Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
De8t0r
Terra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 169L
1,378 Elo+
Party 3
Vamana
Vamana
Jentsua
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,316 Elo+
Solo
Mercury
Mercury
SckeypoKing
Mercury
Level 23
God Stats
11W - 8L
1,935 SR
Queue Stats
202W - 203L
1,614 Elo+
Solo
Nu Wa
Nu Wa
ivanich888
Nu Wa
Level 27
God Stats
10W - 22L
1,493 SR
Queue Stats
128W - 206L
1,413 Elo+
Party 3
Team Averages
Level 27
1,586 SR
1,444 Elo+

VS

Team Averages
Level 22
1,685 SR
1,500 Elo+
Loki
Loki
AndreiBusu
Loki
Level 19
God Stats
23W - 28L
1,599 SR
Queue Stats
38W - 55L
1,428 Elo+
Party 2
Anubis
Anubis
EstupidoE
Anubis
Level 35
God Stats
40W - 41L
1,565 SR
Queue Stats
89W - 111L
1,433 Elo+
Party 2
Olorun
Olorun
GimmeJunglePls
Olorun
Level 11
God Stats
3W - 0L
1,838 SR
Queue Stats
15W - 7L
1,641 Elo+
Party 1
Sun Wukong
Sun Wukong
lilmcweedy
Sun Wukong
Level 28
God Stats
18W - 27L
1,518 SR
Queue Stats
28W - 35L
1,450 Elo+
Party 1
Hercules
Hercules
smiebob1
Hercules
Level 18
God Stats
7W - 4L
1,906 SR
Queue Stats
109W - 77L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
4 / 6 / 0
6,504
650
4,766
6,483
1,788
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
De8t0r
Terra
6
0 / 6 / 2
5,106
511
1,441
10,493
4,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Jentsua
Vamana
8
2 / 2 / 1
5,447
545
2,637
5,147
1,738
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
SckeypoKing
Mercury
13
7 / 2 / 1
7,746
775
6,357
7,318
2,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
9
0 / 4 / 6
5,929
593
3,577
4,811
951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 4
6,002
600
3,344
5,506
1,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
EstupidoE
Anubis
10
3 / 2 / 4
6,163
616
2,903
4,010
1,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 3 / 3
7,271
727
9,312
8,018
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
lilmcweedy
Sun Wukong
10
0 / 4 / 1
5,658
566
3,016
7,831
3,246
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
smiebob1
Hercules
11
5 / 2 / 1
7,051
705
4,971
6,834
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
13
Kills
20
20
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
6
0
0.67
W
4
2
4
3
L
Terra
De8t0r
Terra
0
6
2
0.17
W
Anubis
EstupidoE
Anubis
3
2
4
2.5
W
8
3
3
3.17
L
Vamana
Jentsua
Vamana
2
2
1
1.25
L
Mercury
SckeypoKing
Mercury
7
2
1
3.75
L
Nu Wa
0
4
6
0.75
W
Sun Wukong
lilmcweedy
Sun Wukong
0
4
1
0.13
W
Hercules
smiebob1
Hercules
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,778
Damage
23,546
34,252
Taken
32,199
11,129
Mitigated
11,375
7,794
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,766
2,603
0
83
6,483
1,788
186
3,946
2,537
0
21,785
W
3,344
798
0
1,768
5,506
1,320
52
1,252
4,254
0
18,262
L
Terra
De8t0r
Terra
1,441
946
80
2,270
10,493
4,233
0
6,630
3,863
8,748
0
W
Anubis
EstupidoE
Anubis
2,903
0
0
1,567
4,010
1,970
492
992
3,018
27,381
0
W
9,312
5,320
163
2,895
8,018
2,294
2,174
1,153
6,865
39,397
0
L
Vamana
Jentsua
Vamana
2,637
844
0
1,620
5,147
1,738
330
0
5,147
73
12,567
L
Mercury
SckeypoKing
Mercury
6,357
3,561
0
3,631
7,318
2,419
788
274
7,044
0
49,616
L
Nu Wa
3,577
948
0
110
4,811
951
706
1,365
3,446
18,041
0
W
Sun Wukong
lilmcweedy
Sun Wukong
3,016
534
0
1,296
7,831
3,246
0
373
7,458
0
22,258
W
Hercules
smiebob1
Hercules
4,971
1,627
0
1,567
6,834
2,545
0
1,272
5,562
0
35,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,732
Gold Earned
32,145
217
Minions Killed
269
0
Camps Cleared
0
959,007
Distance Traveled
953,512
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,504
650
44
4
0
188,928
0
W
Loki
6,002
600
34
3
0
221,870
3
L
Terra
5,106
511
14
1
0
170,417
3
W
Anubis
6,163
616
46
5
0
176,035
4
W
Olorun
7,271
727
70
7
0
168,012
0
L
Vamana
5,447
545
22
2
0
196,056
1
L
Mercury
7,746
775
107
11
0
220,555
0
L
Nu Wa
5,929
593
30
3
0
183,051
1
W
Sun Wukong
5,658
566
43
4
0
174,410
0
W
Hercules
7,051
705
76
8
0
213,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role