Player Matchup

Medusa
Medusa
Black garnet307
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Clynqk
Odin
Level 4
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 6L
1,031 Elo+
Solo
Cabrakan
Cabrakan
RelicWasTaken-
Cabrakan
Level 27
God Stats
2W - 2L
1,875 SR
Queue Stats
56W - 56L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
X2MasterSlayerX
Sun Wukong
Level 27
God Stats
18W - 18L
1,466 SR
Queue Stats
18W - 18L
1,391 Elo+
Solo
Erlang Shen
Erlang Shen
hunterlionxd
Erlang Shen
Level 29
God Stats
13W - 10L
1,415 SR
Queue Stats
103W - 135L
1,279 Elo+
Solo
Team Averages
Level 18
1,588 SR
1,331 Elo+

VS

Team Averages
Level 31
1,354 SR
1,375 Elo+
Cernunnos
Cernunnos
FabianGR03
Cernunnos
Level 27
God Stats
22W - 25L
1,483 SR
Queue Stats
54W - 59L
1,448 Elo+
Solo
Ra
Ra
Joey_Shmats
Ra
Level 5
God Stats
1W - 3L
1,081 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
White_Chicks_98
Ymir
Level 27
God Stats
11W - 8L
1,469 SR
Queue Stats
77W - 82L
1,304 Elo+
Solo
Thor
Thor
esquilo_lavavel
Thor
Level 7
God Stats
2W - 1L
1,292 SR
Queue Stats
4W - 7L
1,221 Elo+
Solo
Sylvanus
Sylvanus
whiteboy2408
Sylvanus
Level 89
God Stats
19W - 31L
1,447 SR
Queue Stats
213W - 254L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 6
7,077
372
2,816
9,738
2,326
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Clynqk
Odin
12
4 / 4 / 4
8,370
441
5,940
12,149
12,252
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
12
2 / 5 / 8
8,433
444
6,467
12,390
14,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
X2MasterSlayerX
Sun Wukong
14
7 / 5 / 6
9,382
494
15,743
23,229
20,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
hunterlionxd
Erlang Shen
14
5 / 7 / 3
9,331
491
11,043
16,780
7,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FabianGR03
Cernunnos
17
1 / 3 / 10
10,376
546
11,045
12,335
5,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 5 / 7
9,977
525
11,117
12,160
4,767
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 14
10,041
528
8,010
13,587
12,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 8 / 2
7,057
371
1,092
10,190
3,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
whiteboy2408
Sylvanus
17
17 / 6 / 4
12,040
634
21,938
17,626
11,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
66
20
Kills
29
30
Deaths
22
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
L
Odin
Clynqk
Odin
4
4
4
1.5
W
Cernunnos
FabianGR03
Cernunnos
1
3
10
2
W
7
5
7
2.1
L
Cabrakan
2
5
8
1.2
W
4
0
14
11
L
Sun Wukong
X2MasterSlayerX
Sun Wukong
7
5
6
2
W
0
8
2
0.13
L
Erlang Shen
hunterlionxd
Erlang Shen
5
7
3
0.93
W
Sylvanus
whiteboy2408
Sylvanus
17
6
4
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,009
Damage
53,202
74,286
Taken
65,898
57,639
Mitigated
38,309
9,288
Healing
17,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,816
1,818
0
250
9,738
2,326
108
4,955
4,783
0
8,893
L
Odin
Clynqk
Odin
5,940
1,984
0
515
12,149
12,252
0
5,089
6,926
0
41,652
W
Cernunnos
FabianGR03
Cernunnos
11,045
6,941
193
4,574
12,335
5,590
4,895
2,025
10,043
0
90,084
W
11,117
3,222
92
1,109
12,160
4,767
1,183
557
10,807
53,731
0
L
Cabrakan
6,467
943
0
2,055
12,390
14,712
0
7,023
5,241
18,311
0
W
8,010
480
0
1,000
13,587
12,591
969
1,612
11,542
29,527
0
L
Sun Wukong
X2MasterSlayerX
Sun Wukong
15,743
4,319
227
2,660
23,229
20,889
121
12,961
9,902
0
46,771
W
1,092
802
276
726
10,190
3,919
213
601
9,232
0
5,068
L
Erlang Shen
hunterlionxd
Erlang Shen
11,043
4,908
0
3,581
16,780
7,460
164
7,862
8,772
0
54,739
W
Sylvanus
whiteboy2408
Sylvanus
21,938
9,025
3,461
5,930
17,626
11,442
5,831
1,672
15,586
59,736
11,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,593
Gold Earned
49,491
252
Minions Killed
379
0
Camps Cleared
0
1,469,842
Distance Traveled
1,389,955
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,077
372
12
1
0
178,334
2
L
Odin
8,370
441
73
4
0
343,284
2
W
Cernunnos
10,376
546
131
7
0
285,500
0
W
Ra
9,977
525
80
4
0
322,642
0
L
Cabrakan
8,433
444
30
2
0
277,756
5
W
Ymir
10,041
528
51
3
0
312,405
0
L
Sun Wukong
9,382
494
57
3
0
343,835
3
W
Thor
7,057
371
15
1
0
218,434
0
L
Erlang Shen
9,331
491
80
4
0
326,633
0
W
Sylvanus
12,040
634
102
5
0
250,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role