Player Matchup

Neith
Neith
FLESHCRAFTER19
Neith
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 87L
1,285 Elo+
Solo
Odin
Odin
Omega333
Odin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,129 Elo+
Party 1
Loki
Loki
Shiizuuku
Loki
Level 16
God Stats
2W - 3L
1,279 SR
Queue Stats
6W - 11L
1,358 Elo+
Party 3
Xing Tian
Xing Tian
negromabo234
Xing Tian
Level 8
God Stats
1W - 0L
1,275 SR
Queue Stats
4W - 3L
1,715 Elo+
Party 3
Raijin
Raijin
woodensoldier
Raijin
Level 26
God Stats
3W - 3L
1,693 SR
Queue Stats
37W - 43L
1,359 Elo+
Party 1
Team Averages
Level 14
1,449 SR
1,369 Elo+

VS

Team Averages
Level 12
1,463 SR
1,322 Elo+
Merlin
Merlin
LadyBait
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Bacchus
Bacchus
LoneBerZerker
Bacchus
Level 28
God Stats
64W - 56L
1,436 SR
Queue Stats
188W - 236L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
ReapingSlayer
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,232 Elo+
Solo
Neith
Neith
SaltyCaramels
Neith
Level 6
God Stats
3W - 4L
1,381 SR
Queue Stats
13W - 36L
1,208 Elo+
Party 2
Ne Zha
Ne Zha
new-38065126
Ne Zha
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
4,940
494
4,878
2,950
1,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
11
1 / 1 / 0
5,943
594
405
3,915
1,365
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
9
1 / 1 / 0
5,269
527
1,336
5,177
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
negromabo234
Xing Tian
7
0 / 0 / 2
4,575
458
1,218
3,638
1,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 0 / 1
6,701
670
3,386
3,257
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LadyBait
Merlin
7
0 / 5 / 0
4,140
414
1,485
4,700
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
6
0 / 0 / 0
4,229
423
2,216
5,244
2,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
7
0 / 4 / 0
4,318
432
1,270
5,441
3,102
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 0
4,008
401
1,137
2,831
660
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
3
0 / 0 / 1
3,674
367
112
1,018
171
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
10
Kills
0
2
Deaths
10
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Merlin
LadyBait
Merlin
0
5
0
0
L
Bacchus
0
0
0
0
W
Odin
1
1
0
1
L
Guan Yu
0
4
0
0
L
0
1
0
0
W
Loki
1
1
0
1
W
Xing Tian
negromabo234
Xing Tian
0
0
2
1
L
Ne Zha
0
0
1
0.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,223
Damage
6,220
18,937
Taken
19,234
6,564
Mitigated
7,608
6,387
Healing
2,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,878
2,145
0
1,260
2,950
1,195
210
562
2,388
0
25,439
L
Merlin
LadyBait
Merlin
1,485
451
0
0
4,700
1,302
66
2,535
1,904
18,988
0
L
Bacchus
2,216
375
0
1,000
5,244
2,373
0
503
4,706
8,011
0
W
Odin
405
63
0
490
3,915
1,365
1,673
0
3,915
0
24,205
L
Guan Yu
1,270
183
85
128
5,441
3,102
0
704
4,618
0
16,180
L
1,137
522
0
555
2,831
660
123
415
2,384
0
9,666
W
Loki
1,336
369
0
2,858
5,177
1,283
0
274
4,903
0
29,589
W
Xing Tian
negromabo234
Xing Tian
1,218
145
0
154
3,638
1,819
0
1,722
1,916
6,768
0
L
Ne Zha
112
48
0
267
1,018
171
0
0
1,018
0
2,837
W
3,386
246
0
1,625
3,257
902
702
1,143
2,114
30,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,428
Gold Earned
20,369
258
Minions Killed
98
0
Camps Cleared
0
842,297
Distance Traveled
718,806
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,940
494
43
4
0
168,090
2
L
Merlin
4,140
414
23
2
0
148,635
0
L
Bacchus
4,229
423
16
2
0
184,633
2
W
Odin
5,943
594
74
7
0
165,348
0
L
Guan Yu
4,318
432
35
4
0
162,987
0
L
Neith
4,008
401
18
2
0
157,591
0
W
Loki
5,269
527
62
6
0
159,259
0
W
Xing Tian
4,575
458
5
1
0
180,643
3
L
Ne Zha
3,674
367
6
1
0
64,960
1
W
Raijin
6,701
670
74
7
0
168,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role