Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BraveKoifish
Ares
Level 26
God Stats
5W - 1L
1,742 SR
Queue Stats
271W - 244L
1,474 Elo+
Solo
Pele
Pele
Dimples6665914
Pele
Level 123
God Stats
8W - 9L
1,536 SR
Queue Stats
1,042W - 1,108L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
defqonR34
Morgan Le Fay
Level 127
God Stats
1W - 1L
1,353 SR
Queue Stats
352W - 366L
1,418 Elo+
Party 1
Team Averages
Level 100
1,526 SR
1,460 Elo+

VS

Team Averages
Level 46
1,439 SR
1,344 Elo+
Merlin
Merlin
LiamTurk16
Merlin
Level 86
God Stats
11W - 11L
1,453 SR
Queue Stats
316W - 335L
1,450 Elo+
Solo
Kali
Kali
MagicTurtle7
Kali
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,300 Elo+
Solo
Sol
Sol
SoUL KoLLeKtaR
Sol
Level 79
God Stats
0W - 1L
1,241 SR
Queue Stats
38W - 44L
1,382 Elo+
Solo
Ullr
Ullr
dellltxy
Ullr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 311L
1,335 Elo+
Solo
Mulan
Mulan
ttv_tjdog044
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 0 / 16
7,469
1,067
1,805
7,459
6,902
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
 
Loki
12
4 / 1 / 11
7,425
1,061
7,596
7,332
3,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 0 / 10
8,709
1,244
8,519
7,949
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 14
7,669
1,096
4,088
11,005
10,477
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
defqonR34
Morgan Le Fay
13
5 / 1 / 12
8,004
1,143
7,650
5,400
2,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LiamTurk16
Merlin
11
1 / 5 / 2
6,148
878
9,197
7,256
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 7 / 2
5,565
795
4,674
8,479
3,210
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 0
6,492
927
5,964
5,632
2,049
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
6
0 / 1 / 0
5,051
722
825
2,268
710
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 4 / 2
5,489
784
2,969
9,812
7,405
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
20
Kills
3
3
Deaths
20
63
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
16
9
W
Loki
 
Loki
4
1
11
9.5
W
8
0
10
13
W
2
1
14
9
L
Merlin
LiamTurk16
Merlin
1
5
2
0.4
L
0
7
2
0.14
L
2
3
0
0.67
W
Morgan Le Fay
defqonR34
Morgan Le Fay
5
1
12
11
L
Ullr
0
1
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,658
Damage
23,629
39,145
Taken
33,447
31,812
Mitigated
15,966
16,479
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,805
0
1,524
2,012
7,459
6,902
1,172
2,618
4,841
7,930
0
W
Loki
 
Loki
7,596
841
1,490
2,541
7,332
3,191
654
3,368
3,964
0
14,061
W
8,519
0
1,415
1,846
7,949
8,458
698
3,683
4,266
13,865
0
W
4,088
806
1,265
3,556
11,005
10,477
817
3,960
7,045
0
12,689
L
Merlin
LiamTurk16
Merlin
9,197
366
337
1,325
7,256
2,592
0
4,394
2,862
17,044
0
L
4,674
1,927
0
1,126
8,479
3,210
0
3,525
4,954
0
8,455
L
5,964
1,786
373
1,043
5,632
2,049
0
4,041
1,591
14,997
0
W
Morgan Le Fay
defqonR34
Morgan Le Fay
7,650
619
494
336
5,400
2,784
1,917
1,532
3,868
19,668
0
L
Ullr
825
104
360
340
2,268
710
0
1,193
1,075
0
1,518
L
2,969
205
221
2,038
9,812
7,405
0
4,821
4,991
0
4,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,276
Gold Earned
28,745
84
Minions Killed
38
0
Camps Cleared
0
791,417
Distance Traveled
583,546
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,469
1,067
30
4
0
149,401
0
W
Loki
7,425
1,061
9
1
0
192,654
1
W
Ares
8,709
1,244
8
1
0
153,100
0
W
Pele
7,669
1,096
12
2
0
144,886
0
L
Merlin
6,148
878
15
2
0
125,778
1
L
Kali
5,565
795
6
1
0
134,075
0
L
Sol
6,492
927
13
2
0
131,281
0
W
Morgan Le Fay
8,004
1,143
25
4
0
151,376
1
L
Ullr
5,051
722
1
0
0
49,024
2
L
Mulan
5,489
784
3
0
0
143,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role