Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BoomPowBangSnap
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dany336
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ymir
Ymir
UnaialkorteWRC
Ymir
Level 8
God Stats
0W - 5L
1,286 SR
Queue Stats
8W - 15L
1,135 Elo+
Solo
Chernobog
Chernobog
iiTzHardy
Chernobog
Level 22
God Stats
6W - 8L
1,567 SR
Queue Stats
108W - 95L
1,316 Elo+
Solo
Team Averages
Level 13
1,470 SR
1,390 Elo+

VS

Team Averages
Level 20
1,415 SR
1,341 Elo+
Gilgamesh
Gilgamesh
Bejiman
Gilgamesh
Level 14
God Stats
12W - 9L
1,133 SR
Queue Stats
90W - 68L
1,241 Elo+
Solo
Rama
Rama
ButterMyMuffin
Rama
Level 26
God Stats
4W - 8L
1,399 SR
Queue Stats
109W - 147L
1,278 Elo+
Solo
Discordia
Discordia
MIKOROV04
Discordia
Level 28
God Stats
2W - 2L
1,542 SR
Queue Stats
69W - 73L
1,352 Elo+
Party 1
Kuzenbo
Kuzenbo
ProGamerLizard
Kuzenbo
Level 28
God Stats
10W - 7L
1,503 SR
Queue Stats
56W - 61L
1,334 Elo+
Party 1
Bellona
Bellona
Sakusa11
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 3 / 2
6,105
509
6,191
9,630
2,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 1 / 0
3,771
314
282
576
137
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Dany336
Kukulkan
11
0 / 3 / 1
6,323
527
1,532
3,088
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 1
5,260
438
1,807
10,471
3,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
iiTzHardy
Chernobog
10
2 / 3 / 2
5,772
481
5,616
8,879
2,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bejiman
Gilgamesh
12
8 / 2 / 2
7,752
646
7,614
7,479
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 2
6,028
502
3,248
6,007
1,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
MIKOROV04
Discordia
12
1 / 0 / 2
6,776
565
929
3,289
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 5
5,927
494
2,921
5,230
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Sakusa11
Bellona
12
5 / 1 / 1
7,170
598
5,467
7,159
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
15
15
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
2
1.33
W
Gilgamesh
Bejiman
Gilgamesh
8
2
2
4.5
L
0
1
0
0
W
1
1
2
2
L
Kukulkan
Dany336
Kukulkan
0
3
1
0.17
W
Discordia
MIKOROV04
Discordia
1
0
2
2
W
0
1
5
2.5
W
Bellona
Sakusa11
Bellona
5
1
1
5.5
L
0
5
1
0.1
L
Chernobog
iiTzHardy
Chernobog
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,428
Damage
20,179
32,644
Taken
29,164
9,957
Mitigated
16,081
9,727
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,191
1,757
182
6,880
9,630
2,688
719
833
8,797
0
30,964
W
Gilgamesh
Bejiman
Gilgamesh
7,614
3,273
0
1,522
7,479
3,261
0
461
7,018
0
44,733
L
282
116
0
0
576
137
0
0
576
0
614
W
3,248
2,527
0
1,873
6,007
1,750
620
0
6,007
0
32,801
L
Kukulkan
Dany336
Kukulkan
1,532
587
0
0
3,088
922
0
929
2,159
28,584
0
W
Discordia
MIKOROV04
Discordia
929
111
0
1,385
3,289
889
320
1,137
2,152
29,946
0
W
2,921
722
0
944
5,230
5,333
174
0
5,230
13,492
0
W
Bellona
Sakusa11
Bellona
5,467
2,011
0
2,786
7,159
4,848
1,834
1,807
5,352
0
30,490
L
1,807
352
0
20
10,471
3,923
22
0
10,471
17,474
0
L
Chernobog
iiTzHardy
Chernobog
5,616
3,454
0
2,645
8,879
2,287
0
2,088
6,791
0
27,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,231
Gold Earned
33,653
228
Minions Killed
284
0
Camps Cleared
0
907,701
Distance Traveled
1,090,765
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,105
509
68
6
0
234,064
0
W
Gilgamesh
7,752
646
71
6
0
242,984
2
L
Guan Yu
3,771
314
0
0
0
48,115
0
W
Rama
6,028
502
73
6
0
206,675
2
L
Kukulkan
6,323
527
79
7
0
217,069
3
W
Discordia
6,776
565
63
5
0
205,653
1
W
Kuzenbo
5,927
494
11
1
0
226,000
4
W
Bellona
7,170
598
66
6
0
209,453
2
L
Ymir
5,260
438
32
3
0
201,177
0
L
Chernobog
5,772
481
49
4
0
207,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role