Player Matchup

Medusa
Medusa
B d0c
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
Brakuss32
Kukulkan
Level 101
God Stats
18W - 11L
1,504 SR
Queue Stats
42W - 38L
1,396 Elo+
Party 1
Hel
Hel
EdsonMaher
Hel
Level 125
God Stats
4W - 2L
1,693 SR
Queue Stats
396W - 324L
1,670 Elo+
Party 3
Fenrir
Fenrir
Jbalvinmen
Fenrir
Level 41
God Stats
9W - 1L
1,492 SR
Queue Stats
283W - 163L
1,685 Elo+
Party 3
Arachne
Arachne
KenDog813
Arachne
Level 79
God Stats
10W - 9L
1,483 SR
Queue Stats
40W - 36L
1,458 Elo+
Party 1
Team Averages
Level 73
1,534 SR
1,521 Elo+

VS

Team Averages
Level 79
1,535 SR
1,465 Elo+
Neith
Neith
 
Neith
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
DcCurry
Bakasura
Level 70
God Stats
14W - 18L
1,487 SR
Queue Stats
106W - 150L
1,352 Elo+
Solo
Ganesha
Ganesha
Harmillos
Ganesha
Level 100
God Stats
0W - 1L
1,778 SR
Queue Stats
121W - 108L
1,540 Elo+
Solo
Freya
Freya
ItzzSnaxx
Freya
Level 66
God Stats
2W - 4L
1,483 SR
Queue Stats
223W - 270L
1,453 Elo+
Party 2
Tiamat
Tiamat
KlayHour04
Tiamat
Level 84
God Stats
10W - 17L
1,428 SR
Queue Stats
475W - 449L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B d0c
Medusa
13
1 / 0 / 5
7,519
537
3,495
6,772
2,183
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Brakuss32
Kukulkan
14
1 / 2 / 4
8,294
592
5,799
5,740
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 1 / 10
8,470
605
6,965
7,945
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Jbalvinmen
Fenrir
12
6 / 1 / 4
8,141
582
7,125
8,145
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
KenDog813
Arachne
13
8 / 2 / 5
8,212
587
8,116
12,524
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 2 / 1
7,316
523
4,927
5,736
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
DcCurry
Bakasura
13
2 / 6 / 0
7,734
552
4,112
10,254
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Harmillos
Ganesha
9
0 / 6 / 4
5,989
428
4,192
12,434
8,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Freya
ItzzSnaxx
Freya
13
2 / 3 / 0
7,956
568
3,025
10,364
6,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
KlayHour04
Tiamat
10
1 / 4 / 2
6,561
469
4,809
7,945
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
21
Kills
6
6
Deaths
21
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
W
Medusa
B d0c
Medusa
1
0
5
3.5
W
Kukulkan
Brakuss32
Kukulkan
1
2
4
1.5
L
Bakasura
DcCurry
Bakasura
2
6
0
0.33
W
5
1
10
10
L
Ganesha
Harmillos
Ganesha
0
6
4
0.33
L
Freya
ItzzSnaxx
Freya
2
3
0
0.67
W
Fenrir
Jbalvinmen
Fenrir
6
1
4
8
W
Arachne
KenDog813
Arachne
8
2
5
5.25
L
Tiamat
KlayHour04
Tiamat
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,500
Damage
21,065
41,126
Taken
46,733
18,832
Mitigated
24,199
22,613
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,927
1,040
0
1,821
5,736
1,851
0
1,108
4,628
0
38,390
W
Medusa
B d0c
Medusa
3,495
1,354
0
3,559
6,772
2,183
280
257
6,515
0
47,496
W
Kukulkan
Brakuss32
Kukulkan
5,799
646
0
822
5,740
2,059
902
3,733
1,997
55,482
0
L
Bakasura
DcCurry
Bakasura
4,112
3,344
52
1,053
10,254
3,328
1,036
2,022
8,232
0
43,534
W
6,965
688
3,788
5,327
7,945
3,839
56
2,961
4,984
56,529
0
L
Ganesha
Harmillos
Ganesha
4,192
893
0
270
12,434
8,497
0
1,724
10,710
14,666
0
L
Freya
ItzzSnaxx
Freya
3,025
1,118
0
3,551
10,364
6,789
162
5,738
4,626
40,250
0
W
Fenrir
Jbalvinmen
Fenrir
7,125
2,250
0
2,372
8,145
5,203
128
1,719
6,426
951
22,728
W
Arachne
KenDog813
Arachne
8,116
5,281
109
6,636
12,524
5,548
74
3,356
9,158
0
47,977
L
Tiamat
KlayHour04
Tiamat
4,809
339
0
1,374
7,945
3,734
300
2,476
5,469
32,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,636
Gold Earned
35,556
415
Minions Killed
353
0
Camps Cleared
0
1,401,229
Distance Traveled
1,313,953
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,316
523
104
7
0
268,789
3
W
Medusa
7,519
537
84
6
0
246,662
0
W
Kukulkan
8,294
592
109
8
0
235,178
1
L
Bakasura
7,734
552
89
6
0
272,571
1
W
Hel
8,470
605
122
9
0
301,286
1
L
Ganesha
5,989
428
2
0
0
251,991
0
L
Freya
7,956
568
97
7
0
246,773
0
W
Fenrir
8,141
582
24
2
0
303,907
2
W
Arachne
8,212
587
76
5
0
314,196
0
L
Tiamat
6,561
469
61
4
0
273,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role