Player Matchup

Da Ji
Da Ji
Azur3R0s3
Da Ji
Level 29
God Stats
3W - 2L
1,380 SR
Queue Stats
6W - 8L
1,275 Elo+
Party 1
He Bo
He Bo
Diamondongs
He Bo
Level 53
God Stats
3W - 3L
1,380 SR
Queue Stats
8W - 14L
1,254 Elo+
Party 1
Khepri
Khepri
No Hyucks
Khepri
Level 49
God Stats
3W - 2L
1,484 SR
Queue Stats
16W - 20L
1,340 Elo+
Party 1
Team Averages
Level 44
1,415 SR
1,290 Elo+

VS

Team Averages
Level 8
1,500 SR
1,265 Elo+
Sobek
Sobek
CursingBubble17
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,371 Elo+
Solo
Odin
Odin
LuchoSabe51
Odin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,205 Elo+
Solo
Ra
Ra
iM_Champion_i
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Azur3R0s3
Da Ji
9
6 / 1 / 2
6,054
1,009
4,650
2,651
1,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 2 / 7
5,280
880
3,797
2,748
779
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
No Hyucks
Khepri
9
2 / 0 / 7
5,239
873
1,303
3,592
2,182
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,231
705
718
8,103
5,401
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 2 / 1
5,116
853
1,395
4,485
2,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
3,988
665
149
1,283
359

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
3
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Azur3R0s3
Da Ji
6
1
2
7
L
0
6
1
0.08
W
2
2
7
2.75
L
2
2
1
1.25
W
Khepri
No Hyucks
Khepri
2
0
7
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,750
Damage
2,262
8,991
Taken
13,871
4,355
Mitigated
8,447
519
Healing
860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Azur3R0s3
Da Ji
4,650
1,452
0
29
2,651
1,394
240
334
2,317
0
17,052
L
718
62
0
210
8,103
5,401
0
2,954
5,149
3,740
0
W
3,797
766
0
160
2,748
779
303
612
2,136
13,555
0
L
1,395
48
0
650
4,485
2,687
0
1,756
2,729
0
9,155
W
Khepri
No Hyucks
Khepri
1,303
483
0
330
3,592
2,182
102
513
3,079
5,827
0
L
149
149
0
0
1,283
359
0
676
607
690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,573
Gold Earned
13,335
51
Minions Killed
20
3
Camps Cleared
2
329,985
Distance Traveled
216,717
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,054
1,009
26
4
2
110,621
0
L
Sobek
4,231
705
1
0
0
75,995
0
W
He Bo
5,280
880
18
3
1
104,957
1
L
Odin
5,116
853
17
3
1
105,707
1
W
Khepri
5,239
873
7
1
0
114,407
1
L
Ra
3,988
665
2
0
1
35,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role