Player Matchup

Cernunnos
Cernunnos
PreviousStorm35
Cernunnos
Level 83
God Stats
3W - 3L
1,451 SR
Queue Stats
11W - 26L
1,298 Elo+
Party 1
Achilles
Achilles
SABR ALLDIE
Achilles
Level 27
God Stats
1W - 0L
1,188 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
jaytofree
Cthulhu
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 57L
1,235 Elo+
Party 1
Team Averages
Level 39
1,380 SR
1,344 Elo+

VS

Team Averages
Level 47
1,490 SR
1,282 Elo+
Agni
Agni
RisenPheonix77
Agni
Level 108
God Stats
2W - 4L
1,569 SR
Queue Stats
242W - 285L
1,513 Elo+
Party 2
Loki
Loki
SIRI Sn4k3
Loki
Level 15
God Stats
17W - 28L
1,400 SR
Queue Stats
66W - 82L
1,261 Elo+
Party 2
Ganesha
Ganesha
SpiralPrince946
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PreviousStorm35
Cernunnos
20
16 / 10 / 4
17,854
744
21,505
25,476
8,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
SABR ALLDIE
Achilles
17
5 / 10 / 7
15,694
654
16,511
27,032
14,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
jaytofree
Cthulhu
17
1 / 11 / 13
14,180
591
9,616
29,334
34,525
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 3 / 6
19,432
810
44,914
25,083
10,467
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
8 / 6 / 13
15,776
657
14,039
19,031
8,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 16 / 13
13,789
575
159
19,744
8,465

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
22
Kills
31
31
Deaths
25
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
PreviousStorm35
Cernunnos
16
10
4
1.8
L
23
3
6
8.67
W
Achilles
SABR ALLDIE
Achilles
5
10
7
0.85
L
8
6
13
2.42
L
0
16
13
0.41
W
Cthulhu
jaytofree
Cthulhu
1
11
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,632
Damage
59,112
81,842
Taken
63,858
58,413
Mitigated
27,584
12,788
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
PreviousStorm35
Cernunnos
21,505
11,175
0
6,407
25,476
8,955
2,299
13,858
11,026
0
107,139
L
44,914
2,751
0
6,813
25,083
10,467
1,413
4,361
20,722
102,072
0
W
Achilles
SABR ALLDIE
Achilles
16,511
7,174
814
3,307
27,032
14,933
1,442
15,887
10,417
0
52,823
L
14,039
1,089
0
319
19,031
8,652
1,652
2,444
16,587
0
47,101
L
159
159
0
0
19,744
8,465
0
3,587
16,157
3,015
0
W
Cthulhu
jaytofree
Cthulhu
9,616
2,139
0
2,260
29,334
34,525
215
13,858
14,691
28,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,728
Gold Earned
48,997
252
Minions Killed
212
11
Camps Cleared
2
1,006,295
Distance Traveled
1,049,527
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,854
744
133
6
9
318,237
2
L
Agni
19,432
810
153
6
1
406,117
1
W
Achilles
15,694
654
80
3
1
347,388
0
L
Loki
15,776
657
56
2
1
413,634
5
L
Ganesha
13,789
575
3
0
0
229,776
0
W
Cthulhu
14,180
591
39
2
1
340,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role