Player Matchup

Merlin
Merlin
DougieSquires
Merlin
Level 62
God Stats
1W - 2L
1,306 SR
Queue Stats
99W - 109L
1,417 Elo+
Solo
King Arthur
King Arthur
Mizu Jisatsu
King Arthur
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,476 Elo+
Party 1
Bacchus
Bacchus
Padwannawaffle0
Bacchus
Level 106
God Stats
3W - 3L
1,485 SR
Queue Stats
112W - 113L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
brandon2805
Sun Wukong
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
sorrows805
Zhong Kui
Level 121
God Stats
28W - 29L
1,501 SR
Queue Stats
207W - 236L
1,406 Elo+
Solo
Team Averages
Level 78
1,458 SR
1,453 Elo+

VS

Team Averages
Level 72
1,605 SR
1,486 Elo+
Yemoja
Yemoja
KING KURTIS PV2
Yemoja
Level 100
God Stats
12W - 14L
1,751 SR
Queue Stats
41W - 50L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
Randvi
Gilgamesh
Level 43
God Stats
26W - 11L
1,866 SR
Queue Stats
199W - 158L
1,638 Elo+
Solo
Charybdis
Charybdis
SaiyanGamer95
Charybdis
Level 91
God Stats
5W - 7L
1,274 SR
Queue Stats
56W - 48L
1,507 Elo+
Solo
Cthulhu
Cthulhu
heroesindark7
Cthulhu
Level 41
God Stats
17W - 15L
1,612 SR
Queue Stats
130W - 102L
1,567 Elo+
Solo
Xbalanque
Xbalanque
stretchy_solo05
Xbalanque
Level 87
God Stats
2W - 1L
1,523 SR
Queue Stats
10W - 29L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
8,877
888
10,653
12,444
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Mizu Jisatsu
King Arthur
15
1 / 6 / 5
8,834
883
4,819
17,167
14,111
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 4 / 3
10,359
1,036
13,052
15,335
18,826
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
brandon2805
Sun Wukong
15
1 / 5 / 4
9,060
906
6,244
15,910
12,868
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
sorrows805
Zhong Kui
16
1 / 2 / 7
9,621
962
13,889
12,485
9,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

185

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 10
9,272
927
5,009
9,333
5,802
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Randvi
Gilgamesh
17
8 / 1 / 9
11,176
1,118
22,937
14,889
9,918
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
SaiyanGamer95
Charybdis
17
3 / 1 / 14
10,558
1,056
18,552
8,576
3,501
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
17
4 / 1 / 15
10,961
1,096
12,379
10,924
12,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xbalanque
stretchy_solo05
Xbalanque
16
6 / 4 / 8
10,598
1,060
9,804
10,571
4,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
8
Kills
21
21
Deaths
8
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
0
1
10
5
L
King Arthur
Mizu Jisatsu
King Arthur
1
6
5
0.58
L
5
4
3
1.63
W
Gilgamesh
Randvi
Gilgamesh
8
1
9
12.5
W
Charybdis
SaiyanGamer95
Charybdis
3
1
14
10
L
Sun Wukong
brandon2805
Sun Wukong
1
5
4
0.6
W
Cthulhu
4
1
15
11.5
L
Zhong Kui
sorrows805
Zhong Kui
1
2
7
2.25
W
Xbalanque
stretchy_solo05
Xbalanque
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,657
Damage
68,681
73,341
Taken
54,293
60,894
Mitigated
36,239
6,787
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,653
886
0
700
12,444
5,535
0
3,623
8,821
33,051
0
W
5,009
1,983
3,282
1,185
9,333
5,802
0
4,787
4,451
16,791
0
L
King Arthur
Mizu Jisatsu
King Arthur
4,819
483
0
750
17,167
14,111
0
3,682
13,485
0
14,258
L
13,052
636
0
1,626
15,335
18,826
0
3,259
12,076
20,213
0
W
Gilgamesh
Randvi
Gilgamesh
22,937
7,572
0
386
14,889
9,918
0
9,523
5,005
1,058
36,174
W
Charybdis
SaiyanGamer95
Charybdis
18,552
12,647
0
641
8,576
3,501
0
6,989
1,482
0
36,602
L
Sun Wukong
brandon2805
Sun Wukong
6,244
959
46
1,388
15,910
12,868
0
3,400
12,510
2,511
17,302
W
Cthulhu
12,379
691
520
1,073
10,924
12,354
0
7,828
2,758
30,027
0
L
Zhong Kui
sorrows805
Zhong Kui
13,889
604
0
2,277
12,485
9,554
0
3,798
8,687
34,082
0
W
Xbalanque
stretchy_solo05
Xbalanque
9,804
4,846
0
0
10,571
4,664
0
8,307
2,170
0
22,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,751
Gold Earned
52,565
166
Minions Killed
178
5
Camps Cleared
7
925,992
Distance Traveled
975,471
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,877
888
46
5
0
163,145
0
W
Yemoja
9,272
927
26
3
0
175,359
0
L
King Arthur
8,834
883
17
2
0
178,377
0
L
Bacchus
10,359
1,036
28
3
1
201,882
1
W
Gilgamesh
11,176
1,118
38
4
2
226,090
3
W
Charybdis
10,558
1,056
51
5
2
183,341
0
L
Sun Wukong
9,060
906
33
3
1
191,266
2
W
Cthulhu
10,961
1,096
30
3
3
210,006
0
L
Zhong Kui
9,621
962
42
4
3
191,322
0
W
Xbalanque
10,598
1,060
33
3
0
180,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role