Player Matchup

Thanatos
Thanatos
DeadNight-68
Thanatos
Level 66
God Stats
28W - 34L
1,407 SR
Queue Stats
462W - 502L
1,370 Elo+
Solo
Charybdis
Charybdis
EirisStrife
Charybdis
Level 97
God Stats
6W - 12L
1,224 SR
Queue Stats
560W - 540L
1,473 Elo+
Solo
Osiris
Osiris
MorryMD
Osiris
Level 66
God Stats
1W - 2L
1,250 SR
Queue Stats
192W - 216L
1,458 Elo+
Solo
Danzaburou
Danzaburou
TalMGanb
Danzaburou
Level 109
God Stats
4W - 3L
1,605 SR
Queue Stats
387W - 392L
1,432 Elo+
Solo
Anubis
Anubis
ThaWestOG
Anubis
Level 121
God Stats
1W - 1L
1,292 SR
Queue Stats
215W - 219L
1,481 Elo+
Solo
Team Averages
Level 92
1,356 SR
1,443 Elo+

VS

Team Averages
Level 97
1,470 SR
1,386 Elo+
Sylvanus
Sylvanus
DomiGAME_sk
Sylvanus
Level 95
God Stats
11W - 10L
1,473 SR
Queue Stats
421W - 429L
1,442 Elo+
Solo
Tiamat
Tiamat
HeldenHorst0010
Tiamat
Level 123
God Stats
58W - 49L
1,491 SR
Queue Stats
121W - 124L
1,440 Elo+
Solo
Chang'e
Chang'e
e656607
Chang'e
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,165 Elo+
Solo
Artemis
Artemis
eistee2910
Artemis
Level 69
God Stats
1W - 5L
1,384 SR
Queue Stats
109W - 116L
1,378 Elo+
Solo
Mercury
Mercury
piiimm
Mercury
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 223L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeadNight-68
Thanatos
15
5 / 3 / 6
8,928
525
7,092
10,580
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
EirisStrife
Charybdis
18
4 / 0 / 4
10,301
606
11,313
12,719
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
MorryMD
Osiris
15
4 / 1 / 6
9,162
539
5,261
9,724
7,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
TalMGanb
Danzaburou
16
5 / 1 / 3
10,388
611
8,246
9,781
2,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
ThaWestOG
Anubis
16
4 / 4 / 6
9,862
580
9,156
13,406
6,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DomiGAME_sk
Sylvanus
13
0 / 6 / 1
8,119
478
6,810
13,995
7,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 2 / 0
9,685
570
10,997
8,951
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
e656607
Chang'e
12
1 / 5 / 5
7,623
448
5,409
11,989
7,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
eistee2910
Artemis
13
4 / 5 / 0
8,356
492
9,202
11,050
3,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
piiimm
Mercury
14
0 / 4 / 1
8,280
487
3,189
13,491
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
22
Kills
9
9
Deaths
22
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DeadNight-68
Thanatos
5
3
6
2.67
L
Sylvanus
DomiGAME_sk
Sylvanus
0
6
1
0.08
W
Charybdis
EirisStrife
Charybdis
4
0
4
6
L
4
2
0
2
W
Osiris
MorryMD
Osiris
4
1
6
7
W
Danzaburou
TalMGanb
Danzaburou
5
1
3
6.5
W
Anubis
ThaWestOG
Anubis
4
4
6
1.75
L
Chang'e
e656607
Chang'e
1
5
5
0.7
L
Artemis
eistee2910
Artemis
4
5
0
0.8
L
Mercury
piiimm
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,068
Damage
35,607
56,210
Taken
59,476
26,760
Mitigated
29,030
28,072
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DeadNight-68
Thanatos
7,092
1,255
0
8,632
10,580
4,099
192
3,311
7,269
0
35,707
L
Sylvanus
DomiGAME_sk
Sylvanus
6,810
3,609
371
3,148
13,995
7,204
1,059
33
13,962
38,316
10,627
W
Charybdis
EirisStrife
Charybdis
11,313
6,206
0
8,325
12,719
5,172
1,188
5,269
7,450
0
73,310
L
10,997
1,040
0
2,766
8,951
6,126
254
3,853
5,098
67,245
0
W
Osiris
MorryMD
Osiris
5,261
1,497
0
3,261
9,724
7,730
0
2,701
7,023
0
70,638
W
Danzaburou
TalMGanb
Danzaburou
8,246
4,270
0
3,480
9,781
2,867
0
1,672
8,109
0
72,990
W
Anubis
ThaWestOG
Anubis
9,156
191
0
4,374
13,406
6,892
280
10,078
3,328
66,633
0
L
Chang'e
e656607
Chang'e
5,409
621
983
2,506
11,989
7,952
0
3,174
8,815
20,971
0
L
Artemis
eistee2910
Artemis
9,202
3,882
0
3,075
11,050
3,818
442
87
10,963
0
60,802
L
Mercury
piiimm
Mercury
3,189
380
0
5,626
13,491
3,930
86
2,605
10,886
0
54,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,641
Gold Earned
42,063
576
Minions Killed
480
0
Camps Cleared
0
1,732,802
Distance Traveled
1,606,910
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,928
525
59
3
0
376,770
0
L
Sylvanus
8,119
478
95
6
0
259,141
3
W
Charybdis
10,301
606
158
9
0
318,434
4
L
Tiamat
9,685
570
130
8
0
330,042
1
W
Osiris
9,162
539
110
6
0
397,143
4
W
Danzaburou
10,388
611
129
8
0
348,146
2
W
Anubis
9,862
580
120
7
0
292,309
3
L
Chang'e
7,623
448
24
1
0
334,198
5
L
Artemis
8,356
492
116
7
0
300,745
3
L
Mercury
8,280
487
115
7
0
382,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role