDoobie
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,606 Elo+
Solo
Freya
Freya
Vakeal
Freya
Level 23
God Stats
4W - 3L
1,548 SR
Queue Stats
295W - 308L
1,355 Elo+
Party 1
Ra
Ra
Voltareno
Ra
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 12L
1,187 Elo+
Party 2
Team Averages
Level 15
1,539 SR
1,286 Elo+

VS

Team Averages
Level 19
1,423 SR
1,422 Elo+
Thoth
Thoth
CaponeVPC
Thoth
Level 7
God Stats
1W - 4L
1,144 SR
Queue Stats
3W - 13L
1,187 Elo+
Solo
Chang'e
Chang'e
Cherry7
Chang'e
Level 15
God Stats
2W - 8L
1,339 SR
Queue Stats
7W - 11L
1,440 Elo+
Solo
Hachiman
Hachiman
EroBrto
Hachiman
Level 29
God Stats
4W - 6L
1,539 SR
Queue Stats
60W - 56L
1,457 Elo+
Solo
Apollo
Apollo
IchbinOneTap
Apollo
Level 17
God Stats
17W - 11L
1,592 SR
Queue Stats
65W - 64L
1,458 Elo+
Solo
Susano
Susano
Lozterze
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 45L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Matssszku
Cernunnos
20
3 / 5 / 20
12,479
1,040
25,393
17,790
8,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 2 / 17
12,048
1,004
5,619
15,746
17,928
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 2 / 16
13,743
1,145
18,341
12,084
4,892
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
Vakeal
Freya
20
17 / 3 / 13
15,141
1,262
28,603
13,435
5,810
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 6 / 18
13,229
1,102
15,757
12,354
5,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CaponeVPC
Thoth
18
2 / 6 / 6
11,731
978
9,701
16,663
6,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Cherry7
Chang'e
18
0 / 5 / 10
10,821
902
8,376
18,011
6,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
EroBrto
Hachiman
18
5 / 8 / 7
11,872
989
12,844
21,661
9,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
18
2 / 11 / 10
11,907
992
11,894
24,204
9,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
Lozterze
Susano
19
9 / 6 / 6
13,880
1,157
21,648
18,324
8,264
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
57
36
Kills
18
18
Deaths
36
84
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thoth
CaponeVPC
Thoth
2
6
6
0.83
L
Chang'e
Cherry7
Chang'e
0
5
10
1
L
Hachiman
EroBrto
Hachiman
5
8
7
1.06
L
Apollo
2
11
10
0.64
L
Susano
Lozterze
Susano
9
6
6
2
W
Cernunnos
Matssszku
Cernunnos
3
5
20
2.6
W
3
2
17
5.75
W
6
2
16
7
W
Freya
Vakeal
Freya
17
3
13
7.83
W
7
6
18
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,713
Damage
64,463
71,409
Taken
98,863
42,056
Mitigated
40,026
17,849
Healing
5,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
CaponeVPC
Thoth
9,701
1,391
0
0
16,663
6,007
0
7,207
9,456
38,014
0
L
Chang'e
Cherry7
Chang'e
8,376
1,106
1,526
2,004
18,011
6,841
0
11,148
6,863
16,012
0
L
Hachiman
EroBrto
Hachiman
12,844
2,856
0
588
21,661
9,113
0
9,366
12,295
0
23,475
L
Apollo
11,894
4,890
0
997
24,204
9,801
0
12,896
11,308
0
39,649
L
Susano
Lozterze
Susano
21,648
7,393
0
320
18,324
8,264
0
9,362
8,962
0
47,960
W
Cernunnos
Matssszku
Cernunnos
25,393
12,323
0
5,418
17,790
8,007
0
5,498
12,292
0
46,546
W
5,619
627
193
1,165
15,746
17,928
0
4,115
11,631
25,331
0
W
18,341
6,751
0
1,084
12,084
4,892
0
2,049
10,035
0
46,212
W
Freya
Vakeal
Freya
28,603
10,461
0
6,054
13,435
5,810
0
3,697
9,738
49,642
0
W
15,757
448
2,406
1,529
12,354
5,419
0
2,718
9,636
33,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,640
Gold Earned
60,211
246
Minions Killed
212
10
Camps Cleared
7
1,178,261
Distance Traveled
1,152,553
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,731
978
64
5
0
236,078
3
L
Chang'e
10,821
902
19
2
0
198,858
0
L
Hachiman
11,872
989
20
2
1
224,797
0
L
Apollo
11,907
992
50
4
1
215,925
0
L
Susano
13,880
1,157
59
5
5
276,895
3
W
Cernunnos
12,479
1,040
50
4
3
227,088
1
W
Ymir
12,048
1,004
52
4
0
198,165
0
W
Loki
13,743
1,145
41
3
5
270,295
1
W
Freya
15,141
1,262
57
5
1
259,099
0
W
Ra
13,229
1,102
46
4
1
223,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role