Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Ash46
Geb
Level 122
God Stats
5W - 4L
1,666 SR
Queue Stats
139W - 107L
1,709 Elo+
Party 1
Thoth
Thoth
JuĬceLord
Thoth
Level 76
God Stats
1W - 0L
1,256 SR
Queue Stats
24W - 21L
1,573 Elo+
Party 1
Team Averages
Level 109
1,474 SR
1,594 Elo+

VS

Team Averages
Level 90
1,472 SR
1,370 Elo+
Tiamat
Tiamat
Bo_0k-Slayer
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,157 Elo+
Solo
Hou Yi
Hou Yi
KodaTubs
Hou Yi
Level 81
God Stats
2W - 3L
1,405 SR
Queue Stats
173W - 188L
1,584 Elo+
Solo
Cthulhu
Cthulhu
temp-316717
Cthulhu
Level 69
God Stats
16W - 15L
1,512 SR
Queue Stats
22W - 36L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 4 / 13
7,277
728
11,043
8,280
2,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Ash46
Geb
14
10 / 1 / 8
8,939
894
12,106
9,699
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
12
7 / 2 / 8
8,185
819
6,077
5,107
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 6 / 4
6,512
651
4,262
7,850
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
KodaTubs
Hou Yi
10
4 / 6 / 2
7,481
748
7,714
10,351
3,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
temp-316717
Cthulhu
10
3 / 7 / 4
7,164
716
7,876
13,564
7,421
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
19
Kills
7
7
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
4
13
2.13
W
Geb
Ash46
Geb
10
1
8
14
L
Tiamat
0
6
4
0.33
W
Thoth
7
2
8
5.5
L
Hou Yi
KodaTubs
Hou Yi
4
6
2
0.83
L
Cthulhu
temp-316717
Cthulhu
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,226
Damage
19,852
23,086
Taken
31,765
7,821
Mitigated
14,875
4,911
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,043
5,783
0
1,259
8,280
2,453
0
4,129
3,905
0
22,141
W
Geb
Ash46
Geb
12,106
2,132
0
3,239
9,699
3,822
0
4,714
4,809
26,772
0
L
Tiamat
4,262
300
0
966
7,850
3,884
0
4,004
3,613
15,553
0
W
Thoth
6,077
390
0
413
5,107
1,546
285
2,757
2,234
20,028
0
L
Hou Yi
KodaTubs
Hou Yi
7,714
3,327
0
2,687
10,351
3,570
0
6,462
3,587
0
25,852
L
Cthulhu
temp-316717
Cthulhu
7,876
503
113
2,373
13,564
7,421
0
7,580
5,647
20,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,401
Gold Earned
21,157
104
Minions Killed
117
5
Camps Cleared
5
567,425
Distance Traveled
512,554
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,277
728
30
3
2
168,581
4
W
Geb
8,939
894
41
4
3
214,053
2
L
Tiamat
6,512
651
35
4
2
162,589
2
W
Thoth
8,185
819
33
3
0
184,791
2
L
Hou Yi
7,481
748
53
5
2
164,752
1
L
Cthulhu
7,164
716
29
3
1
185,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role