Player Matchup

Jormungandr
Jormungandr
Gold III
Ali3N Hol3
Jormungandr
Gold III
Level 47
God Stats
0W - 1L
1,548 SR
Queue Stats
29W - 35L
1,524 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
B1glYet1
Erlang Shen
Silver III
Level 145
God Stats
1W - 1L
1,549 SR
Queue Stats
9W - 15L
1,447 MMR
Party 1
Neith
Neith
Bronze III
Desertion_
Neith
Bronze III
Level 107
God Stats
3W - 2L
1,559 SR
Queue Stats
5W - 7L
1,505 MMR
Party 1
Chang'e
Chang'e
Platinum V
eagles16champs
Chang'e
Platinum V
Level 156
God Stats
67W - 64L
1,624 SR
Queue Stats
1,198W - 1,215L
1,600 MMR
Solo
Cthulhu
Cthulhu
Gold IV
iMystik KYT
Cthulhu
Gold IV
Level 96
God Stats
25W - 26L
1,531 SR
Queue Stats
717W - 716L
1,453 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,562 SR
1,506 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,630 SR
1,561 MMR
Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
Korv_Bagarn
Fenrir
Gold II
Level 55
God Stats
77W - 72L
1,564 SR
Queue Stats
211W - 217L
1,609 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Paid To Be Here
Cu Chulainn
Silver II
Level 157
God Stats
4W - 2L
1,521 SR
Queue Stats
11W - 14L
1,540 MMR
Solo
Cerberus
Cerberus
Silver II
SearchMyKd
Cerberus
Silver II
Level 48
God Stats
1W - 0L
1,876 SR
Queue Stats
7W - 4L
1,538 MMR
Solo
Merlin
Merlin
Gold I
YorkieEggs
Merlin
Gold I
Level 97
God Stats
7W - 3L
1,692 SR
Queue Stats
111W - 100L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ali3N Hol3
Jormungandr
17
0 / 3 / 6
10,769
431
18,622
22,485
28,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
B1glYet1
Erlang Shen
14
0 / 9 / 2
9,542
382
7,980
22,774
11,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
19
5 / 5 / 1
12,011
480
13,508
16,173
5,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 4
10,252
410
12,640
17,056
5,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
iMystik KYT
Cthulhu
16
3 / 9 / 5
10,131
405
15,904
30,045
28,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
GilgameshMorgan Le FayTiamatAthenaArtemis

VS

Bans
PersephoneSetOdinIzanamiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
6 / 1 / 4
16,177
647
15,900
18,123
7,057
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
20
10 / 4 / 6
15,550
622
19,572
21,477
15,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Paid To Be Here
Cu Chulainn
18
3 / 3 / 9
13,175
527
13,092
28,162
29,161
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
SearchMyKd
Cerberus
19
3 / 2 / 15
13,922
557
14,155
33,792
40,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
YorkieEggs
Merlin
20
9 / 0 / 11
14,979
599
22,755
17,133
7,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
10
Kills
31
31
Deaths
10
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
1
4
8
L
Jormungandr
Ali3N Hol3
Jormungandr
0
3
6
1
L
Erlang Shen
B1glYet1
Erlang Shen
0
9
2
0.11
L
Neith
5
5
1
1.1
W
Fenrir
10
4
6
3.25
W
Cu Chulainn
Paid To Be Here
Cu Chulainn
3
3
9
2.5
W
Cerberus
SearchMyKd
Cerberus
3
2
15
5.25
W
Merlin
YorkieEggs
Merlin
9
0
11
14.5
L
2
5
4
0.8
L
Cthulhu
iMystik KYT
Cthulhu
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,654
Damage
85,474
108,533
Taken
118,687
79,909
Mitigated
99,965
23,002
Healing
50,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
15,900
14,741
0
10,896
18,123
7,057
6,618
3,496
14,344
0
165,844
L
Jormungandr
Ali3N Hol3
Jormungandr
18,622
2,472
0
3,994
22,485
28,167
0
8,195
14,108
70,504
0
L
Erlang Shen
B1glYet1
Erlang Shen
7,980
3,130
0
6,198
22,774
11,608
379
5,194
17,580
0
74,692
L
Neith
13,508
5,469
0
4,136
16,173
5,558
0
4,634
11,539
0
88,571
W
Fenrir
19,572
5,361
0
12,331
21,477
15,642
3,743
6,124
14,907
0
114,272
W
Cu Chulainn
Paid To Be Here
Cu Chulainn
13,092
3,003
0
9,324
28,162
29,161
1,637
9,654
17,620
6,002
64,782
W
Cerberus
SearchMyKd
Cerberus
14,155
1,468
0
11,389
33,792
40,683
446
13,679
19,021
40,036
0
W
Merlin
YorkieEggs
Merlin
22,755
2,336
827
6,200
17,133
7,422
4,003
11,717
4,720
118,277
0
L
12,640
896
971
5,406
17,056
5,699
0
4,246
12,810
62,791
0
L
Cthulhu
iMystik KYT
Cthulhu
15,904
473
236
2,061
30,045
28,877
0
15,675
14,181
54,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,705
Gold Earned
73,803
606
Minions Killed
682
0
Camps Cleared
0
2,145,990
Distance Traveled
2,401,576
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,177
647
219
9
0
475,178
2
L
Jormungandr
10,769
431
136
5
0
398,538
2
L
Erlang Shen
9,542
382
117
5
0
460,311
5
L
Neith
12,011
480
151
6
0
403,979
5
W
Fenrir
15,550
622
133
5
0
504,905
3
W
Cu Chulainn
13,175
527
119
5
0
486,593
1
W
Cerberus
13,922
557
45
2
0
449,684
10
W
Merlin
14,979
599
166
7
0
485,216
1
L
Chang'e
10,252
410
118
5
0
456,433
4
L
Cthulhu
10,131
405
84
3
0
426,729
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role