Player Matchup

Cthulhu
Cthulhu
CP JunimeX
Cthulhu
Level 22
God Stats
2W - 5L
1,346 SR
Queue Stats
2W - 7L
1,160 Elo+
Party 2
Charybdis
Charybdis
LoveAnimeVision
Charybdis
Level 129
God Stats
1W - 4L
1,509 SR
Queue Stats
14W - 16L
1,418 Elo+
Party 2
Scylla
Scylla
kurama95280
Scylla
Level 22
God Stats
2W - 2L
1,571 SR
Queue Stats
33W - 58L
1,319 Elo+
Solo
Team Averages
Level 58
1,476 SR
1,299 Elo+

VS

Team Averages
Level 59
1,463 SR
1,564 Elo+
Gilgamesh
Gilgamesh
ik2nn
Gilgamesh
Level 65
God Stats
1W - 0L
1,456 SR
Queue Stats
4W - 1L
1,558 Elo+
Party 1
Izanami
Izanami
mike-j76
Izanami
Level 28
God Stats
1W - 0L
1,367 SR
Queue Stats
2W - 0L
1,635 Elo+
Party 1
Janus
Janus
samolle-AL7B
Janus
Level 84
God Stats
1W - 0L
1,567 SR
Queue Stats
4W - 3L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CP JunimeX
Cthulhu
11
2 / 5 / 10
8,657
666
6,942
11,599
7,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
LoveAnimeVision
Charybdis
14
14 / 5 / 2
10,674
821
14,785
10,689
3,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
13
3 / 5 / 10
9,718
748
3,237
12,890
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ik2nn
Gilgamesh
13
4 / 6 / 11
10,054
773
8,097
15,012
8,869
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
mike-j76
Izanami
13
5 / 6 / 9
9,979
768
7,886
10,513
3,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
6 / 7 / 8
10,370
798
12,268
9,523
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
19
Kills
15
15
Deaths
19
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CP JunimeX
Cthulhu
2
5
10
1.4
L
Charybdis
LoveAnimeVision
Charybdis
14
5
2
3
W
Gilgamesh
ik2nn
Gilgamesh
4
6
11
1.58
L
Scylla
3
5
10
1.6
W
Izanami
mike-j76
Izanami
5
6
9
1.58
W
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,964
Damage
28,251
35,178
Taken
35,048
15,754
Mitigated
15,907
6,138
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CP JunimeX
Cthulhu
6,942
157
521
2,057
11,599
7,689
114
2,876
8,723
17,491
0
L
Charybdis
LoveAnimeVision
Charybdis
14,785
9,857
0
2,425
10,689
3,852
2,238
2,623
8,066
0
44,826
W
Gilgamesh
ik2nn
Gilgamesh
8,097
1,801
0
197
15,012
8,869
350
4,054
9,795
134
18,244
L
Scylla
3,237
70
0
1,135
12,890
4,213
0
6,945
5,945
14,060
0
W
Izanami
mike-j76
Izanami
7,886
5,048
243
2,012
10,513
3,909
1,198
3,045
7,290
0
30,215
W
12,268
1,079
439
572
9,523
3,129
837
2,650
6,614
29,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,049
Gold Earned
30,403
111
Minions Killed
97
2
Camps Cleared
3
634,218
Distance Traveled
629,051
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,657
666
29
2
0
236,168
2
L
Charybdis
10,674
821
59
5
2
176,740
0
W
Gilgamesh
10,054
773
20
2
2
230,628
3
L
Scylla
9,718
748
23
2
0
221,310
0
W
Izanami
9,979
768
41
3
0
186,325
0
W
Janus
10,370
798
36
3
1
212,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role