Player Matchup

Anhur
Anhur
GARB4GE
Anhur
Level 13
God Stats
7W - 7L
1,537 SR
Queue Stats
9W - 18L
1,336 Elo+
Party 2
Skadi
Skadi
IamARock123
Skadi
Level 15
God Stats
6W - 14L
1,366 SR
Queue Stats
21W - 32L
1,345 Elo+
Solo
King Arthur
King Arthur
fallendDeity00
King Arthur
Level 14
God Stats
2W - 2L
1,771 SR
Queue Stats
11W - 13L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
lilmcweedy
Ah Puch
Level 28
God Stats
2W - 1L
1,573 SR
Queue Stats
28W - 35L
1,456 Elo+
Solo
Ares
Ares
rojascraz123
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,369 Elo+
Party 2
Team Averages
Level 16
1,549 SR
1,392 Elo+

VS

Team Averages
Level 20
1,624 SR
1,474 Elo+
Odin
Odin
DemonK1ngDiablo
Odin
Level 31
God Stats
17W - 12L
1,672 SR
Queue Stats
86W - 93L
1,419 Elo+
Solo
Olorun
Olorun
GimmeJunglePls
Olorun
Level 10
God Stats
3W - 0L
1,736 SR
Queue Stats
15W - 7L
1,618 Elo+
Party 1
Ares
Ares
PochuXan
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,407 Elo+
Solo
Sol
Sol
SirCluntch
Sol
Level 27
God Stats
3W - 2L
1,712 SR
Queue Stats
34W - 44L
1,398 Elo+
Solo
Achilles
Achilles
smiebob1
Achilles
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 77L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GARB4GE
Anhur
7
0 / 3 / 1
5,000
455
1,170
5,718
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 7 / 1
5,114
465
3,008
8,771
2,618
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
fallendDeity00
King Arthur
10
1 / 2 / 0
5,422
493
3,070
5,924
2,867
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
lilmcweedy
Ah Puch
10
4 / 5 / 0
5,876
534
6,449
7,938
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
1 / 5 / 1
5,124
466
3,074
9,632
5,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 4
6,646
604
4,677
6,555
2,477
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
8 / 1 / 4
7,536
685
11,361
6,728
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
2 / 1 / 0
6,829
621
2,919
6,210
4,601
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 1
6,453
587
3,892
6,183
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
smiebob1
Achilles
13
4 / 0 / 1
7,171
652
2,635
8,743
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
22
22
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Anhur
GARB4GE
Anhur
0
3
1
0.17
W
8
1
4
10
L
1
7
1
0.21
W
Ares
2
1
0
2
W
2
4
1
0.63
L
King Arthur
fallendDeity00
King Arthur
1
2
0
0.5
L
Ah Puch
lilmcweedy
Ah Puch
4
5
0
0.8
L
1
5
1
0.3
W
Achilles
smiebob1
Achilles
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
25,484
37,983
Taken
34,419
14,019
Mitigated
16,424
5,923
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,677
1,880
0
1,483
6,555
2,477
90
511
6,044
0
21,756
L
Anhur
GARB4GE
Anhur
1,170
621
0
1,000
5,718
1,094
0
902
4,816
0
16,237
W
11,361
6,102
0
3,152
6,728
2,398
2,019
1,751
4,977
52,015
0
L
3,008
1,364
0
739
8,771
2,618
523
5,531
3,240
0
24,893
W
Ares
2,919
81
0
2,238
6,210
4,601
148
812
5,398
31,321
0
W
3,892
789
0
968
6,183
2,069
822
4,849
1,334
24,448
0
L
King Arthur
fallendDeity00
King Arthur
3,070
335
0
982
5,924
2,867
0
2,418
3,506
0
21,161
L
Ah Puch
lilmcweedy
Ah Puch
6,449
766
0
2,655
7,938
2,157
0
4,648
2,884
25,495
0
L
3,074
413
0
547
9,632
5,283
63
4,267
5,365
4,883
0
W
Achilles
smiebob1
Achilles
2,635
803
0
1,419
8,743
4,879
0
1,600
7,143
0
53,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,536
Gold Earned
34,635
171
Minions Killed
352
0
Camps Cleared
0
939,064
Distance Traveled
999,332
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,646
604
37
3
0
210,832
3
L
Anhur
5,000
455
39
4
0
152,660
0
W
Olorun
7,536
685
86
8
0
171,425
0
L
Skadi
5,114
465
39
4
0
185,470
0
W
Ares
6,829
621
62
6
0
164,733
1
W
Sol
6,453
587
71
6
0
203,233
3
L
King Arthur
5,422
493
40
4
0
207,335
0
L
Ah Puch
5,876
534
50
5
0
181,606
2
L
Ares
5,124
466
3
0
0
211,993
0
W
Achilles
7,171
652
96
9
0
249,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role