Player Matchup

Hun Batz
Hun Batz
Ice7oadI
Hun Batz
Level 27
God Stats
1W - 4L
1,221 SR
Queue Stats
101W - 105L
1,535 Elo+
Party 3
Artemis
Artemis
LunetistuOrb
Artemis
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 14L
1,444 Elo+
Party 3
Bastet
Bastet
Neketa66
Bastet
Level 8
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 6L
1,351 Elo+
Party 2
Sol
Sol
iRazux
Sol
Level 10
God Stats
10W - 15L
1,203 SR
Queue Stats
42W - 70L
1,234 Elo+
Solo
Danzaburou
Danzaburou
Демонюка455
Danzaburou
Level 7
God Stats
1W - 10L
1,205 SR
Queue Stats
27W - 44L
1,351 Elo+
Party 2
Team Averages
Level 16
1,373 SR
1,383 Elo+

VS

Team Averages
Level 13
1,388 SR
1,434 Elo+
Izanami
Izanami
Pandorino95
Izanami
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 32L
1,488 Elo+
Party 1
Raijin
Raijin
ShiinaMashiro88
Raijin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,373 Elo+
Solo
Bellona
Bellona
VintageAntonio
Bellona
Level 7
God Stats
8W - 7L
1,363 SR
Queue Stats
62W - 48L
1,397 Elo+
Party 1
Ao Kuang
Ao Kuang
Vähid
Ao Kuang
Level 15
God Stats
1W - 3L
1,354 SR
Queue Stats
11W - 12L
1,442 Elo+
Solo
Hercules
Hercules
阎罗邱霞
Hercules
Level 28
God Stats
2W - 1L
1,221 SR
Queue Stats
141W - 137L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ice7oadI
Hun Batz
20
17 / 9 / 10
17,889
596
28,312
31,759
17,350
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
LunetistuOrb
Artemis
20
9 / 11 / 12
14,453
482
38,318
26,371
11,027
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Neketa66
Bastet
7
1 / 14 / 2
8,578
286
1,742
10,033
2,352
Sol
iRazux
Sol
19
3 / 17 / 9
12,615
421
18,542
26,399
8,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 8 / 3
9,955
332
3,401
15,136
5,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pandorino95
Izanami
18
12 / 8 / 9
13,634
454
16,211
19,939
7,806
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 9 / 18
14,403
480
17,989
23,625
16,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
11 / 7 / 16
15,727
524
18,989
30,422
30,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
Vähid
Ao Kuang
20
14 / 5 / 13
15,466
516
16,495
28,642
13,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
阎罗邱霞
Hercules
20
9 / 4 / 19
16,178
539
14,844
39,883
47,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
131
32
Kills
56
59
Deaths
33
36
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ice7oadI
Hun Batz
17
9
10
2.44
L
Artemis
LunetistuOrb
Artemis
9
11
12
1.36
L
Bastet
Neketa66
Bastet
1
14
2
0.14
W
Izanami
Pandorino95
Izanami
12
8
9
2.06
W
10
9
18
2.11
W
11
7
16
2.71
W
Ao Kuang
Vähid
Ao Kuang
14
5
13
4.1
L
Sol
iRazux
Sol
3
17
9
0.44
L
2
8
3
0.44
W
Hercules
阎罗邱霞
Hercules
9
4
19
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,315
Damage
84,528
109,698
Taken
142,511
45,287
Mitigated
115,599
16,134
Healing
36,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ice7oadI
Hun Batz
28,312
8,547
0
4,354
31,759
17,350
120
8,161
23,318
0
126,816
L
Artemis
LunetistuOrb
Artemis
38,318
25,731
0
5,887
26,371
11,027
0
9,349
16,830
0
80,724
L
Bastet
Neketa66
Bastet
1,742
585
0
0
10,033
2,352
8
2,455
7,340
0
6,670
W
Izanami
Pandorino95
Izanami
16,211
12,825
0
1,853
19,939
7,806
3,323
3,722
16,037
0
85,143
W
17,989
1,892
664
3,172
23,625
16,421
2,277
4,985
18,267
67,359
0
W
18,989
5,290
0
8,737
30,422
30,664
4,943
4,385
25,871
4,379
78,933
W
Ao Kuang
Vähid
Ao Kuang
16,495
3,042
0
11,066
28,642
13,204
3,950
2,960
25,603
104,843
0
L
Sol
iRazux
Sol
18,542
2,282
0
3,825
26,399
8,856
431
11,931
14,030
61,998
0
L
3,401
1,429
0
2,068
15,136
5,702
364
2,281
12,627
0
32,840
W
Hercules
阎罗邱霞
Hercules
14,844
6,554
0
10,867
39,883
47,504
1,132
5,198
34,386
2,968
62,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,490
Gold Earned
75,408
392
Minions Killed
564
0
Camps Cleared
0
1,976,960
Distance Traveled
2,676,150
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
17,889
596
158
5
0
513,443
0
L
Artemis
14,453
482
91
3
0
484,432
0
L
Bastet
8,578
286
1
0
0
224,351
1
W
Izanami
13,634
454
123
4
0
493,347
0
W
Raijin
14,403
480
92
3
0
481,283
2
W
Bellona
15,727
524
127
4
0
584,120
2
W
Ao Kuang
15,466
516
142
5
0
571,079
8
L
Sol
12,615
421
92
3
0
465,558
0
L
Danzaburou
9,955
332
50
2
0
289,176
0
W
Hercules
16,178
539
80
3
0
546,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role